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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2022-02-09 13:49:53 +0800
committerGitHub <noreply@github.com>2022-02-08 21:49:53 -0800
commitb114b273737291ffec5a042ce58bf6d738e967d7 (patch)
treecda9e2affc5314279e44675d00f2a6478dc280c5
parenta75fb03f39821ada7ba74e12af68128f365c59ea (diff)
downloadqmk_firmware-b114b273737291ffec5a042ce58bf6d738e967d7.tar.gz
qmk_firmware-b114b273737291ffec5a042ce58bf6d738e967d7.zip
[Keyboard] Idobao ID80 V3 (#15912)
Co-authored-by: Drashna Jaelre <drashna@live.com>
-rw-r--r--keyboards/idobao/id80/v3/config.h135
-rw-r--r--keyboards/idobao/id80/v3/info.json96
-rw-r--r--keyboards/idobao/id80/v3/keymaps/default/keymap.c36
-rw-r--r--keyboards/idobao/id80/v3/keymaps/default/readme.md1
-rw-r--r--keyboards/idobao/id80/v3/keymaps/via/keymap.c52
-rw-r--r--keyboards/idobao/id80/v3/keymaps/via/rules.mk2
-rw-r--r--keyboards/idobao/id80/v3/readme.md27
-rw-r--r--keyboards/idobao/id80/v3/rules.mk22
-rw-r--r--keyboards/idobao/id80/v3/v3.c62
-rw-r--r--keyboards/idobao/id80/v3/v3.h37
10 files changed, 470 insertions, 0 deletions
diff --git a/keyboards/idobao/id80/v3/config.h b/keyboards/idobao/id80/v3/config.h
new file mode 100644
index 0000000000..06ca74a0e9
--- /dev/null
+++ b/keyboards/idobao/id80/v3/config.h
@@ -0,0 +1,135 @@
+/*
+Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
+Copyright 2022 peepeetee
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x6964 /* "id" */
+#define PRODUCT_ID 0x0080
+#define DEVICE_VER 0x0003
+#define MANUFACTURER IDOBAO
+#define PRODUCT ID80 v3
+
+
+/* key matrix size */
+#define MATRIX_ROWS 9
+#define MATRIX_COLS 11
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ * The matrix description in the vendor-supplied JSON file for kbfirmware.com
+ * had 9 columns:
+ * { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
+ * and 12 rows:
+ * { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
+ * However, the row 6 was completely empty, and the pin F0 was not actually
+ * routed anywhere on the PCB, therefore this row was removed to save some
+ * resources (the EEPROM space for dynamic keymaps is especially scarce).
+ *
+ * After doing the above change, the matrix was transposed (rows and columns
+ * were swapped), because a matrix with the COL2ROW layout can be scanned much
+ * more efficiently than a matrix with the ROW2COL layout (depending on various
+ * optimizations, the difference in scan rate can be over 2 times). Because of
+ * this, the "columns" in the matrix layout now mostly correspond to physical
+ * rows, and the "rows" have mostly vertical physical orientation.
+ */
+#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
+#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 }
+
+#define DIODE_DIRECTION COL2ROW
+
+
+#define RGB_DI_PIN B6
+# define DRIVER_LED_TOTAL 96 /* 16 Bottom 80 top*/
+#ifdef RGB_DI_PIN
+# define RGBLED_NUM 96 /* 16 Bottom 80 top*/
+# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
+#endif
+#ifdef RGB_MATRIX_ENABLE
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
+// RGB Matrix Animation modes. Explicitly enabled
+// For full list of effects, see:
+// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
+# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+# define RGB_MATRIX_KEYPRESSES
+# define ENABLE_RGB_MATRIX_ALPHAS_MODS
+# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_BREATHING
+# define ENABLE_RGB_MATRIX_BAND_SAT
+# define ENABLE_RGB_MATRIX_BAND_VAL
+# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+# define ENABLE_RGB_MATRIX_CYCLE_ALL
+# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+# define ENABLE_RGB_MATRIX_DUAL_BEACON
+# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+# define ENABLE_RGB_MATRIX_RAINDROPS
+# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+# define ENABLE_RGB_MATRIX_HUE_BREATHING
+# define ENABLE_RGB_MATRIX_HUE_PENDULUM
+# define ENABLE_RGB_MATRIX_HUE_WAVE
+# define ENABLE_RGB_MATRIX_PIXEL_RAIN
+# define ENABLE_RGB_MATRIX_PIXEL_FLOW
+# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
+# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+# define ENABLE_RGB_MATRIX_SPLASH
+# define ENABLE_RGB_MATRIX_MULTISPLASH
+# define ENABLE_RGB_MATRIX_SOLID_SPLASH
+# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif
+
+/* Bootmagic Lite key configuration: use the Esc key */
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 5
+
+#define ENCODERS_PAD_A { C7 }
+#define ENCODERS_PAD_B { C6 }
+
+
+
+
diff --git a/keyboards/idobao/id80/v3/info.json b/keyboards/idobao/id80/v3/info.json
new file mode 100644
index 0000000000..0dc8efaf02
--- /dev/null
+++ b/keyboards/idobao/id80/v3/info.json
@@ -0,0 +1,96 @@
+{
+ "keyboard_name": "ID80 v3",
+ "url": "",
+ "maintainer": "qmk",
+ "layouts": {
+ "LAYOUT": {
+ "layout": [
+ {"label":"Esc", "x":0, "y":0},
+ {"label":"F1", "x":1.25, "y":0},
+ {"label":"F2", "x":2.25, "y":0},
+ {"label":"F3", "x":3.25, "y":0},
+ {"label":"F4", "x":4.25, "y":0},
+ {"label":"F5", "x":5.5, "y":0},
+ {"label":"F6", "x":6.5, "y":0},
+ {"label":"F7", "x":7.5, "y":0},
+ {"label":"F8", "x":8.5, "y":0},
+ {"label":"F9", "x":9.75, "y":0},
+ {"label":"F10", "x":10.75, "y":0},
+ {"label":"F11", "x":11.75, "y":0},
+ {"label":"F12", "x":12.75, "y":0},
+ {"label":"Fn", "x":14, "y":0},
+ {"label":"Insert", "x":15.25, "y":0},
+
+ {"label":"`", "x":0, "y":1.25},
+ {"label":"1", "x":1, "y":1.25},
+ {"label":"2", "x":2, "y":1.25},
+ {"label":"3", "x":3, "y":1.25},
+ {"label":"4", "x":4, "y":1.25},
+ {"label":"5", "x":5, "y":1.25},
+ {"label":"6", "x":6, "y":1.25},
+ {"label":"7", "x":7, "y":1.25},
+ {"label":"8", "x":8, "y":1.25},
+ {"label":"9", "x":9, "y":1.25},
+ {"label":"0", "x":10, "y":1.25},
+ {"label":"-", "x":11, "y":1.25},
+ {"label":"=", "x":12, "y":1.25},
+ {"label":"Backspace", "x":13, "y":1.25, "w":2},
+ {"label":"Home", "x":15.25, "y":1.25},
+
+ {"label":"Tab", "x":0, "y":2.25, "w":1.5},
+ {"label":"Q", "x":1.5, "y":2.25},
+ {"label":"W", "x":2.5, "y":2.25},
+ {"label":"E", "x":3.5, "y":2.25},
+ {"label":"R", "x":4.5, "y":2.25},
+ {"label":"T", "x":5.5, "y":2.25},
+ {"label":"Y", "x":6.5, "y":2.25},
+ {"label":"U", "x":7.5, "y":2.25},
+ {"label":"I", "x":8.5, "y":2.25},
+ {"label":"O", "x":9.5, "y":2.25},
+ {"label":"P", "x":10.5, "y":2.25},
+ {"label":"[", "x":11.5, "y":2.25},
+ {"label":"]", "x":12.5, "y":2.25},
+ {"label":"\\", "x":13.5, "y":2.25, "w":1.5},
+ {"label":"Delete", "x":15.25, "y":2.25},
+
+ {"label":"Caps Lock", "x":0, "y":3.25, "w":1.75},
+ {"label":"A", "x":1.75, "y":3.25},
+ {"label":"S", "x":2.75, "y":3.25},
+ {"label":"D", "x":3.75, "y":3.25},
+ {"label":"F", "x":4.75, "y":3.25},
+ {"label":"G", "x":5.75, "y":3.25},
+ {"label":"H", "x":6.75, "y":3.25},
+ {"label":"J", "x":7.75, "y":3.25},
+ {"label":"K", "x":8.75, "y":3.25},
+ {"label":"L", "x":9.75, "y":3.25},
+ {"label":";", "x":10.75, "y":3.25},
+ {"label":"'", "x":11.75, "y":3.25},
+ {"label":"Enter", "x":12.75, "y":3.25, "w":2.25},
+
+ {"label":"Shift", "x":0, "y":4.25, "w":2.25},
+ {"label":"Z", "x":2.25, "y":4.25},
+ {"label":"X", "x":3.25, "y":4.25},
+ {"label":"C", "x":4.25, "y":4.25},
+ {"label":"V", "x":5.25, "y":4.25},
+ {"label":"B", "x":6.25, "y":4.25},
+ {"label":"N", "x":7.25, "y":4.25},
+ {"label":"M", "x":8.25, "y":4.25},
+ {"label":",", "x":9.25, "y":4.25},
+ {"label":".", "x":10.25, "y":4.25},
+ {"label":"/", "x":11.25, "y":4.25},
+ {"label":"Shift", "x":12.25, "y":4.25, "w":1.75},
+ {"label":"\u2191", "x":14.25, "y":4.5},
+
+ {"label":"Ctrl", "x":0, "y":5.25, "w":1.25},
+ {"label":"Win", "x":1.25, "y":5.25, "w":1.25},
+ {"label":"Alt", "x":2.5, "y":5.25, "w":1.25},
+ {"x":3.75, "y":5.25, "w":6.25},
+ {"label":"Alt", "x":10, "y":5.25, "w":1.5},
+ {"label":"Ctrl", "x":11.5, "y":5.25, "w":1.5},
+ {"label":"\u2190", "x":13.25, "y":5.5},
+ {"label":"\u2193", "x":14.25, "y":5.5},
+ {"label":"\u2192", "x":15.25, "y":5.5}
+ ]
+ }
+ }
+}
diff --git a/keyboards/idobao/id80/v3/keymaps/default/keymap.c b/keyboards/idobao/id80/v3/keymaps/default/keymap.c
new file mode 100644
index 0000000000..697c4b9189
--- /dev/null
+++ b/keyboards/idobao/id80/v3/keymaps/default/keymap.c
@@ -0,0 +1,36 @@
+/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [1] = LAYOUT(
+ RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
+ _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
+ ),
+};
+
diff --git a/keyboards/idobao/id80/v3/keymaps/default/readme.md b/keyboards/idobao/id80/v3/keymaps/default/readme.md
new file mode 100644
index 0000000000..8ae9f656cd
--- /dev/null
+++ b/keyboards/idobao/id80/v3/keymaps/default/readme.md
@@ -0,0 +1 @@
+# The default keymap for id80
diff --git a/keyboards/idobao/id80/v3/keymaps/via/keymap.c b/keyboards/idobao/id80/v3/keymaps/via/keymap.c
new file mode 100644
index 0000000000..1f37572503
--- /dev/null
+++ b/keyboards/idobao/id80/v3/keymaps/via/keymap.c
@@ -0,0 +1,52 @@
+/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [1] = LAYOUT(
+ RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
+ _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
+ ),
+ [2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+};
+
diff --git a/keyboards/idobao/id80/v3/keymaps/via/rules.mk b/keyboards/idobao/id80/v3/keymaps/via/rules.mk
new file mode 100644
index 0000000000..ca9fed0e6b
--- /dev/null
+++ b/keyboards/idobao/id80/v3/keymaps/via/rules.mk
@@ -0,0 +1,2 @@
+LTO_ENABLE = yes
+VIA_ENABLE = yes
diff --git a/keyboards/idobao/id80/v3/readme.md b/keyboards/idobao/id80/v3/readme.md
new file mode 100644
index 0000000000..dc6c67b4f4
--- /dev/null
+++ b/keyboards/idobao/id80/v3/readme.md
@@ -0,0 +1,27 @@
+# ID80v3
+
+![ID80v3](https://i.imgur.com/PGvZfQj.jpg)
+
+A 75% hotswap in-switch RGB keyboard with an encoder.
+
+* Keyboard Maintainer: [peepeetee](https://github.com/peepeetee)
+* Hardware Supported: ID80v3
+* Hardware Availability: Not avaliable yet
+
+Make example for this keyboard (after setting up your build environment):
+
+ make idobao/id80/v3:default
+
+Flashing example for this keyboard:
+
+ make idobao/id80/v3:default:flash
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+
+## Bootloader
+
+Enter the bootloader in 3 ways:
+
+* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
+* **Physical reset button**: Briefly press the button on the back of the PCB
+* **Keycode in layout**: Press the key mapped to `RESET` if it is available
diff --git a/keyboards/idobao/id80/v3/rules.mk b/keyboards/idobao/id80/v3/rules.mk
new file mode 100644
index 0000000000..49781db616
--- /dev/null
+++ b/keyboards/idobao/id80/v3/rules.mk
@@ -0,0 +1,22 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # Enable N-Key Rollover
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
+AUDIO_ENABLE = no # Audio output
+ENCODER_ENABLE = yes
+
+RGB_MATRIX_ENABLE = yes
+RGB_MATRIX_DRIVER = WS2812
diff --git a/keyboards/idobao/id80/v3/v3.c b/keyboards/idobao/id80/v3/v3.c
new file mode 100644
index 0000000000..cd05a26a49
--- /dev/null
+++ b/keyboards/idobao/id80/v3/v3.c
@@ -0,0 +1,62 @@
+// Copyright 2022 peepeetee (@peepeetee)
+// Copyright 2022 Xelus22
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "v3.h"
+
+#ifdef ENCODER_ENABLE
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+ if (!encoder_update_user(index, clockwise)) { return false; }
+ if (index == 0) {
+ if (clockwise) {
+ tap_code_delay(KC_VOLU, 10);
+ } else {
+ tap_code_delay(KC_VOLD, 10);
+ }
+ }
+ return true;
+}
+#endif
+
+#ifdef RGB_MATRIX_ENABLE
+led_config_t g_led_config = { {
+ // Key Matrix to LED Index
+ { 8, 9, 34, 35, 64, 65, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
+ { 7, NO_LED, 33, 36, 63, 66, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
+ { 6, 10, 32, 37, 62, 67, NO_LED, NO_LED, 49, 50, 79 },
+ { 0, 11, 31, 38, 61, 68, 21, NO_LED, 48, NO_LED, 77 },
+ { 1, 12, 30, 39, 60, 69, 20, 22, 47, 52, 76 },
+ { 2, 13, 29, 40, 59, 70, 19, 23, 46, 53, 75 },
+ { 5, 14, 28, 41, 58, 71, NO_LED, NO_LED, NO_LED, 51, 78 },
+ { 3, 15, 27, 42, 57, 72, 18, 24, 45, 54, 74 },
+ { 4, 16, 26, 43, 56, 73, 17, 25, 44, 55, NO_LED },
+}, {
+ // LED Index to Physical Position
+{224, 64}, {209, 64}, {195, 64}, {173, 61}, {151, 61}, {94 , 61}, {39 , 61}, {20 , 61}, {2 , 61}, {9 , 50}, {33 , 50},
+{48 , 50}, {62 , 50}, {77 , 50}, {92 , 50}, {106, 50}, {121, 50}, {136, 50}, {151, 50}, {165, 50}, {185, 50}, {209, 53},
+{196, 39}, {173, 39}, {158, 39}, {143, 39}, {129, 39}, {114, 39}, {99 , 39}, {84 , 39}, {70 , 39}, {55 , 39}, {40 , 39},
+{26 , 39}, {6 , 39}, {4 , 28}, {22 , 28}, {37 , 28}, {51 , 28}, {66 , 28}, {81 , 28}, {95 , 28}, {110, 28}, {125, 28},
+{140, 28}, {154, 28}, {169, 28}, {184, 28}, {202, 28}, {224, 28}, {224, 17}, {198, 17}, {176, 17}, {162, 17}, {147, 17},
+{132, 17}, {118, 17}, {103, 17}, {88 , 17}, {73 , 17}, {59 , 17}, {44 , 17}, {29 , 17}, {15 , 17}, {0 , 17}, {0 , 0},
+{18 , 0}, {33 , 0}, {48 , 0}, {62 , 0}, {81 , 0}, {95 , 0}, {110, 0}, {125, 0}, {143, 0}, {158, 0}, {173, 0},
+{187, 0}, {206, 0}, {224, 0},
+
+{ 207, 13},
+{ 207, 32},
+{ 207, 51},{ 174, 51},{ 141, 51},{ 108, 51},{ 73, 51},{ 40, 51},{ 13, 51 },
+{ 13, 32},
+{ 13, 13},{ 40, 13},{ 73, 13},{ 108, 13},{ 141, 13},{ 174, 13},
+
+}, {
+ // LED Index to Flag
+1,1,1,1,1,4,1,1,1,
+1,4,4,4,4,4,4,4,4,4,4,1,1,
+1,4,4,4,4,4,4,4,4,4,4,4,1,
+1,4,4,4,4,4,4,4,4,4,4,4,4,4,1,
+1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,
+1,4,4,4,4,1,1,1,1,4,4,4,4,1,1,
+2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
+
+} };
+
+#endif
diff --git a/keyboards/idobao/id80/v3/v3.h b/keyboards/idobao/id80/v3/v3.h
new file mode 100644
index 0000000000..94626fe4f6
--- /dev/null
+++ b/keyboards/idobao/id80/v3/v3.h
@@ -0,0 +1,37 @@
+/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#include "quantum.h"
+
+#define LAYOUT( \
+ K50, K51, K52, K53, K54, K55, K56, K57, K58, KA7, KA5, KA4, KA3, KA6, KA2, \
+ K40, K41, K42, K43, K44, K45, K46, K47, K48, K98, K97, K95, K94, K96, K92, \
+ K30, K31, K32, K33, K34, K35, K36, K37, K38, K88, K87, K85, K84, K83, K82, \
+ K20, K21, K22, K23, K24, K25, K26, K27, K28, K78, K77, K75, K74, \
+ K10, K12, K13, K14, K15, K16, K17, K18, K68, K67, K65, K64, K63, \
+ K00, K01, K02, K06, K08, K07, K05, K04, K03 \
+) { \
+ { K00, K10, K20, K30, K40, K50, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
+ { K01, KC_NO, K21, K31, K41, K51, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
+ { K02, K12, K22, K32, K42, K52, KC_NO, KC_NO, K82, K92, KA2 }, \
+ { K03, K13, K23, K33, K43, K53, K63, KC_NO, K83, KC_NO, KA3 }, \
+ { K04, K14, K24, K34, K44, K54, K64, K74, K84, K94, KA4 }, \
+ { K05, K15, K25, K35, K45, K55, K65, K75, K85, K95, KA5 }, \
+ { K06, K16, K26, K36, K46, K56, KC_NO, KC_NO, KC_NO, K96, KA6 }, \
+ { K07, K17, K27, K37, K47, K57, K67, K77, K87, K97, KA7 }, \
+ { K08, K18, K28, K38, K48, K58, K68, K78, K88, K98, KC_NO }, \
+}