From 8e4a1c200ab60123762a5ce6472b10639a2902f4 Mon Sep 17 00:00:00 2001 From: InigoGutierrez Date: Thu, 9 Jul 2020 00:43:00 +0200 Subject: picom config was in DOS fileformat (wtf). --- files/picom/picom.conf | 468 +++++++++++++++++++++++++------------------------ 1 file changed, 235 insertions(+), 233 deletions(-) diff --git a/files/picom/picom.conf b/files/picom/picom.conf index 378ccab..19c0d1b 100644 --- a/files/picom/picom.conf +++ b/files/picom/picom.conf @@ -1,233 +1,235 @@ -# Thank you code_nomad: http://9m.no/ꪯ鵞 -# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton - -################################# -# -# Backend -# -################################# - -# Backend to use: "xrender" or "glx". -# GLX backend is typically much faster but depends on a sane driver. -backend = "glx"; - -################################# -# -# GLX backend -# -################################# - -glx-no-stencil = true; - -# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all. -# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified, -# but a 20% increase when only 1/4 is. -# My tests on nouveau show terrible slowdown. -glx-copy-from-front = false; - -# GLX backend: Use MESA_copy_sub_buffer to do partial screen update. -# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated. -# May break VSync and is not available on some drivers. -# Overrides --glx-copy-from-front. -# glx-use-copysubbuffermesa = true; - -# GLX backend: Avoid rebinding pixmap on window damage. -# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe). -# Recommended if it works. -# glx-no-rebind-pixmap = true; - -# GLX backend: GLX buffer swap method we assume. -# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1). -# undefined is the slowest and the safest, and the default value. -# copy is fastest, but may fail on some drivers, -# 2-6 are gradually slower but safer (6 is still faster than 0). -# Usually, double buffer means 2, triple buffer means 3. -# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers. -# Useless with --glx-use-copysubbuffermesa. -# Partially breaks --resize-damage. -# Defaults to undefined. -#glx-swap-method = "undefined"; - -################################# -# -# Shadows -# -################################# - -# Enabled client-side shadows on windows. -shadow = true; -# The blur radius for shadows. (default 12) -shadow-radius = 10; -# The left offset for shadows. (default -15) -shadow-offset-x = 0.25; -# The top offset for shadows. (default -15) -shadow-offset-y = 0.25; -# The translucency for shadows. (default .75) -shadow-opacity = 0.25; - -# Set if you want different colour shadows -# shadow-red = 0.0; -# shadow-green = 0.0; -# shadow-blue = 0.0; - -# The shadow exclude options are helpful if you have shadows enabled. Due to the way picom draws its shadows, certain applications will have visual glitches -# (most applications are fine, only apps that do weird things with xshapes or argb are affected). -# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher. -shadow-exclude = [ - "! name~=''", - "name *= 'dunst'", - "name *= 'i3bar'", - "name = 'Notification'", - "name = 'Plank'", - "name = 'Docky'", - "name = 'Kupfer'", - "name = 'xfce4-notifyd'", - "name *= 'VLC'", - "name *= 'picom'", - "name *= 'Chromium'", - "name *= 'Chrome'", - "class_g = 'Firefox' && argb", - "class_g = 'Conky'", - "class_g = 'Kupfer'", - "class_g = 'Synapse'", - "class_g ?= 'Notify-osd'", - "class_g ?= 'Cairo-dock'", - "class_g ?= 'Xfce4-notifyd'", - "class_g ?= 'Xfce4-power-manager'", - "_GTK_FRAME_EXTENTS@:c", - "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'" -]; -# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners) -shadow-ignore-shaped = false; - -################################# -# -# Opacity -# -################################# - -#inactive-opacity = 0.8; -active-opacity = 1; -frame-opacity = 1; -inactive-opacity-override = false; - -# Dim inactive windows. (0.0 - 1.0) -inactive-dim = 0.1; -# Do not let dimness adjust based on window opacity. -# inactive-dim-fixed = true; -# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred. -# blur-background = true; -# Blur background of opaque windows with transparent frames as well. -# blur-background-frame = true; -# Do not let blur radius adjust based on window opacity. -blur-background-fixed = false; -blur-background-exclude = [ - "window_type = 'dock'", - "window_type = 'desktop'" -]; - -opacity-rule = [ - "70:class_g = 'URxvt' && !focused" - #"80:_NET_WM_NAME@:s = 'rofi'" -]; - -################################# -# -# Fading -# -################################# - -# Fade windows during opacity changes. -fading = true; -# The time between steps in a fade in milliseconds. (default 10). -fade-delta = 2.8; -# Opacity change between steps while fading in. (default 0.028). -fade-in-step = 0.03; -# Opacity change between steps while fading out. (default 0.03). -fade-out-step = 0.03; -# Fade windows in/out when opening/closing -no-fading-openclose = false; - -# Specify a list of conditions of windows that should not be faded. -fade-exclude = [ ]; - -################################# -# -# Other -# -################################# - -# Try to detect WM windows and mark them as active. -mark-wmwin-focused = true; -# Mark all non-WM but override-redirect windows active (e.g. menus). -mark-ovredir-focused = true; -# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events. -# Usually more reliable but depends on a EWMH-compliant WM. -use-ewmh-active-win = true; -# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on. -detect-rounded-corners = true; - -# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows. -# This prevents opacity being ignored for some apps. -# For example without this enabled my xfce4-notifyd is 100% opacity no matter what. -detect-client-opacity = true; - -# Specify refresh rate of the screen. -# If not specified or 0, picom will try detecting this with X RandR extension. -refresh-rate = 0; - -# Vertical synchronization: match the refresh rate of the monitor -vsync = true; - -# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing. -# Reported to have no effect, though. -dbe = false; - -# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance. -# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already, -# unless you wish to specify a lower refresh rate than the actual value. -#sw-opti = true; - -# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games. -# Known to cause flickering when redirecting/unredirecting windows. -unredir-if-possible = false; - -# Specify a list of conditions of windows that should always be considered focused. -focus-exclude = [ "_NET_WM_NAME@:s = 'rofi'" ]; - -# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time. -detect-transient = false; -# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time. -# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too. -detect-client-leader = false; - -################################# -# -# Window type settings -# -################################# - -wintypes: -{ - tooltip = - { - # fade: Fade the particular type of windows. - fade = true; - # shadow: Give those windows shadow - shadow = false; - # opacity: Default opacity for the type of windows. - opacity = 0.85; - # focus: Whether to always consider windows of this type focused. - focus = true; - }; -}; - -###################### -# -# XSync -# See: https://github.com/yshui/picom/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d -# -###################### - -# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users. -xrender-sync-fence = true; +# Thank you code_nomad: http://9m.no/ꪯ鵞 +# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton + +################################# +# +# Backend +# +################################# + +# Backend to use: "xrender" or "glx". +# GLX backend is typically much faster but depends on a sane driver. +backend = "glx"; + +################################# +# +# GLX backend +# +################################# + +glx-no-stencil = true; + +# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all. +# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified, +# but a 20% increase when only 1/4 is. +# My tests on nouveau show terrible slowdown. +glx-copy-from-front = false; + +# GLX backend: Use MESA_copy_sub_buffer to do partial screen update. +# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated. +# May break VSync and is not available on some drivers. +# Overrides --glx-copy-from-front. +# glx-use-copysubbuffermesa = true; + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe). +# Recommended if it works. +# glx-no-rebind-pixmap = true; + +# GLX backend: GLX buffer swap method we assume. +# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1). +# undefined is the slowest and the safest, and the default value. +# copy is fastest, but may fail on some drivers, +# 2-6 are gradually slower but safer (6 is still faster than 0). +# Usually, double buffer means 2, triple buffer means 3. +# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers. +# Useless with --glx-use-copysubbuffermesa. +# Partially breaks --resize-damage. +# Defaults to undefined. +#glx-swap-method = "undefined"; + +################################# +# +# Shadows +# +################################# + +# Enabled client-side shadows on windows. +shadow = true; +# The blur radius for shadows. (default 12) +shadow-radius = 10; +# The left offset for shadows. (default -15) +shadow-offset-x = 0.25; +# The top offset for shadows. (default -15) +shadow-offset-y = 0.25; +# The translucency for shadows. (default .75) +shadow-opacity = 0.25; + +# Set if you want different colour shadows +# shadow-red = 0.0; +# shadow-green = 0.0; +# shadow-blue = 0.0; + +# The shadow exclude options are helpful if you have shadows enabled. Due to the way picom draws its shadows, certain applications will have visual glitches +# (most applications are fine, only apps that do weird things with xshapes or argb are affected). +# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher. +shadow-exclude = [ + "! name~=''", + "name *= 'dunst'", + "name *= 'i3bar'", + "name = 'Notification'", + "name = 'Plank'", + "name = 'Docky'", + "name = 'Kupfer'", + "name = 'xfce4-notifyd'", + "name *= 'VLC'", + "name *= 'picom'", + "name *= 'Chromium'", + "name *= 'Chrome'", + "class_g = 'Firefox' && argb", + "class_g = 'Conky'", + "class_g = 'Kupfer'", + "class_g = 'Synapse'", + "class_g ?= 'Notify-osd'", + "class_g ?= 'Cairo-dock'", + "class_g ?= 'Xfce4-notifyd'", + "class_g ?= 'Xfce4-power-manager'", + "_GTK_FRAME_EXTENTS@:c", + "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'" +]; +# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners) +shadow-ignore-shaped = false; + +################################# +# +# Opacity +# +################################# + +#inactive-opacity = 0.8; +active-opacity = 1; +frame-opacity = 1; +inactive-opacity-override = false; + +# Dim inactive windows. (0.0 - 1.0) +inactive-dim = 0.1; +# Do not let dimness adjust based on window opacity. +# inactive-dim-fixed = true; +# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred. +# blur-background = true; +# Blur background of opaque windows with transparent frames as well. +# blur-background-frame = true; +# Do not let blur radius adjust based on window opacity. +blur-background-fixed = false; +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'" +]; + +opacity-rule = [ + "70:class_g = 'URxvt' && !focused", + "95:class_g = 'URxvt' && focused", + "80:class_g = 'dmenu'" + #"80:_NET_WM_NAME@:s = 'rofi'" +]; + +################################# +# +# Fading +# +################################# + +# Fade windows during opacity changes. +fading = true; +# The time between steps in a fade in milliseconds. (default 10). +fade-delta = 2.8; +# Opacity change between steps while fading in. (default 0.028). +fade-in-step = 0.03; +# Opacity change between steps while fading out. (default 0.03). +fade-out-step = 0.03; +# Fade windows in/out when opening/closing +no-fading-openclose = false; + +# Specify a list of conditions of windows that should not be faded. +fade-exclude = [ ]; + +################################# +# +# Other +# +################################# + +# Try to detect WM windows and mark them as active. +mark-wmwin-focused = true; +# Mark all non-WM but override-redirect windows active (e.g. menus). +mark-ovredir-focused = true; +# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events. +# Usually more reliable but depends on a EWMH-compliant WM. +use-ewmh-active-win = true; +# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on. +detect-rounded-corners = true; + +# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows. +# This prevents opacity being ignored for some apps. +# For example without this enabled my xfce4-notifyd is 100% opacity no matter what. +detect-client-opacity = true; + +# Specify refresh rate of the screen. +# If not specified or 0, picom will try detecting this with X RandR extension. +refresh-rate = 0; + +# Vertical synchronization: match the refresh rate of the monitor +vsync = true; + +# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing. +# Reported to have no effect, though. +dbe = false; + +# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance. +# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already, +# unless you wish to specify a lower refresh rate than the actual value. +#sw-opti = true; + +# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games. +# Known to cause flickering when redirecting/unredirecting windows. +unredir-if-possible = false; + +# Specify a list of conditions of windows that should always be considered focused. +focus-exclude = [ "_NET_WM_NAME@:s = 'rofi'" ]; + +# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time. +detect-transient = false; +# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time. +# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too. +detect-client-leader = false; + +################################# +# +# Window type settings +# +################################# + +wintypes: +{ + tooltip = + { + # fade: Fade the particular type of windows. + fade = true; + # shadow: Give those windows shadow + shadow = false; + # opacity: Default opacity for the type of windows. + opacity = 0.85; + # focus: Whether to always consider windows of this type focused. + focus = true; + }; +}; + +###################### +# +# XSync +# See: https://github.com/yshui/picom/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d +# +###################### + +# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users. +xrender-sync-fence = true; -- cgit v1.2.1