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author | Zach Nielsen <nielsen.zac@gmail.com> | 2016-11-10 12:26:56 -0800 |
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committer | Zach Nielsen <nielsen.zac@gmail.com> | 2016-11-10 12:26:56 -0800 |
commit | c07ef5c6abd7875c19c4bcbe3bcaecd123862fd3 (patch) | |
tree | 4dea1cc4394cc1fdfe642abed5d748e878c8aff8 | |
parent | 59bef40aab37f8dd4db61e601f2a0e9b5991e993 (diff) | |
download | qmk_firmware-c07ef5c6abd7875c19c4bcbe3bcaecd123862fd3.tar.gz qmk_firmware-c07ef5c6abd7875c19c4bcbe3bcaecd123862fd3.zip |
Adding my (zach) keymaps for planck and preonic
-rw-r--r-- | keyboards/planck/keymaps/zach/Makefile | 29 | ||||
-rw-r--r-- | keyboards/planck/keymaps/zach/config.h | 91 | ||||
-rw-r--r-- | keyboards/planck/keymaps/zach/keymap.c | 48 | ||||
-rw-r--r-- | keyboards/planck/keymaps/zach/zach_common_functions.c | 538 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/zach/Makefile | 29 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/zach/config.h | 95 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/zach/keymap.c | 54 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/zach/zach_common_functions.c | 538 |
8 files changed, 1422 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/zach/Makefile b/keyboards/planck/keymaps/zach/Makefile new file mode 100644 index 0000000000..b0009147ac --- /dev/null +++ b/keyboards/planck/keymaps/zach/Makefile @@ -0,0 +1,29 @@ +# Zach Planck Makefile +# Max .hex size is about 28636 bytes + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +TAP_DANCE_ENABLE = yes # Enable TapDance functionality +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = no # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +USB_6KRO_ENABLE = no # 6key Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +VARIABLE_TRACE = no # Debug changes to variable values +UNICODE_ENABLE = yes # Unicode +UNICODEMAP_ENABLE = yes # Enable extended unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/planck/keymaps/zach/config.h b/keyboards/planck/keymaps/zach/config.h new file mode 100644 index 0000000000..1be800545a --- /dev/null +++ b/keyboards/planck/keymaps/zach/config.h @@ -0,0 +1,91 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6060 +#define MANUFACTURER Ortholinear Keyboards +#define PRODUCT The Planck Keyboard +#define DESCRIPTION A compact ortholinear keyboard + +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 12 + +/* Planck PCB default pin-out */ +#define MATRIX_ROW_PINS { D0, D5, B5, B6 } +#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 } +#define UNUSED_PINS + +#define BACKLIGHT_PIN B7 + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +//#define BACKLIGHT_BREATHING // LED breathing +/* number of backlight levels */ +#define BACKLIGHT_LEVELS 5 + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCING_DELAY 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +//#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +//#define LOCKING_RESYNC_ENABLE + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +#define NO_ACTION_TAPPING +#define NO_ACTION_ONESHOT +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION +#define PREVENT_STUCK_MODIFIERS +//#define DYNAMIC_MACRO_ENABLE // Enable if you need to use the macro functionality +//#define SPACE_CADET // Parenthesis on L/R shift + +#ifdef SUBPROJECT_rev3 + #include "rev3/config.h" +#endif +#ifdef SUBPROJECT_rev4 + #include "rev4/config.h" +#endif + +#endif diff --git a/keyboards/planck/keymaps/zach/keymap.c b/keyboards/planck/keymaps/zach/keymap.c new file mode 100644 index 0000000000..d3cde5bb9d --- /dev/null +++ b/keyboards/planck/keymaps/zach/keymap.c @@ -0,0 +1,48 @@ +// Zach Nielsen Custom Planck Keyboard layout +#include "planck.h" +#define PLANCK_YES // This is the Planck +#include "zach_common_functions.c" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[_COLEMAK] = { /* Base Layer */ + {KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_BSPC}, + {KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT}, + {SHFT_CAP,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT}, + {CTRLB, TD(SUP), KC_LALT, KC_LCTL, TD(LOW), KC_SPC, KC_SPC, TD(RAI), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, + +[_SWCOLE] = { /* Software Colemak */ + {_______, CM_Q, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, KC_QUOT, _______}, + {_______, CM_A, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_O, _______}, + {_______, CM_Z, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, CM_COMM, CM_DOT, CM_SLSH, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +[_RAISE] = { /* RAISE - Numpad and Unicode symbols */ + {KC_GRV, SUPA2, FACE, DISFACE, SHRUG, PLUMIN, IBANG, KC_7, KC_8, KC_9, KC_COLN, _______}, + {KC_DEL, DEGREE, MICRO, WOMEGA, OMEGA, PENGY, KC_ENT, KC_4, KC_5, KC_6, KC_SLSH, KC_ASTR}, + {_______, KC_COLN, TFLIP, LAROW, RAROW, DUCK, KC_SPC, KC_1, KC_2, KC_3, KC_MINS, KC_PLUS}, + {_______, KC_PIPE, TPUT, _______, _______, KC_TAB, KC_TAB, _______, KC_0, KC_0, KC_DOT, KC_EQL} +}, + +[_LOWER] = { /* LOWER - Symbols, Paging, CtrAltDel */ + {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL}, + {KC_DEL, KC_LBRC, KC_RBRC, KC_MINS, KC_UNDS, KC_HOME, KC_END, KC_LPRN, KC_RPRN, KC_SLSH, KC_SCLN, KC_PGUP}, + {CPYPST, XXXXXXX, C(KC_X), KC_LABK, KC_RABK, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_BSLS, KC_COLN, KC_PGDN}, + {_______, _______, _______, _______, _______, KC_TAB, KC_TAB, _______, _______, _______, _______, _______} +}, + +[_ADJUST] = { /* ADJUST - Macros, Layer Switching, Function Keys */ + {UNIWIN, Sil_Usr, Sil_Pas, PENGY, DUCK, KC_INS, KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX}, + {UNILIN, UltiU, UltiP, RANDIG, RANDIG, SWCOLE, COLEMAK, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX}, + {_______, CADKEY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX}, + {_______, _______, _______, _______, _______, RESET, RESET, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX} +}, + +[_UNICODES] = { /* UNICODES - Extra layer for unicode stuff */ + {_______, TFLIP, XXXXXXX, FINGER, IBANG, roman7, XXXXXXX, XXXXXXX, ROMAN7, TappyL, TappyR, _______}, + {KC_DEL, TPUT, FACE, DISFACE, SHRUG, roman4, roman5, roman6, ROMAN4, ROMAN5, ROMAN6, _______}, + {XXXXXXX, PENIS, BOOBS, LAROW, RAROW, roman1, roman2, roman3, ROMAN1, ROMAN2, ROMAN3, XXXXXXX}, + {_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______} +} +}; diff --git a/keyboards/planck/keymaps/zach/zach_common_functions.c b/keyboards/planck/keymaps/zach/zach_common_functions.c new file mode 100644 index 0000000000..f01929f5d7 --- /dev/null +++ b/keyboards/planck/keymaps/zach/zach_common_functions.c @@ -0,0 +1,538 @@ +#ifndef ZACH_COMMON_FUNCTIONS +#define ZACH_COMMON_FUNCTIONS +#include "eeconfig.h" +#include "action_layer.h" +#include "keymap_colemak.h" +#include "extra_functions.c" +extern keymap_config_t keymap_config; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO +#define C(n) RCTL(n) +#define CADKEY RCTL(RALT(KC_DEL)) + +void tap(uint16_t keycode){ + register_code(keycode); + unregister_code(keycode); +}; + +void persistant_default_layer_set(uint16_t default_layer){ + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +}; + +// Automatic number generation of important keywords +enum my_keycodes{ + // Layer numbers + _COLEMAK = 0, + _SWCOLE, + _RAISE, + _LOWER, + _ADJUST, + _UNICODES, + // These use process_record_user() + COLEMAK = SAFE_RANGE, + SWCOLE, + LOWER, + RAISE, + SHFT_CAP, + CTRLB, + CPYPST, + FACE, + UNIWIN, + UNILIN, + DISFACE, + TFLIP, + TPUT, + SHRUG, + PENIS, + BOOBS, + Sil_Pas, + Sil_Usr, + UltiU, + UltiP, + TappyR, + TappyL, + RANDIG, + FINGER, + // Tap_Dance nums + RAI = 0, + LOW, + SUP +}; + +#ifdef AUDIO_ENABLE +#include "audio.h" +float tone_startup[][2] = SONG(STARTUP_SOUND); +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +float tone_swcole[][2] = SONG(QWERTY_SOUND); +float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND); +float tone_capslock_off[][2] = SONG(CAPS_LOCK_OFF_SOUND); +float tone_ctrl_mod[][2] = SONG(COIN_SOUND); +float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND); +float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND); +float uniwin[][2] = SONG(UNICODE_WINDOWS); +float unilin[][2] = SONG(UNICODE_LINUX); +#endif + +#ifdef TAP_DANCE_ENABLE +#define TAPPING_TERM 200 + +uint8_t Lstate = 0, Rstate = 0; +uint32_t Ltimer = 0, Rtimer = 0; +uint32_t Ltimes[3], Rtimes[4]; // Ratio of tap times should be about 1.335 (L/R) +void rhythm_parse(void){ + int L = Ltimes[0] + Ltimes[1] + Ltimes[2]; // Start to end time + int R = Rtimes[0] + Rtimes[1] + Rtimes[2] + Rtimes[3]; + if(abs(R-L) > 10){ + tap(KC_N); tap(KC_O); + return; + } else { + L = (L / 3)*100; // Average time per tap * 100 + R = (R / 4); + if(abs(abs(L/R)-133) > 1){ + tap(KC_N); tap(KC_O); + tap(KC_P); tap(KC_E); + return; + } else { + tap(KC_O); tap(KC_K); + return; + } + } +}; + +void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap + switch(state->count){ // Only turn the layer on once + case 1: + layer_off(_UNICODES); + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + break; + } +}; +void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release + switch(state->count){ + case 1: // Normal action. Turn off layers + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + layer_off(_UNICODES); + break; + } +}; +///////////////////////////////////////////////////////////////////// +void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap + switch(state->count){ + case 1: // Turn on lower + layer_off(_UNICODES); + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + break; + } +}; +void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release + switch(state->count){ + case 1: // Normal action. Turn off layers + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + layer_off(_UNICODES); + break; + case 2: // Turn on _UNICODES layer + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + layer_on(_UNICODES); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0); + #endif + break; + } +}; +///////////////////////////////////////////////////////////////////// +void dance_super_press(qk_tap_dance_state_t *state, void *user_data){ // Called on down + if(state->count == 1){ + register_code(KC_LGUI); + } +} +void dance_super_done(qk_tap_dance_state_t *state, void *user_data){ // Called on timeout + switch(state->count){ + case 2: + register_code(KC_LGUI); + tap(KC_L); + unregister_code(KC_LGUI); + break; + } +} +void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on up + unregister_code(KC_LGUI); +} + +qk_tap_dance_action_t tap_dance_actions[] = { + [RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift), + [LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift), + [SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift) +}; +#endif + +#ifdef UNICODE_ENABLE +// Unicode shortcuts +#define IBANG UC(0x203D) +#define RAROW UC(0x2192) +#define LAROW UC(0x2190) +#define DEGREE UC(0x00B0) +#define OMEGA UC(0x03A9) +#define WOMEGA UC(0x03C9) +#define MICRO UC(0x00B5) +#define PLUMIN UC(0x00B1) +#define SUPA2 UC(0x00B2) +#define ROMAN1 UC(0x2160) +#define ROMAN2 UC(0x2161) +#define ROMAN3 UC(0x2162) +#define ROMAN4 UC(0x2163) +#define ROMAN5 UC(0x2164) +#define ROMAN6 UC(0x2165) +#define ROMAN7 UC(0x2166) +#define roman1 UC(0x2170) +#define roman2 UC(0x2171) +#define roman3 UC(0x2172) +#define roman4 UC(0x2173) +#define roman5 UC(0x2174) +#define roman6 UC(0x2175) +#define roman7 UC(0x2176) + +#ifdef UNICODEMAP_ENABLE // For Unicode characters larger than 0x8000. Send with X(<unicode>) +enum Ext_Unicode{ + PENGUIN = 0, + BOAR, + MONKEY, + DRAGON, + CHICK, + TUMBLER +}; +const uint32_t PROGMEM unicode_map[] = { + [PENGUIN] = 0x1F427, + [BOAR] = 0x1F417, + [MONKEY] = 0x1F412, + [DRAGON] = 0x1F409, + [CHICK] = 0x1F425, + [TUMBLER] = 0x1F943 +}; +#define PENGY X(PENGUIN) +#define BOARY X(BOAR) +#define MNKY X(MONKEY) +#define DRGN X(DRAGON) +#define DUCK X(CHICK) +#define TMBL X(TUMBLER) +#endif + +#endif + +static uint16_t key_timer; +static uint8_t caps_status = 0; +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case COLEMAK: + if(record->event.pressed){ + persistant_default_layer_set(1UL<<_COLEMAK); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_colemak, false, 0); + #endif + } + return false; + break; + case SWCOLE: + if(record->event.pressed){ + persistant_default_layer_set(1UL<<_SWCOLE); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_swcole, false, 0); + #endif + } + return false; + break; + #ifndef TAP_DANCE_ENABLE + case RAISE: + if(record->event.pressed){ + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case LOWER: + if(record->event.pressed){ + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + #endif + case SHFT_CAP: + if(record->event.pressed){ + key_timer = timer_read(); // if the key is being pressed, we start the timer. + register_code(KC_LSHIFT); + } else { // this means the key was just released (tap or "held down") + if(timer_elapsed(key_timer) < 152){ // Time in ms, the threshold we pick for counting something as a tap. + tap(KC_CAPS); + if(caps_status == 0){ + caps_status = 1; + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_capslock_on, false, 0); + #endif + } else { + caps_status = 0; + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_capslock_off, false, 0); + #endif + } + } + unregister_code(KC_LSHIFT); + } + return false; + break; + case CTRLB: // Control-B on tap (bold) + if(record->event.pressed){ + key_timer = timer_read(); // if the key is being pressed, we start the timer. + register_code(KC_LCTL); + } else { // this means the key was just released (tap or "held down") + if (timer_elapsed(key_timer) < 152) { // Time in ms, the threshold we pick for counting something as a tap. + tap(KC_B); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0); + #endif + #ifdef BACKLIGHT_BREATHING + breathing_speed_set(2); + breathing_pulse(); + #endif + } + unregister_code(KC_LCTL); + } + return false; + break; + case CPYPST: // One key copy/paste + if(record->event.pressed){ + key_timer = timer_read(); + } else { + if (timer_elapsed(key_timer) > 152) { // Hold, copy + register_code(KC_LCTL); + tap(KC_C); + unregister_code(KC_LCTL); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_copy, false, 0); + #endif + } else { // Tap, paste + register_code(KC_LCTL); + tap(KC_V); + unregister_code(KC_LCTL); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_paste, false, 0); + #endif + } + } + return false; + break; + #ifdef UNICODE_ENABLE + case UNIWIN: + if(record->event.pressed){ + set_unicode_input_mode(UC_WIN); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(uniwin, false, 0); + #endif + } + return false; + break; + case UNILIN: + if(record->event.pressed){ + set_unicode_input_mode(UC_LNX); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(unilin, false, 0); + #endif + } + return false; + break; + case DISFACE: // ಠ_ಠ + if(record->event.pressed){ + process_unicode((0x0CA0|QK_UNICODE), record); // Eye + register_code(KC_RSFT); + tap(KC_MINS); + unregister_code(KC_RSFT); + process_unicode((0x0CA0|QK_UNICODE), record); // Eye + } + return false; + break; + case TFLIP: // (╯°□°)╯ ︵ ┻━┻ + if(record->event.pressed){ + register_code(KC_RSFT); + tap(KC_9); + unregister_code(KC_RSFT); + process_unicode((0x256F|QK_UNICODE), record); // Arm + process_unicode((0x00B0|QK_UNICODE), record); // Eye + process_unicode((0x25A1|QK_UNICODE), record); // Mouth + process_unicode((0x00B0|QK_UNICODE), record); // Eye + register_code(KC_RSFT); + tap(KC_0); + unregister_code(KC_RSFT); + process_unicode((0x256F|QK_UNICODE), record); // Arm + tap(KC_SPC); + process_unicode((0x0361|QK_UNICODE), record); // Flippy + tap(KC_SPC); + process_unicode((0x253B|QK_UNICODE), record); // Table + process_unicode((0x2501|QK_UNICODE), record); // Table + process_unicode((0x253B|QK_UNICODE), record); // Table + } + return false; + break; + case TPUT: // ┬──┬ ノ( ゜-゜ノ) + if(record->event.pressed){ + process_unicode((0x252C|QK_UNICODE), record); // Table + process_unicode((0x2500|QK_UNICODE), record); // Table + process_unicode((0x2500|QK_UNICODE), record); // Table + process_unicode((0x252C|QK_UNICODE), record); // Table + tap(KC_SPC); + process_unicode((0x30CE|QK_UNICODE), record); // Arm + register_code(KC_RSFT); + tap(KC_9); + unregister_code(KC_RSFT); + tap(KC_SPC); + process_unicode((0x309C|QK_UNICODE), record); // Eye + tap(KC_MINS); + process_unicode((0x309C|QK_UNICODE), record); // Eye + process_unicode((0x30CE|QK_UNICODE), record); // Arm + register_code(KC_RSFT); + tap(KC_0); + unregister_code(KC_RSFT); + } + return false; + break; + case SHRUG: // ¯\_(ツ)_/¯ + if(record->event.pressed){ + process_unicode((0x00AF|QK_UNICODE), record); // Hand + tap(KC_BSLS); // Arm + register_code(KC_RSFT); + tap(KC_UNDS); // Arm + tap(KC_LPRN); // Head + unregister_code(KC_RSFT); + process_unicode((0x30C4|QK_UNICODE), record); // Face + register_code(KC_RSFT); + tap(KC_RPRN); // Head + tap(KC_UNDS); // Arm + unregister_code(KC_RSFT); + tap(KC_SLSH); // Arm + process_unicode((0x00AF|QK_UNICODE), record); // Hand + } + return false; + break; + #endif + case FACE: // (o_O) + if(record->event.pressed){ + register_code(KC_RSFT); + tap(KC_LPRN); + unregister_code(KC_RSFT); + tap(KC_O); + register_code(KC_RSFT); + tap(KC_UNDS); + tap(KC_O); + tap(KC_RPRN); + unregister_code(KC_RSFT); + } + return false; + break; + #ifdef TAP_DANCE_ENABLE + case TappyR: + if(record->event.pressed){ + if(timer_elapsed32(Rtimer) > 1052){ + Rstate = 0; + } + switch(Rstate){ + case 0: + Rtimer = timer_read32(); + Rstate++; + break; + case 1: + Rtimes[0] = timer_elapsed32(Rtimer); + Rtimer = timer_read32(); + Rstate++; + break; + case 2: + Rtimes[1] = timer_elapsed32(Rtimer); + Rtimer = timer_read32(); + Rstate++; + break; + case 3: + Rtimes[2] = timer_elapsed32(Rtimer); + Rstate = 0; + break; + } + if(Rstate == 0 && Lstate == 0) rhythm_parse(); + } + return false; + break; + case TappyL: + if(record->event.pressed){ + if(timer_elapsed32(Ltimer) > 1052){ + Lstate = 0; + } + switch(Lstate){ + case 0: + Ltimer = timer_read32(); + Lstate++; + break; + case 1: + Ltimes[0] = timer_elapsed32(Ltimer); + Ltimer = timer_read32(); + Lstate++; + break; + case 2: + Ltimes[1] = timer_elapsed32(Ltimer); + Lstate = 0; + break; + } + if(Rstate == 0 && Lstate == 0) rhythm_parse(); + } + return false; + break; + #endif + #endif + case RANDIG: + if (record->event.pressed) { + tap_random_base64(); + } + return false; + break; + } + return true; +}; + +#ifdef AUDIO_ENABLE +void matrix_init_user(void){ // Run once at startup + #ifdef AUDIO_ENABLE + _delay_ms(50); // gets rid of tick + PLAY_NOTE_ARRAY(tone_startup, false, 0); + #endif +} + +void play_goodbye_tone(void){ + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); +} + +void shutdown_user(){ + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void){ // Run when the music layer is turned on + PLAY_NOTE_ARRAY(tone_startup, false, 0); +} + +void music_off_user(void){ // Run when music is turned off + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); +} +#endif + +#endif diff --git a/keyboards/preonic/keymaps/zach/Makefile b/keyboards/preonic/keymaps/zach/Makefile new file mode 100644 index 0000000000..bd49d142c9 --- /dev/null +++ b/keyboards/preonic/keymaps/zach/Makefile @@ -0,0 +1,29 @@ +# Zach Preonic Makefile +# Max .hex size is about 28636 bytes + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +TAP_DANCE_ENABLE = yes # Enable TapDance functionality +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = no # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +USB_6KRO_ENABLE = no # 6key Rollover +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = yes # Audio output on port C6 +VARIABLE_TRACE = no # Debug changes to variable values +UNICODE_ENABLE = yes # Unicode +UNICODEMAP_ENABLE = no # Enable extended unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/preonic/keymaps/zach/config.h b/keyboards/preonic/keymaps/zach/config.h new file mode 100644 index 0000000000..59959524fa --- /dev/null +++ b/keyboards/preonic/keymaps/zach/config.h @@ -0,0 +1,95 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6061 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Ortholinear Keyboards +#define PRODUCT The Preonic Keyboard +#define DESCRIPTION A compact ortholinear keyboard + +/* key matrix size */ +#define MATRIX_ROWS 5 +#define MATRIX_COLS 12 + +/* Planck PCB default pin-out */ +#define MATRIX_ROW_PINS { D2, D5, B5, B6, D3 } +#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 } +#define UNUSED_PINS + +#define BACKLIGHT_PIN B7 + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + + +#define BACKLIGHT_BREATHING // LED breathing +/* number of backlight levels */ +#define BACKLIGHT_LEVELS 5 + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCING_DELAY 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +//#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +//#define LOCKING_RESYNC_ENABLE + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +/* ws2812 RGB LED */ +//#define RGB_DI_PIN D1 +//#define RGBLIGHT_TIMER +//#define RGBLED_NUM 28 // Number of LEDs +//#define RGBLIGHT_HUE_STEP 10 +//#define RGBLIGHT_SAT_STEP 17 +//#define RGBLIGHT_VAL_STEP 17 + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +#define NO_ACTION_TAPPING +#define NO_ACTION_ONESHOT +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION +#define PREVENT_STUCK_MODIFIERS +//#define DYNAMIC_MACRO_ENABLE // Enable if you need to use the macro functionality +//#define SPACE_CADET // Parenthesis on L/R shift + + +#endif diff --git a/keyboards/preonic/keymaps/zach/keymap.c b/keyboards/preonic/keymaps/zach/keymap.c new file mode 100644 index 0000000000..423ca4b868 --- /dev/null +++ b/keyboards/preonic/keymaps/zach/keymap.c @@ -0,0 +1,54 @@ +// Zach Nielsen Custom Preonic Keyboard layout +#include "preonic.h" +#define PREONIC_YES // This is the Preonic +#include "zach_common_functions.c" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[_COLEMAK] = { /* Base Layer */ + {KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, + {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_ENT}, + {KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT}, + {SHFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT}, + {CTRLB, TD(SUP), KC_LALT, KC_LCTL, TD(LOW), KC_SPC, KC_SPC, TD(RAI), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, + +[_SWCOLE] = { /* Software Colemak */ + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, CM_Q, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, KC_QUOT, _______}, + {_______, CM_A, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_O, _______}, + {_______, CM_Z, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, CM_COMM, CM_DOT, CM_SLSH, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +[_RAISE] = { /* RAISE - Numpad and Unicode symbols */ + {KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {KC_GRV, SUPA2, FACE, DISFACE, SHRUG, PLUMIN, IBANG, KC_7, KC_8, KC_9, KC_COLN, _______}, + {KC_DEL, DEGREE, MICRO, WOMEGA, OMEGA, XXXXXXX, KC_ENT, KC_4, KC_5, KC_6, KC_SLSH, KC_ASTR}, + {_______, KC_COLN, TFLIP, LAROW, RAROW, XXXXXXX, KC_SPC, KC_1, KC_2, KC_3, KC_MINS, KC_PLUS}, + {_______, KC_PIPE, TPUT, _______, _______, KC_TAB, KC_TAB, _______, KC_0, KC_0, KC_DOT, KC_EQL} +}, + +[_LOWER] = { /* LOWER - Symbols, Paging, CtrAltDel */ + {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL}, + {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL}, + {KC_DEL, KC_LBRC, KC_RBRC, KC_MINS, KC_UNDS, KC_HOME, KC_END, KC_LPRN, KC_RPRN, KC_SLSH, KC_SCLN, KC_PGUP}, + {CPYPST, XXXXXXX, C(KC_X), KC_LABK, KC_RABK, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_BSLS, KC_COLN, KC_PGDN}, + {_______, _______, _______, _______, _______, KC_TAB, KC_TAB, _______, _______, _______, _______, _______} +}, + +[_ADJUST] = { /* ADJUST - Macros, Layer Switching, Function Keys */ + {UNIWIN, XXXXXXX, XXXXXXX, RANDIG, RANDIG, KC_INS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, AU_TOG, MU_TOG}, + {UNILIN, SUPA2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX}, + {XXXXXXX, DEGREE, IBANG, LAROW, RAROW, SWCOLE, COLEMAK, KC_F5, KC_F6, KC_F7, KC_F8, BL_INC}, + {_______, CADKEY, MICRO, WOMEGA, OMEGA, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, BL_DEC}, + {_______, _______, _______, _______, _______, RESET, RESET, _______, XXXXXXX, MUV_DE, MUV_IN, BL_TOGG} +}, + +[_UNICODES] = { /* UNICODES - Extra layer for unicode stuff */ + {_______, XXXXXXX, XXXXXXX, FINGER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______}, + {_______, TFLIP, XXXXXXX, XXXXXXX, IBANG, roman7, XXXXXXX, XXXXXXX, ROMAN7, XXXXXXX, XXXXXXX, _______}, + {KC_DEL, TPUT, FACE, DISFACE, SHRUG, roman4, roman5, roman6, ROMAN4, ROMAN5, ROMAN6, _______}, + {XXXXXXX, PENIS, BOOBS, LAROW, RAROW, roman1, roman2, roman3, ROMAN1, ROMAN2, ROMAN3, XXXXXXX}, + {_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______} +} +}; diff --git a/keyboards/preonic/keymaps/zach/zach_common_functions.c b/keyboards/preonic/keymaps/zach/zach_common_functions.c new file mode 100644 index 0000000000..f01929f5d7 --- /dev/null +++ b/keyboards/preonic/keymaps/zach/zach_common_functions.c @@ -0,0 +1,538 @@ +#ifndef ZACH_COMMON_FUNCTIONS +#define ZACH_COMMON_FUNCTIONS +#include "eeconfig.h" +#include "action_layer.h" +#include "keymap_colemak.h" +#include "extra_functions.c" +extern keymap_config_t keymap_config; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO +#define C(n) RCTL(n) +#define CADKEY RCTL(RALT(KC_DEL)) + +void tap(uint16_t keycode){ + register_code(keycode); + unregister_code(keycode); +}; + +void persistant_default_layer_set(uint16_t default_layer){ + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +}; + +// Automatic number generation of important keywords +enum my_keycodes{ + // Layer numbers + _COLEMAK = 0, + _SWCOLE, + _RAISE, + _LOWER, + _ADJUST, + _UNICODES, + // These use process_record_user() + COLEMAK = SAFE_RANGE, + SWCOLE, + LOWER, + RAISE, + SHFT_CAP, + CTRLB, + CPYPST, + FACE, + UNIWIN, + UNILIN, + DISFACE, + TFLIP, + TPUT, + SHRUG, + PENIS, + BOOBS, + Sil_Pas, + Sil_Usr, + UltiU, + UltiP, + TappyR, + TappyL, + RANDIG, + FINGER, + // Tap_Dance nums + RAI = 0, + LOW, + SUP +}; + +#ifdef AUDIO_ENABLE +#include "audio.h" +float tone_startup[][2] = SONG(STARTUP_SOUND); +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +float tone_swcole[][2] = SONG(QWERTY_SOUND); +float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND); +float tone_capslock_off[][2] = SONG(CAPS_LOCK_OFF_SOUND); +float tone_ctrl_mod[][2] = SONG(COIN_SOUND); +float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND); +float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND); +float uniwin[][2] = SONG(UNICODE_WINDOWS); +float unilin[][2] = SONG(UNICODE_LINUX); +#endif + +#ifdef TAP_DANCE_ENABLE +#define TAPPING_TERM 200 + +uint8_t Lstate = 0, Rstate = 0; +uint32_t Ltimer = 0, Rtimer = 0; +uint32_t Ltimes[3], Rtimes[4]; // Ratio of tap times should be about 1.335 (L/R) +void rhythm_parse(void){ + int L = Ltimes[0] + Ltimes[1] + Ltimes[2]; // Start to end time + int R = Rtimes[0] + Rtimes[1] + Rtimes[2] + Rtimes[3]; + if(abs(R-L) > 10){ + tap(KC_N); tap(KC_O); + return; + } else { + L = (L / 3)*100; // Average time per tap * 100 + R = (R / 4); + if(abs(abs(L/R)-133) > 1){ + tap(KC_N); tap(KC_O); + tap(KC_P); tap(KC_E); + return; + } else { + tap(KC_O); tap(KC_K); + return; + } + } +}; + +void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap + switch(state->count){ // Only turn the layer on once + case 1: + layer_off(_UNICODES); + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + break; + } +}; +void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release + switch(state->count){ + case 1: // Normal action. Turn off layers + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + layer_off(_UNICODES); + break; + } +}; +///////////////////////////////////////////////////////////////////// +void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap + switch(state->count){ + case 1: // Turn on lower + layer_off(_UNICODES); + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + break; + } +}; +void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release + switch(state->count){ + case 1: // Normal action. Turn off layers + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + layer_off(_UNICODES); + break; + case 2: // Turn on _UNICODES layer + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + layer_on(_UNICODES); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0); + #endif + break; + } +}; +///////////////////////////////////////////////////////////////////// +void dance_super_press(qk_tap_dance_state_t *state, void *user_data){ // Called on down + if(state->count == 1){ + register_code(KC_LGUI); + } +} +void dance_super_done(qk_tap_dance_state_t *state, void *user_data){ // Called on timeout + switch(state->count){ + case 2: + register_code(KC_LGUI); + tap(KC_L); + unregister_code(KC_LGUI); + break; + } +} +void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on up + unregister_code(KC_LGUI); +} + +qk_tap_dance_action_t tap_dance_actions[] = { + [RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift), + [LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift), + [SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift) +}; +#endif + +#ifdef UNICODE_ENABLE +// Unicode shortcuts +#define IBANG UC(0x203D) +#define RAROW UC(0x2192) +#define LAROW UC(0x2190) +#define DEGREE UC(0x00B0) +#define OMEGA UC(0x03A9) +#define WOMEGA UC(0x03C9) +#define MICRO UC(0x00B5) +#define PLUMIN UC(0x00B1) +#define SUPA2 UC(0x00B2) +#define ROMAN1 UC(0x2160) +#define ROMAN2 UC(0x2161) +#define ROMAN3 UC(0x2162) +#define ROMAN4 UC(0x2163) +#define ROMAN5 UC(0x2164) +#define ROMAN6 UC(0x2165) +#define ROMAN7 UC(0x2166) +#define roman1 UC(0x2170) +#define roman2 UC(0x2171) +#define roman3 UC(0x2172) +#define roman4 UC(0x2173) +#define roman5 UC(0x2174) +#define roman6 UC(0x2175) +#define roman7 UC(0x2176) + +#ifdef UNICODEMAP_ENABLE // For Unicode characters larger than 0x8000. Send with X(<unicode>) +enum Ext_Unicode{ + PENGUIN = 0, + BOAR, + MONKEY, + DRAGON, + CHICK, + TUMBLER +}; +const uint32_t PROGMEM unicode_map[] = { + [PENGUIN] = 0x1F427, + [BOAR] = 0x1F417, + [MONKEY] = 0x1F412, + [DRAGON] = 0x1F409, + [CHICK] = 0x1F425, + [TUMBLER] = 0x1F943 +}; +#define PENGY X(PENGUIN) +#define BOARY X(BOAR) +#define MNKY X(MONKEY) +#define DRGN X(DRAGON) +#define DUCK X(CHICK) +#define TMBL X(TUMBLER) +#endif + +#endif + +static uint16_t key_timer; +static uint8_t caps_status = 0; +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case COLEMAK: + if(record->event.pressed){ + persistant_default_layer_set(1UL<<_COLEMAK); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_colemak, false, 0); + #endif + } + return false; + break; + case SWCOLE: + if(record->event.pressed){ + persistant_default_layer_set(1UL<<_SWCOLE); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_swcole, false, 0); + #endif + } + return false; + break; + #ifndef TAP_DANCE_ENABLE + case RAISE: + if(record->event.pressed){ + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case LOWER: + if(record->event.pressed){ + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + #endif + case SHFT_CAP: + if(record->event.pressed){ + key_timer = timer_read(); // if the key is being pressed, we start the timer. + register_code(KC_LSHIFT); + } else { // this means the key was just released (tap or "held down") + if(timer_elapsed(key_timer) < 152){ // Time in ms, the threshold we pick for counting something as a tap. + tap(KC_CAPS); + if(caps_status == 0){ + caps_status = 1; + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_capslock_on, false, 0); + #endif + } else { + caps_status = 0; + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_capslock_off, false, 0); + #endif + } + } + unregister_code(KC_LSHIFT); + } + return false; + break; + case CTRLB: // Control-B on tap (bold) + if(record->event.pressed){ + key_timer = timer_read(); // if the key is being pressed, we start the timer. + register_code(KC_LCTL); + } else { // this means the key was just released (tap or "held down") + if (timer_elapsed(key_timer) < 152) { // Time in ms, the threshold we pick for counting something as a tap. + tap(KC_B); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0); + #endif + #ifdef BACKLIGHT_BREATHING + breathing_speed_set(2); + breathing_pulse(); + #endif + } + unregister_code(KC_LCTL); + } + return false; + break; + case CPYPST: // One key copy/paste + if(record->event.pressed){ + key_timer = timer_read(); + } else { + if (timer_elapsed(key_timer) > 152) { // Hold, copy + register_code(KC_LCTL); + tap(KC_C); + unregister_code(KC_LCTL); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_copy, false, 0); + #endif + } else { // Tap, paste + register_code(KC_LCTL); + tap(KC_V); + unregister_code(KC_LCTL); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_paste, false, 0); + #endif + } + } + return false; + break; + #ifdef UNICODE_ENABLE + case UNIWIN: + if(record->event.pressed){ + set_unicode_input_mode(UC_WIN); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(uniwin, false, 0); + #endif + } + return false; + break; + case UNILIN: + if(record->event.pressed){ + set_unicode_input_mode(UC_LNX); + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(unilin, false, 0); + #endif + } + return false; + break; + case DISFACE: // ಠ_ಠ + if(record->event.pressed){ + process_unicode((0x0CA0|QK_UNICODE), record); // Eye + register_code(KC_RSFT); + tap(KC_MINS); + unregister_code(KC_RSFT); + process_unicode((0x0CA0|QK_UNICODE), record); // Eye + } + return false; + break; + case TFLIP: // (╯°□°)╯ ︵ ┻━┻ + if(record->event.pressed){ + register_code(KC_RSFT); + tap(KC_9); + unregister_code(KC_RSFT); + process_unicode((0x256F|QK_UNICODE), record); // Arm + process_unicode((0x00B0|QK_UNICODE), record); // Eye + process_unicode((0x25A1|QK_UNICODE), record); // Mouth + process_unicode((0x00B0|QK_UNICODE), record); // Eye + register_code(KC_RSFT); + tap(KC_0); + unregister_code(KC_RSFT); + process_unicode((0x256F|QK_UNICODE), record); // Arm + tap(KC_SPC); + process_unicode((0x0361|QK_UNICODE), record); // Flippy + tap(KC_SPC); + process_unicode((0x253B|QK_UNICODE), record); // Table + process_unicode((0x2501|QK_UNICODE), record); // Table + process_unicode((0x253B|QK_UNICODE), record); // Table + } + return false; + break; + case TPUT: // ┬──┬ ノ( ゜-゜ノ) + if(record->event.pressed){ + process_unicode((0x252C|QK_UNICODE), record); // Table + process_unicode((0x2500|QK_UNICODE), record); // Table + process_unicode((0x2500|QK_UNICODE), record); // Table + process_unicode((0x252C|QK_UNICODE), record); // Table + tap(KC_SPC); + process_unicode((0x30CE|QK_UNICODE), record); // Arm + register_code(KC_RSFT); + tap(KC_9); + unregister_code(KC_RSFT); + tap(KC_SPC); + process_unicode((0x309C|QK_UNICODE), record); // Eye + tap(KC_MINS); + process_unicode((0x309C|QK_UNICODE), record); // Eye + process_unicode((0x30CE|QK_UNICODE), record); // Arm + register_code(KC_RSFT); + tap(KC_0); + unregister_code(KC_RSFT); + } + return false; + break; + case SHRUG: // ¯\_(ツ)_/¯ + if(record->event.pressed){ + process_unicode((0x00AF|QK_UNICODE), record); // Hand + tap(KC_BSLS); // Arm + register_code(KC_RSFT); + tap(KC_UNDS); // Arm + tap(KC_LPRN); // Head + unregister_code(KC_RSFT); + process_unicode((0x30C4|QK_UNICODE), record); // Face + register_code(KC_RSFT); + tap(KC_RPRN); // Head + tap(KC_UNDS); // Arm + unregister_code(KC_RSFT); + tap(KC_SLSH); // Arm + process_unicode((0x00AF|QK_UNICODE), record); // Hand + } + return false; + break; + #endif + case FACE: // (o_O) + if(record->event.pressed){ + register_code(KC_RSFT); + tap(KC_LPRN); + unregister_code(KC_RSFT); + tap(KC_O); + register_code(KC_RSFT); + tap(KC_UNDS); + tap(KC_O); + tap(KC_RPRN); + unregister_code(KC_RSFT); + } + return false; + break; + #ifdef TAP_DANCE_ENABLE + case TappyR: + if(record->event.pressed){ + if(timer_elapsed32(Rtimer) > 1052){ + Rstate = 0; + } + switch(Rstate){ + case 0: + Rtimer = timer_read32(); + Rstate++; + break; + case 1: + Rtimes[0] = timer_elapsed32(Rtimer); + Rtimer = timer_read32(); + Rstate++; + break; + case 2: + Rtimes[1] = timer_elapsed32(Rtimer); + Rtimer = timer_read32(); + Rstate++; + break; + case 3: + Rtimes[2] = timer_elapsed32(Rtimer); + Rstate = 0; + break; + } + if(Rstate == 0 && Lstate == 0) rhythm_parse(); + } + return false; + break; + case TappyL: + if(record->event.pressed){ + if(timer_elapsed32(Ltimer) > 1052){ + Lstate = 0; + } + switch(Lstate){ + case 0: + Ltimer = timer_read32(); + Lstate++; + break; + case 1: + Ltimes[0] = timer_elapsed32(Ltimer); + Ltimer = timer_read32(); + Lstate++; + break; + case 2: + Ltimes[1] = timer_elapsed32(Ltimer); + Lstate = 0; + break; + } + if(Rstate == 0 && Lstate == 0) rhythm_parse(); + } + return false; + break; + #endif + #endif + case RANDIG: + if (record->event.pressed) { + tap_random_base64(); + } + return false; + break; + } + return true; +}; + +#ifdef AUDIO_ENABLE +void matrix_init_user(void){ // Run once at startup + #ifdef AUDIO_ENABLE + _delay_ms(50); // gets rid of tick + PLAY_NOTE_ARRAY(tone_startup, false, 0); + #endif +} + +void play_goodbye_tone(void){ + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); +} + +void shutdown_user(){ + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void){ // Run when the music layer is turned on + PLAY_NOTE_ARRAY(tone_startup, false, 0); +} + +void music_off_user(void){ // Run when music is turned off + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); +} +#endif + +#endif |