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author | zunger-humu <zunger@humu.com> | 2019-08-03 21:25:05 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-08-03 21:25:05 -0700 |
commit | 465acd4d09fbf429ebd5894d13ae43a55c6777ee (patch) | |
tree | 62afe2f27dd9ab7bdd439c719968360b0ef1eea7 | |
parent | 9ae874e0c35094e30df5dd6e77fe18047f08730d (diff) | |
download | qmk_firmware-465acd4d09fbf429ebd5894d13ae43a55c6777ee.tar.gz qmk_firmware-465acd4d09fbf429ebd5894d13ae43a55c6777ee.zip |
[Keymap] Add some more commonly used symbols to melody96/zunger. (#6478)
-rw-r--r-- | keyboards/melody96/keymaps/zunger/keymap.c | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/keyboards/melody96/keymaps/zunger/keymap.c b/keyboards/melody96/keymaps/zunger/keymap.c index 9031447cd2..bedb77a4b7 100644 --- a/keyboards/melody96/keymaps/zunger/keymap.c +++ b/keyboards/melody96/keymaps/zunger/keymap.c @@ -54,7 +54,6 @@ enum layers_keymap { // autogenerate the keymaps for the other layers. // TODO: It would also be nice to be able to put the actual code points in here, rather than // numbers. -// TODO: Also add checkmark and dengir. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -70,9 +69,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | ∅ | | | | | | | | | | | | | | | | | | | SHIFTCADET * |---------------------------------------------------------------------------| * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | + | BKSPC |LCK| / | * | - | - * | ` | | | | | | | | | | | ∝ | ∼ | BKSPC |LCK| ⊘ | ⊙ | ⊖ | - * | ` | | | | | | | | | | | | ≁ | BKSPC |LCK| | ⊗ | | - * | | | | | | | | | | | | | ± | BKSPC |LCK| | | | + * | ` | ¡ | | £ | | | | | ° | | | ∝ | ∼ | BKSPC |LCK| ⊘ | ⊙ | ⊖ | + * | ` | ¿ | | € | | | | | | | | | ≁ | BKSPC |LCK| | ⊗ | | + * | | ̀ | ́ | ̂ | ̃ | ̈ | ̄ | | | | | | ± | BKSPC |LCK| | × | | [3] * | | | | | | | | | | | | | ∓ | BKSPC |LCK| | | | * |---------------------------------------------------------------------------| * | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | 7 | 8 | 9 | | @@ -104,6 +103,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * clicks the mouse, and SHIFT+CADET+FIVE right-clicks. * [2] The Greek letters in this row are the three modifier keys (GREEK, CADET, FN), * not the Unicode Greek letters. + * [3] The accent marks in this row are combining accent marks, which may be put after + * a character to combine it. In order, they are grave, acute, circumflex, tilde, + * diaresis (umlaut), and macron. */ // NB: Using GESC for escape in the QWERTY layer as a temporary hack because I messed up the // switch on the KC_GRV key; change back to KC_ESC once this is fixed. @@ -116,14 +118,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_GREEK,KC_CADET,MO_FN, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT), [_GREEK] = LAYOUT_hotswap( KC_GRV, H(00b9), H(00b2), H(00b3), H(2074), H(2075), H(2076), H(2077), H(2078), H(2079), H(2070), H(207b), H(207a), H(207d), H(207e), XXXXXXX, XXXXXXX, XXXXXXX, _______, - KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, H(221d), H(223c), _______, _______, H(2298), H(2299), H(2296), + KC_GRV, H(00a1), _______, H(00a3), _______, _______, _______, _______, H(00b0), _______, _______, H(221d), H(223c), _______, _______, H(2298), H(2299), H(2296), _______, H(03b8), H(03c9), H(03b5), H(03c1), H(03c4), H(03c8), H(03c5), H(03b9), H(03bf), H(03c0), KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, _______, H(03b1), H(03c3), H(03b4), H(03c6), H(03b3), H(03b7), H(03d1), H(03ba), H(03bb), H(22ef), H(22c5), _______, KC_P4, KC_P5, KC_P6, H(2295), _______, H(03b6), H(03be), H(03c7), H(03c2), H(03b2), H(03bd), H(03bc), H(226a), H(226b), H(222b), _______, _______, KC_P1, KC_P2, KC_P3, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT), [_SHIFTGREEK] = LAYOUT_hotswap( KC_GRV, H(2081), H(2082), H(2083), H(2084), H(2085), H(2086), H(2087), H(2088), H(2089), H(2080), H(208b), H(208a), H(208d), H(208e), XXXXXXX, XXXXXXX, XXXXXXX, _______, - KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, H(2241), _______, _______, XXXXXXX, H(2297), XXXXXXX, + KC_GRV, H(00bf), _______, H(20ac), _______, _______, _______, _______, _______, _______, _______, XXXXXXX, H(2241), _______, _______, XXXXXXX, H(2297), XXXXXXX, _______, H(0398), H(03a9), H(0395), H(03a1), H(03a4), H(03a8), H(03a5), H(0399), H(039f), H(03a0), KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, _______, H(0391), H(03a3), H(0394), H(03a6), H(0393), H(0397), XXXXXXX, H(039a), H(039b), H(2026), H(2234), _______, KC_P4, KC_P5, KC_P6, H(2295), _______, H(0396), H(039e), H(03a7), H(2714), H(0392), H(039d), H(039c), H(2272), H(2273), XXXXXXX, _______, _______, KC_P1, KC_P2, KC_P3, @@ -131,7 +133,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // TODO: Add mouse keys to keypad. [_CADET] = LAYOUT_hotswap( H(00AC), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, - KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, H(00b1), _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, + KC_GRV, H(0300), H(0301), H(0302), H(0303), H(0308), H(0304), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, H(00b1), _______, _______, XXXXXXX, H(00d7), XXXXXXX, _______, H(2227), H(2228), H(2229), H(222a), H(2282), H(2283), H(2200), H(221e), H(2203), H(2202), H(2208), XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, _______, H(22a5), H(22a4), H(22a2), H(22a3), H(2191), H(2193), H(2190), H(2192), H(2194), XXXXXXX, XXXXXXX, _______, KC_P4, KC_P5, KC_P6, XXXXXXX, _______, XXXXXXX, XXXXXXX, H(2260), H(2248), H(2261), H(2264), H(2265), XXXXXXX, XXXXXXX, H(00f7), _______, _______, KC_P1, KC_P2, KC_P3, @@ -145,7 +147,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT), // Function layer is mostly for keyboard meta-control operations. Lots of this is just from the - // default layout; TODO make it nicer, add Unicode mode switchers. + // default layout; TODO make it nicer. [_FUNCTION] = LAYOUT_hotswap( RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, |