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authorChewxy <chewxy@gmail.com>2022-08-15 05:24:52 +1000
committerGitHub <noreply@github.com>2022-08-14 20:24:52 +0100
commit6fc7c03e9581ddde68b32f2f76f8053628da6465 (patch)
tree8eafd127806a85afd2f70d5cbf4eb484f33011cc
parent4da34828720d6daa9fd45d811129370cf11ba874 (diff)
downloadqmk_firmware-6fc7c03e9581ddde68b32f2f76f8053628da6465.tar.gz
qmk_firmware-6fc7c03e9581ddde68b32f2f76f8053628da6465.zip
Added emacs as an "operating system" for input mode. (#16949)
-rw-r--r--docs/feature_unicode.md3
-rw-r--r--quantum/process_keycode/process_unicode_common.c40
-rw-r--r--quantum/process_keycode/process_unicode_common.h1
-rw-r--r--quantum/quantum_keycodes.h3
4 files changed, 40 insertions, 7 deletions
diff --git a/docs/feature_unicode.md b/docs/feature_unicode.md
index bced419a03..2389cb735c 100644
--- a/docs/feature_unicode.md
+++ b/docs/feature_unicode.md
@@ -127,7 +127,7 @@ The following input modes are available:
By default, this mode uses Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) to start Unicode input, but this can be changed by defining [`UNICODE_KEY_LNX`](#input-key-configuration) with a different keycode. This might be required for IBus versions ≥1.5.15, where Ctrl+Shift+U behavior is consolidated into Ctrl+Shift+E.
Users who wish support in non-GTK apps without IBus may need to resort to a more indirect method, such as creating a custom keyboard layout ([more on this method](#custom-linux-layout)).
-
+
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Reboot afterwards.
@@ -172,6 +172,7 @@ You can switch the input mode at any time by using the following keycodes. Addin
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input _(not implemented)_ |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose |
+|`UNICODE_MODE_EMACS` |`UC_M_EM`|`UC_EMACS` |Switch to emacs (`C-x-8 RET`) |
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`).
diff --git a/quantum/process_keycode/process_unicode_common.c b/quantum/process_keycode/process_unicode_common.c
index 6cb2ba8dbb..8de31c055c 100644
--- a/quantum/process_keycode/process_unicode_common.c
+++ b/quantum/process_keycode/process_unicode_common.c
@@ -117,6 +117,12 @@ __attribute__((weak)) void unicode_input_start(void) {
tap_code(UNICODE_KEY_WINC);
tap_code(KC_U);
break;
+ case UC_EMACS:
+ // The usual way to type unicode in emacs is C-x-8 <RET> then the unicode number in hex
+ tap_code16(LCTL(KC_X));
+ tap_code16(KC_8);
+ tap_code16(KC_ENTER);
+ break;
}
wait_ms(UNICODE_TYPE_DELAY);
@@ -142,6 +148,9 @@ __attribute__((weak)) void unicode_input_finish(void) {
case UC_WINC:
tap_code(KC_ENTER);
break;
+ case UC_EMACS:
+ tap_code16(KC_ENTER);
+ break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
@@ -167,6 +176,9 @@ __attribute__((weak)) void unicode_input_cancel(void) {
tap_code(KC_NUM_LOCK);
}
break;
+ case UC_EMACS:
+ tap_code16(LCTL(KC_G)); // C-g cancels
+ break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
@@ -299,14 +311,30 @@ bool process_unicode_common(uint16_t keycode, keyrecord_t *record) {
cycle_unicode_input_mode(shifted ? +1 : -1);
audio_helper();
break;
-
- case UNICODE_MODE_MAC ... UNICODE_MODE_WINC: {
- // Keycodes and input modes follow the same ordering
- uint8_t delta = keycode - UNICODE_MODE_MAC;
- set_unicode_input_mode(UC_MAC + delta);
+ case UNICODE_MODE_MAC:
+ set_unicode_input_mode(UC_MAC);
+ audio_helper();
+ break;
+ case UNICODE_MODE_LNX:
+ set_unicode_input_mode(UC_LNX);
+ audio_helper();
+ break;
+ case UNICODE_MODE_WIN:
+ set_unicode_input_mode(UC_WIN);
+ audio_helper();
+ break;
+ case UNICODE_MODE_BSD:
+ set_unicode_input_mode(UC_BSD);
+ audio_helper();
+ break;
+ case UNICODE_MODE_WINC:
+ set_unicode_input_mode(UC_WINC);
+ audio_helper();
+ break;
+ case UNICODE_MODE_EMACS:
+ set_unicode_input_mode(UC_EMACS);
audio_helper();
break;
- }
}
}
diff --git a/quantum/process_keycode/process_unicode_common.h b/quantum/process_keycode/process_unicode_common.h
index 8a4494c939..15e798dbb3 100644
--- a/quantum/process_keycode/process_unicode_common.h
+++ b/quantum/process_keycode/process_unicode_common.h
@@ -64,6 +64,7 @@ enum unicode_input_modes {
UC_WIN, // Windows using EnableHexNumpad
UC_BSD, // BSD (not implemented)
UC_WINC, // Windows using WinCompose (https://github.com/samhocevar/wincompose)
+ UC_EMACS, // Emacs is an operating system in search of a good text editor
UC__COUNT // Number of available input modes (always leave at the end)
};
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h
index 7228ee9e08..c8f03fa1ce 100644
--- a/quantum/quantum_keycodes.h
+++ b/quantum/quantum_keycodes.h
@@ -609,6 +609,8 @@ enum quantum_keycodes {
MAGIC_UNSWAP_ESCAPE_CAPSLOCK,
MAGIC_TOGGLE_ESCAPE_CAPSLOCK,
+ UNICODE_MODE_EMACS,
+
// Start of custom keycode range for keyboards and keymaps - always leave at the end
SAFE_RANGE
};
@@ -894,6 +896,7 @@ enum quantum_keycodes {
#define UC_M_WI UNICODE_MODE_WIN
#define UC_M_BS UNICODE_MODE_BSD
#define UC_M_WC UNICODE_MODE_WINC
+#define UC_M_EM UNICODE_MODE_EMACS
// Swap Hands
#define SH_T(kc) (QK_SWAP_HANDS | (kc))