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author | Colin Miller <jearil@fb.com> | 2017-12-21 15:49:55 -0800 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-12-21 21:12:08 -0500 |
commit | 97c6b8143cf495624ede76500c9c6140ccca1400 (patch) | |
tree | a649050050848333c373726e4830d5b4169a8713 | |
parent | 3b9e4967b89383307e00cbcb05061d3a1830c07e (diff) | |
download | qmk_firmware-97c6b8143cf495624ede76500c9c6140ccca1400.tar.gz qmk_firmware-97c6b8143cf495624ede76500c9c6140ccca1400.zip |
Adding a Zelda Treasure sound.
It's the sound that's made when opening a treasure chest.
-rw-r--r-- | quantum/audio/song_list.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h index afb82a2981..091f59e7ac 100644 --- a/quantum/audio/song_list.h +++ b/quantum/audio/song_list.h @@ -247,6 +247,12 @@ Q__NOTE(_GS5), \ HD_NOTE(_C6), +#define ZELDA_TREASURE \ + Q__NOTE(_A4), \ + Q__NOTE(_AS4), \ + Q__NOTE(_B4), \ + HD_NOTE(_C5), \ + #define TERMINAL_SOUND \ E__NOTE(_C5 ) |