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authorMojitas <47667093+Mojitas@users.noreply.github.com>2020-07-01 22:29:06 +0200
committerGitHub <noreply@github.com>2020-07-01 21:29:06 +0100
commit92839f8a0961584bb695fc54fe157d4238a4cebe (patch)
tree3b05f53b30db445693850a586a30b5270f4e610d
parent907c1c64cfd1e1c132c65a19ef30bb255255c37b (diff)
downloadqmk_firmware-92839f8a0961584bb695fc54fe157d4238a4cebe.tar.gz
qmk_firmware-92839f8a0961584bb695fc54fe157d4238a4cebe.zip
Mojito-keymap (#9566)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com>
-rw-r--r--keyboards/keebio/iris/keymaps/mojitas/config.h21
-rw-r--r--keyboards/keebio/iris/keymaps/mojitas/keymap.c217
2 files changed, 238 insertions, 0 deletions
diff --git a/keyboards/keebio/iris/keymaps/mojitas/config.h b/keyboards/keebio/iris/keymaps/mojitas/config.h
new file mode 100644
index 0000000000..149a54be7f
--- /dev/null
+++ b/keyboards/keebio/iris/keymaps/mojitas/config.h
@@ -0,0 +1,21 @@
+/*
+Copyright 2017 Danny Nguyen <danny@keeb.io>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+// #define USE_I2C
+#define EE_HANDS
diff --git a/keyboards/keebio/iris/keymaps/mojitas/keymap.c b/keyboards/keebio/iris/keymaps/mojitas/keymap.c
new file mode 100644
index 0000000000..548bffc650
--- /dev/null
+++ b/keyboards/keebio/iris/keymaps/mojitas/keymap.c
@@ -0,0 +1,217 @@
+#include QMK_KEYBOARD_H
+#include "keymap_swedish.h"
+
+//Heavily modified keymap. Some features:
+//Multiple layouts, I use dvorak as main.
+//Nordic(swedish) signs
+//Symbols, numpad, arrows/navigation reachable under the alpas via the layers
+//Mirrored ctl, alt and shift to be able to use both hands when doing commands
+//Gaming layer, qwerty with space on left half.
+
+enum layer_names {
+ _DVORAK,
+ _COLEMAK,
+ _QWERTY,
+ _WORKMAN,
+ _GAMING,
+ _NUMPAD,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ DVORAK,
+ COLEMAK,
+ WORKMAN,
+ GAMING,
+ NUMPAD,
+};
+
+#define KC_ KC_TRNS
+
+#define SE_YEN ALGR(SE_6) //isn't in the swedish_keymap.h
+#define KC_CATDEL LCTL(LALT(KC_DEL)) // Ctrl alt del
+#define KC_TSKMGR LCTL(S(KC_ESC)) // Ctrl shift esc
+#define KC_NUMP TG(_NUMPAD) // Toggle layer NUMPAD for use in LAYOUT_kc
+#define KC_Close RALT(KC_F4) // Alt F4
+#define KC_MEH1 MEH(KC_1)
+#define KC_MEH2 MEH(KC_2)
+#define KC_MEH3 MEH(KC_3)
+#define KC_MEH4 MEH(KC_4)
+#define KC_MEH5 MEH(KC_5)
+
+#define KC_LOWR MO(_LOWER)
+#define KC_RASE MO(_RAISE)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QWERTY] = LAYOUT(
+ //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
+ KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TAB , KC_Q , KC_W , KC_E , KC_ R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , SE_ARNG,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , SE_ODIA, SE_ADIA,
+ //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
+ KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_NUMP, KC_ENT , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
+ //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
+ KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT
+ // `--------+--------+--------' `--------+--------+--------'
+ ),
+
+ [_GAMING] = LAYOUT(
+ //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
+ KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_ESC ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TAB , KC_Q , KC_W , KC_E , KC_ R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_DEL ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , SE_ODIA, KC_RCTL,
+ //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
+ KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_NUMP, KC_ENT , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
+ //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
+ KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT
+ // `--------+--------+--------' `--------+--------+--------'
+ ),
+
+ [_DVORAK] = LAYOUT(
+ //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
+ KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TAB , SE_ARNG, SE_ADIA, SE_ODIA, KC_P , KC_Y , KC_F , KC_G , KC_C , KC_R , KC_L ,KC_DEL ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_LCTL, KC_A , KC_O , KC_E , KC_U , KC_I , KC_D , KC_H , KC_T , KC_N , KC_S ,KC_RCTL ,
+ //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
+ KC_LSFT, KC_DOT , KC_Q , KC_J , KC_K , KC_X , KC_NUMP, KC_ENT , KC_B , KC_M , KC_W , KC_V , KC_Z ,KC_RSFT ,
+ //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
+ KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT
+ // `--------+--------+--------' `--------+--------+--------'
+ ),
+
+ [_COLEMAK] = LAYOUT(
+ //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
+ KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , SE_ARNG, SE_ADIA,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_LCTL, KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , SE_ODIA,
+ //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
+ KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_NUMP, KC_ENT , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
+ //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
+ KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT
+ // `--------+--------+--------' `--------+--------+--------'
+ ),
+
+[_WORKMAN] = LAYOUT(
+ //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
+ KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TAB , KC_Q , KC_W , KC_R , KC_W KC_B , KC_J , KC_F , KC_U , KC_P , SE_ARNG, SE_ODIA,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_LCTL, KC_A , KC_S , KC_H , KC_T , KC_G , KC_Y , KC_N , KC_E , KC_O , KC_I , KC_RCTL,
+ //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
+ KC_LSFT, KC_Z , KC_X , KC_M , KC_C , KC_V , KC_NUMP, KC_ENT , KC_K , KC_L , SE_ADIA, KC_DOT , KC_SLSH, KC_RSFT,
+ //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
+ KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT
+ // `--------+--------+--------' `--------+--------+--------'
+ ),
+
+ [_NUMPAD] = LAYOUT(
+ //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
+ KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ , KC_MEH1, KC_BTN2, KC_MS_U, KC_BTN1, KC_CATDEL, KC_PIPE, KC_P7 , KC_P8 , KC_P9 , KC_SLSH, ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ , KC_MEH4, KC_MS_L, KC_MS_D, KC_MS_R, KC_TSKMGR, KC_COMM, KC_P4 , KC_P5 , KC_P6 , KC_MINS, ,
+ //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
+ , KC_MEH5, KC_ACL0, KC_ACL1, KC_ACL2, KC_MEH3, , KC_PENT , KC_DOT , KC_P1 , KC_P2 , KC_P3 , KC_P0 , ,
+ //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
+ KC_LALT , KC_LOWR, KC_BSPC, , KC_P0 , KC_NLCK
+ // `--------+--------+--------' `--------+--------+--------'
+ ),
+
+
+ [_LOWER] = LAYOUT(
+ //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
+ KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ , KC_CAPS, KC_PGUP, KC_UP , KC_PGDN, KC_ESC, KC_RCBR, KC_EXLM, KC_ASTR, KC_LPRN, KC_UNDS, ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ , KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_RPRN, KC_QUES, SE_LBRC, SE_RBRC, KC_LABK, ,
+ //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
+ , KC_ENT , , , , KC_DEL , , , KC_RABK, SE_LABK, SE_LCBR, SE_RCBR, SE_RABK, ,
+ //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
+ , , , , ,
+ // `--------+--------+--------' `--------+--------+--------'
+ ),
+
+ [_RAISE] = LAYOUT(
+ //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
+ SE_TILD, KC_EXLM, KC_GRV , KC_EQL , KC_DLR , KC_PERC, SE_PND , SE_EURO , SE_YEN, SE_RCBR, KC_RPRN, ,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ , SE_PIPE , SE_AT , KC_HASH, KC_DQT , KC_PERC, KC_PIPE, KC_7 , KC_8 , KC_9 , KC_PMNS, KC_PSLS,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ , SE_BSLS, SE_TILD, SE_SLSH, KC_AMPR, KC_BSLS, KC_COMM, KC_4 , KC_5 , KC_6 , KC_PPLS, KC_PAST,
+ //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
+ , KC_PIPE, SE_CURR, KC_PLUS, KC_CIRC, KC_TILD, , KC_PENT , KC_DOT , KC_1 , KC_2 , KC_3 , KC_0 , KC_PEQL,
+ //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
+ , , KC_DEL , , ,
+ // `--------+--------+--------' `--------+--------+--------'
+ ),
+
+ [_ADJUST] = LAYOUT(
+ //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
+ GAMING , DVORAK, WORKMAN, COLEMAK, QWERTY , RESET, _______, _______, _______, _______, KC_PWR, RESET,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ _______, _______, _______,LGUI(KC_UP),_______,LALT(KC_F4), _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ _______, _______,LGUI(KC_LEFT),LGUI(KC_DOWN),LGUI(KC_RGHT),_______, _______, DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, BL_STEP,
+ //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
+ _______, _______, _______, _______, _______, _______
+ // `--------+--------+--------' `--------+--------+--------'
+ )
+
+};
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+ return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ case DVORAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_DVORAK);
+ }
+ return false;
+ case NUMPAD:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_NUMPAD);
+ }
+ return false;
+ case COLEMAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ case WORKMAN:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_WORKMAN);
+ }
+ return false;
+ case GAMING:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_GAMING);
+ }
+ return false;
+ }
+ return true;
+}