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author | tmk <nobody@nowhere> | 2013-02-20 11:16:13 +0900 |
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committer | tmk <nobody@nowhere> | 2013-02-20 11:48:15 +0900 |
commit | e0f960a576e090808e5cc25c5368441c11f36ea6 (patch) | |
tree | afe64cce00a34b99aeb9b6b989ab08e803b3d4b2 /common/action.h | |
parent | abf0b04d14629de35968ee07e3bb587eebccf68b (diff) | |
download | qmk_firmware-e0f960a576e090808e5cc25c5368441c11f36ea6.tar.gz qmk_firmware-e0f960a576e090808e5cc25c5368441c11f36ea6.zip |
Add overlay framework
Diffstat (limited to 'common/action.h')
-rw-r--r-- | common/action.h | 217 |
1 files changed, 126 insertions, 91 deletions
diff --git a/common/action.h b/common/action.h index 46ae809cb7..c02a2e71fc 100644 --- a/common/action.h +++ b/common/action.h @@ -150,40 +150,41 @@ bool waiting_buffer_has_anykey_pressed(void); * * Mouse Keys * ---------- - * NOTE: can be combined with 'Other HID Usage'? to save action kind id. * ACT_MOUSEKEY(0110): * 0101|XXXX| keycode Mouse key * * * Layer Actions * ------------- - * ACT_LAYER_SET(1000): Set layer - * 1000|LLLL|0000 0000 set current layer on press and return to default on release(momentary) - * 1000|LLLL|0000 0001 set current layer on press - * 1000|LLLL|0000 0010 set current layer on release - * 1000|LLLL|0000 0011 set current layer on both - * 1000|LLLL| keycode set current layer on hold and send key on tap - * 1000|LLLL|1111 0000 set current layer on hold and toggle on several taps - * 1000|DDDD|1111 1111 set default layer on press - * L: 0 means default layer + * ACT_KEYMAP: + * 1000|LLLL|0000 0000 Reset default layer + * 1000|LLLL|0000 00xx Reset default layer and clear overlay + * 1000|LLLL| keycode Invert with tap key + * 1000|LLLL|1111 0000 Invert with tap toggle + * 1000|LLLL|1111 00xx Invert[^= L] + * 1000|LLLL|1111 0100 On/Off + * 1000|LLLL|1111 01xx On[|= L] + * 1000|LLLL|1111 1000 Off/On + * 1000|LLLL|1111 10xx Off[&= ~L] + * 1000|LLLL|1111 1100 Set/Set(0) + * 1000|LLLL|1111 11xx Set[= L] + * default layer: 0-15(4bit) + * xx: On {00:for special use, 01:press, 10:release, 11:both} * - * ACT_LAYER_BIT(1001): Bit-op layer - * 1001|BBBB|0000 0000 bit-on current layer on press and bit-off on release(momentary) - * 1001|BBBB|0000 0001 bit-xor current layer on press - * 1001|BBBB|0000 0010 bit-xor current layer on release - * 1001|BBBB|0000 0011 bit-xor current layer on both - * 1001|BBBB| keycode bit-xor current layer on hold and send key on tap - * 1001|BBBB|1111 0000 bit-xor current layer on hold and toggle on several taps - * 1001|BBBB|1111 1111 bit-xor default layer on both - * - * ACT_LAYER_SWITCH: Switch - * 1011|LLLL|0000 0000 On on press and Off on release(momentary) - * 1011|LLLL|0000 0001 Invert on press - * 1011|LLLL|0000 0010 Invert on release - * 1011|LLLL|0000 0011 Invert on both - * 1011|LLLL| keycode Invert on hold and send key on tap - * 1011|LLLL|1111 0000 Invert on hold and toggle on several taps - * 1011|LLLL|1111 1111 (not used) + * ACT_OVERLAY: + * 1011|0000|0000 0000 Clear overlay + * 1011|LLLL|0000 00ss Invert 4-bit chunk [^= L<<(4*ss)] + * 1011|LLLL| keycode Invert with tap key + * 1011|LLLL|1111 0000 Invert with tap toggle + * 1011|LLLL|1111 00xx Invert[^= 1<<L] + * 1011|LLLL|1111 0100 On/Off(momentary) + * 1011|LLLL|1111 01xx On[|= 1<<L] + * 1011|LLLL|1111 1000 Off/On + * 1011|LLLL|1111 10xx Off[&= ~1<<L] + * 1011|LLLL|1111 1100 Set[= 1<<L]/Clear + * 1011|LLLL|1111 11xx Set[= 1<<L] + * overlays: 16-layer on/off status(16bit) + * xx: On {00:for special use, 01:press, 10:release, 11:both} * * * Extensions(11XX) @@ -211,9 +212,8 @@ enum action_kind_id { ACT_USAGE = 0b0100, ACT_MOUSEKEY = 0b0101, - ACT_LAYER_SET = 0b1000, - ACT_LAYER_BIT = 0b1001, - ACT_LAYER_SWITCH = 0b1011, + ACT_KEYMAP = 0b1000, + ACT_OVERLAY = 0b1001, ACT_MACRO = 0b1100, ACT_COMMAND = 0b1110, @@ -254,73 +254,108 @@ enum mods_codes { #define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT) -/* - * Layer switching +/* Layer Operation: + * Invert layer ^= (1<<layer) + * On layer |= (1<<layer) + * Off layer &= ~(1<<layer) + * Set layer = (1<<layer) + * Clear layer = 0 */ -enum layer_codes { - LAYER_MOMENTARY = 0, - LAYER_ON_PRESS = 1, - LAYER_ON_RELEASE = 2, - LAYER_ON_BOTH =3, - LAYER_TAP_TOGGLE = 0xF0, - LAYER_SET_DEFAULT_ON_PRESS = 0xFD, - LAYER_SET_DEFAULT_ON_RELEASE = 0xFE, - LAYER_SET_DEFAULT_ON_BOTH = 0xFF +enum layer_params { + ON_PRESS = 1, + ON_RELEASE = 2, + ON_BOTH = 3, + + OP_RESET = 0x00, + OP_INV4 = 0x00, + OP_INV = 0xF0, + OP_ON = 0xF4, + OP_OFF = 0xF8, + OP_SET = 0xFC, }; + /* - * Default layer - */ -/* set default layer */ -#define ACTION_LAYER_SET_DEFAULT(layer) ACTION_LAYER_SET_DEFAULT_R(layer) -#define ACTION_LAYER_SET_DEFAULT_P(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_SET_DEFAULT_ON_PRESS) -#define ACTION_LAYER_SET_DEFAULT_R(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_SET_DEFAULT_ON_RELEASE) -#define ACTION_LAYER_SET_DEFAULT_B(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_SET_DEFAULT_ON_BOTH) -/* bit-xor default layer */ -#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION_LAYER_BIT_DEFAULT_R(bits) -#define ACTION_LAYER_BIT_DEFAULT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_SET_DEFAULT_ON_PRESS) -#define ACTION_LAYER_BIT_DEFAULT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_SET_DEFAULT_ON_RELEASE) -#define ACTION_LAYER_BIT_DEFAULT_B(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_SET_DEFAULT_ON_BOTH) -/* - * Current layer: Return to default layer - */ -#define ACTION_LAYER_DEFAULT ACTION_LAYER_DEFAULT_R -#define ACTION_LAYER_DEFAULT_P ACTION_LAYER_SET_P(0) -#define ACTION_LAYER_DEFAULT_R ACTION_LAYER_SET_R(0) -#define ACTION_LAYER_DEFAULT_B ACTION_LAYER_SET_B(0) -/* - * Current layer: Set - */ -#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_P(layer) -#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_MOMENTARY) -#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer) -#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_ON_PRESS) -#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_ON_RELEASE) -#define ACTION_LAYER_SET_B(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_ON_BOTH) -#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_TAP_TOGGLE) -#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_SET, (layer)<<8 | (key)) -/* - * Current layer: Bit-op + * Default Layer */ -#define ACTION_LAYER_BIT(bits) ACTION_LAYER_BIT_MOMENTARY(bits) -#define ACTION_LAYER_BIT_MOMENTARY(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY) -#define ACTION_LAYER_BIT_TOGGLE(bits) ACTION_LAYER_BIT_R(bits) -#define ACTION_LAYER_BIT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS) -#define ACTION_LAYER_BIT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE) -#define ACTION_LAYER_BIT_B(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_BOTH) -#define ACTION_LAYER_BIT_TAP_TOGGLE(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE) -#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key)) +#define ACTION_KEYMAP(layer) ACTION_KEYMAP_MOMENTARY(layer) +#define ACTION_KEYMAP_MOMENTARY(layer) ACTION_KEYMAP_INV_B(layer) +#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV_R(layer) +/* Set default layer */ +#define ACTION_SET_DEFAULT_LAYER(layer) ACTION_KEYMAP_RESET(layer) +#define ACTION_SET_DEFAULT_LAYER_P(layer) ACTION_KEYMAP_RESET_P(layer) +#define ACTION_SET_DEFAULT_LAYER_R(layer) ACTION_KEYMAP_RESET_R(layer) +#define ACTION_SET_DEFAULT_LAYER_B(layer) ACTION_KEYMAP_RESET_B(layer) +/* Keymap Set and clear overaly */ +#define ACTION_KEYMAP_RESET(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | 0) +#define ACTION_KEYMAP_RESET_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS) +#define ACTION_KEYMAP_RESET_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS) +#define ACTION_KEYMAP_RESET_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS) +/* Keymap Invert */ +#define ACTION_KEYMAP_INV(layer) ACTION_KEYMAP_INV_B(layer) +#define ACTION_KEYMAP_TAP_TOGGLE(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0) +#define ACTION_KEYMAP_INV_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_PRESS) +#define ACTION_KEYMAP_INV_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_RELEASE) +#define ACTION_KEYMAP_INV_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_BOTH) +/* Keymap On */ +#define ACTION_KEYMAP_ON(layer) ACTION_KEYMAP_ON_OFF(layer) +#define ACTION_KEYMAP_ON_OFF(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | 0) +#define ACTION_KEYMAP_ON_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | ON_PRESS) +#define ACTION_KEYMAP_ON_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | ON_RELEASE) +#define ACTION_KEYMAP_ON_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | ON_BOTH) +/* Keymap Off */ +#define ACTION_KEYMAP_OFF(layer) ACTION_KEYMAP_OFF_ON(layer) +#define ACTION_KEYMAP_OFF_ON(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | 0) +#define ACTION_KEYMAP_OFF_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_PRESS) +#define ACTION_KEYMAP_OFF_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_RELEASE) +#define ACTION_KEYMAP_OFF_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_BOTH) +/* Keymap Set */ +#define ACTION_KEYMAP_SET(layer) ACTION_KEYMAP_SET_CLEAR(layer) +#define ACTION_KEYMAP_SET_CLEAR(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | 0) +#define ACTION_KEYMAP_SET_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_PRESS) +#define ACTION_KEYMAP_SET_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_RELEASE) +#define ACTION_KEYMAP_SET_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_BOTH) +/* Keymap Invert with tap key */ +#define ACTION_KEYMAP_TAP_KEY(layer, key) ACTION(ACT_KEYMAP, (layer)<<8 | (key)) + /* - * Layer SWITCH + * Overlay Layer */ -/* momentary */ -#define ACTION_LAYER_SWITCH(layer) ACTION_LAYER_SWITCH_MOMENTARY(layer) -#define ACTION_LAYER_SWITCH_MOMENTARY(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_MOMENTARY) -#define ACTION_LAYER_SWITCH_TOGGLE(layer) ACTION_LAYER_SWITCH_R(layer) -#define ACTION_LAYER_SWITCH_P(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_ON_PRESS) -#define ACTION_LAYER_SWITCH_R(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_ON_RELEASE) -#define ACTION_LAYER_SWITCH_B(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_ON_BOTH) -#define ACTION_LAYER_SWITCH_TAP_TOGGLE(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_TAP_TOGGLE) -#define ACTION_LAYER_SWITCH_TAP_KEY(layer, key) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | (key)) +#define ACTION_OVERLAY(layer) ACTION_OVERLAY_MOMENTARY(layer) +#define ACTION_OVERLAY_MOMENTARY(layer) ACTION_OVERLAY_ON_OFF(layer) +#define ACTION_OVERLAY_TOGGLE(layer) ACTION_OVERLAY_INV_R(layer) +/* Overlay Clear */ +#define ACTION_OVERLAY_CLEAR ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | 0) +#define ACTION_OVERLAY_CLEAR_P ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_PRESS) +#define ACTION_OVERLAY_CLEAR_R ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_RELEASE) +#define ACTION_OVERLAY_CLEAR_B ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_BOTH) +/* Overlay Invert 4-bit chunk */ +#define ACTION_OVERLAY_INV4(bits, shift) ACTION(ACT_OVERLAY, (bits)<<8 | OP_INV4 | shift) +/* Overlay Invert */ +#define ACTION_OVERLAY_INV(layer) ACTION_OVERLAY_INV_B(layer) +#define ACTION_OVERLAY_TAP_TOGGLE(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | 0) +#define ACTION_OVERLAY_INV_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_PRESS) +#define ACTION_OVERLAY_INV_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_RELEASE) +#define ACTION_OVERLAY_INV_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_BOTH) +/* Overlay On */ +#define ACTION_OVERLAY_ON(layer) ACTION_OVERLAY_ON_OFF(layer) +#define ACTION_OVERLAY_ON_OFF(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | 0) +#define ACTION_OVERLAY_ON_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | ON_PRESS) +#define ACTION_OVERLAY_ON_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | ON_RELEASE) +#define ACTION_OVERLAY_ON_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | ON_BOTH) +/* Overlay Off */ +#define ACTION_OVERLAY_OFF(layer) ACTION_OVERLAY_OFF_ON(layer) +#define ACTION_OVERLAY_OFF_ON(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | 0) +#define ACTION_OVERLAY_OFF_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_PRESS) +#define ACTION_OVERLAY_OFF_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_RELEASE) +#define ACTION_OVERLAY_OFF_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_BOTH) +/* Overlay Set */ +#define ACTION_OVERLAY_SET(layer) ACTION_OVERLAY_SET_CLEAR(layer) +#define ACTION_OVERLAY_SET_CLEAR(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | 0) +#define ACTION_OVERLAY_SET_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_PRESS) +#define ACTION_OVERLAY_SET_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_RELEASE) +#define ACTION_OVERLAY_SET_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_BOTH) +/* Overlay Invert with tap key */ +#define ACTION_OVERLAY_TAP_KEY(layer, key) ACTION(ACT_OVERLAY, (layer)<<8 | (key)) /* |