Imago
An AI player of the game of Go.
The project
Imago is a Go AI developed as a TFG (Final Degree Project) for the Bachelor of Software Engineering of the University of Oviedo.
Implementation
Imago is written in Python and the source code is inside the imago
folder. The
implementation includes core game logic and a GTP engine able to play using
either Monte Carlo Tree Search or a neural network trained on human matches.
A game of go with no AI can be played by running the go.py
script. This is
useful to test the core game logic. The GTP engine can be started by the
imagocli.py
script. Following the GTP specification, known commands can be
listed by entering list_commands
on the GTP engine's interface.
Tests are stored in the tests
folder. The tests can be run with the test.sh
script which uses the Python package coverage
to get coverage statistics.
Documentation
The source code for the documentation is laid out inside the doc
folder,
including a Makefile to compile it. The documentation compiling process depends
on xelatex
, biber
, plantuml
and some LaTeX
packages.