From 4a39a8fd07e49db5feb0c403b784423f0b673f97 Mon Sep 17 00:00:00 2001 From: InigoGutierrez Date: Sat, 12 Jun 2021 10:58:21 +0200 Subject: First MonteCarlo match simulations. --- tests/test_gameBoard.py | 84 ++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 80 insertions(+), 4 deletions(-) (limited to 'tests/test_gameBoard.py') diff --git a/tests/test_gameBoard.py b/tests/test_gameBoard.py index 2fa1037..3a4d5a0 100644 --- a/tests/test_gameBoard.py +++ b/tests/test_gameBoard.py @@ -5,8 +5,6 @@ import unittest from imago.data.enums import Player from imago.gameLogic.gameBoard import GameBoard -#from imago.data.enums import Player - TEST_BOARD_SIZE = 19 class TestGameBoard(unittest.TestCase): @@ -14,10 +12,10 @@ class TestGameBoard(unittest.TestCase): def testGetGroupLiberties(self): """Test calculation of group liberties.""" - board = GameBoard(TEST_BOARD_SIZE) + board = GameBoard(TEST_BOARD_SIZE, TEST_BOARD_SIZE) #Empty cell liberties - self.assertEqual(board.getGroupLiberties(0,0), {}) + self.assertEqual(board.getGroupLiberties(0,0), set()) self.assertEqual(board.getGroupLibertiesCount(0,0), 0) # Lone stone liberties @@ -26,5 +24,83 @@ class TestGameBoard(unittest.TestCase): {(2,3), (3,2), (4,3), (3,4)}) self.assertEqual(board.getGroupLibertiesCount(3,3), 4) + def testIsCellEye(self): + """Tests the isCellEye method.""" + board = GameBoard(TEST_BOARD_SIZE, TEST_BOARD_SIZE) + + # Empty board is eye + self.assertEqual(Player.EMPTY, board.isCellEye(0, 0)) + self.assertEqual(Player.EMPTY, board.isCellEye(3, 3)) + self.assertEqual(Player.EMPTY, board.isCellEye(TEST_BOARD_SIZE-1, TEST_BOARD_SIZE-1)) + + # Board with 1 stone is eye + board.board[5][6] = Player.WHITE + self.assertEqual(Player.WHITE, board.isCellEye(3, 3)) + + # Board with 2 stones of different color is not eye + board.board[9][9] = Player.BLACK + self.assertEqual(Player.EMPTY, board.isCellEye(3, 3)) + + # Surrounded cell is eye + board.board[6][5] = Player.WHITE + board.board[6][7] = Player.WHITE + board.board[7][6] = Player.WHITE + + self.assertEqual(Player.WHITE, board.isCellEye(6, 6)) + + # Surrounded cell with 2 different colors is not eye + board.board[6][5] = Player.BLACK + self.assertEqual(Player.EMPTY, board.isCellEye(6, 6)) + + def testScore(self): + """Tests the score method.""" + board = GameBoard(TEST_BOARD_SIZE, TEST_BOARD_SIZE) + + # Empty board has no score. + self.assertEqual((0, 0), board.score()) + + # Board with 1 black stone has totalVertices-1 points for black. + board.board[3][3] = Player.BLACK + self.assertEqual((TEST_BOARD_SIZE*TEST_BOARD_SIZE-1, 0), board.score()) + + # Board with 2 black stones has totalVertices-2 points for black. + board.board[5][5] = Player.BLACK + self.assertEqual((TEST_BOARD_SIZE*TEST_BOARD_SIZE-2, 0), board.score()) + + # Board with lone stones of different colors has no score. + board.board[7][7] = Player.WHITE + self.assertEqual((0, 0), board.score()) + + # Black group with surrounded territory. + board.board[2][3] = Player.BLACK + board.board[1][3] = Player.BLACK + board.board[0][3] = Player.BLACK + board.board[3][2] = Player.BLACK + board.board[3][1] = Player.BLACK + board.board[3][0] = Player.BLACK + self.assertEqual((9, 0), board.score()) + + # White group besides black group. + board.board[6][7] = Player.WHITE + board.board[5][7] = Player.WHITE + board.board[5][6] = Player.WHITE + board.board[5][5] = Player.WHITE + board.board[5][4] = Player.WHITE + board.board[5][3] = Player.WHITE + board.board[5][2] = Player.WHITE + board.board[5][1] = Player.WHITE + board.board[5][0] = Player.WHITE + board.board[8][7] = Player.WHITE + board.board[9][7] = Player.WHITE + board.board[9][6] = Player.WHITE + board.board[9][5] = Player.WHITE + board.board[9][4] = Player.WHITE + board.board[9][3] = Player.WHITE + board.board[9][2] = Player.WHITE + board.board[9][1] = Player.WHITE + board.board[9][0] = Player.WHITE + self.assertEqual((9, 21), board.score()) + + if __name__ == '__main__': unittest.main() -- cgit v1.2.1