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authorJoel Challis <git@zvecr.com>2021-08-24 17:07:11 +0100
committerGitHub <noreply@github.com>2021-08-24 17:07:11 +0100
commit2cade3a48300e0709f8aec68602faf90947b6738 (patch)
tree20d4e05ccb92ebf35c7aa3ab281590302e9befa9 /data/templates
parent2827a3cf754c2eaca37a0d44a5901741f1855414 (diff)
downloadqmk_firmware-2cade3a48300e0709f8aec68602faf90947b6738.tar.gz
qmk_firmware-2cade3a48300e0709f8aec68602faf90947b6738.zip
Align some quantum sub-directories (#14134)
* Misc folder tidy * Review comments * Remove redundant entry
Diffstat (limited to 'data/templates')
-rw-r--r--data/templates/avr/config.h152
-rw-r--r--data/templates/avr/readme.md27
-rw-r--r--data/templates/avr/rules.mk22
-rw-r--r--data/templates/base/info.json19
-rw-r--r--data/templates/base/keyboard.c17
-rw-r--r--data/templates/base/keyboard.h35
-rw-r--r--data/templates/base/keymaps/default/keymap.c62
-rw-r--r--data/templates/base/keymaps/default/readme.md1
-rw-r--r--data/templates/ps2avrgb/config.h142
-rw-r--r--data/templates/ps2avrgb/readme.md28
-rw-r--r--data/templates/ps2avrgb/rules.mk19
11 files changed, 524 insertions, 0 deletions
diff --git a/data/templates/avr/config.h b/data/templates/avr/config.h
new file mode 100644
index 0000000000..4192bbcfa2
--- /dev/null
+++ b/data/templates/avr/config.h
@@ -0,0 +1,152 @@
+/*
+Copyright %YEAR% %YOUR_NAME%
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x0000
+#define DEVICE_VER 0x0001
+#define MANUFACTURER %YOUR_NAME%
+#define PRODUCT %KEYBOARD%
+
+/* key matrix size */
+#define MATRIX_ROWS 2
+#define MATRIX_COLS 3
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { D0, D5 }
+#define MATRIX_COL_PINS { F1, F0, B0 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
+
+//#define LED_NUM_LOCK_PIN B0
+//#define LED_CAPS_LOCK_PIN B1
+//#define LED_SCROLL_LOCK_PIN B2
+//#define LED_COMPOSE_PIN B3
+//#define LED_KANA_PIN B4
+
+//#define BACKLIGHT_PIN B7
+//#define BACKLIGHT_LEVELS 3
+//#define BACKLIGHT_BREATHING
+
+//#define RGB_DI_PIN E2
+//#ifdef RGB_DI_PIN
+//# define RGBLED_NUM 16
+//# define RGBLIGHT_HUE_STEP 8
+//# define RGBLIGHT_SAT_STEP 8
+//# define RGBLIGHT_VAL_STEP 8
+//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== all animations enable ==*/
+//# define RGBLIGHT_ANIMATIONS
+/*== or choose animations ==*/
+//# define RGBLIGHT_EFFECT_BREATHING
+//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
+//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+//# define RGBLIGHT_EFFECT_SNAKE
+//# define RGBLIGHT_EFFECT_KNIGHT
+//# define RGBLIGHT_EFFECT_CHRISTMAS
+//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
+//# define RGBLIGHT_EFFECT_RGB_TEST
+//# define RGBLIGHT_EFFECT_ALTERNATING
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+//#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+//#define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
+/* Bootmagic Lite key configuration */
+//#define BOOTMAGIC_LITE_ROW 0
+//#define BOOTMAGIC_LITE_COLUMN 0
diff --git a/data/templates/avr/readme.md b/data/templates/avr/readme.md
new file mode 100644
index 0000000000..b099ed726d
--- /dev/null
+++ b/data/templates/avr/readme.md
@@ -0,0 +1,27 @@
+# %KEYBOARD%
+
+![%KEYBOARD%](imgur.com image replace me!)
+
+*A short description of the keyboard/project*
+
+* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
+* Hardware Supported: *The PCBs, controllers supported*
+* Hardware Availability: *Links to where you can find this hardware*
+
+Make example for this keyboard (after setting up your build environment):
+
+ make %KEYBOARD%:default
+
+Flashing example for this keyboard:
+
+ make %KEYBOARD%:default:flash
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+
+## Bootloader
+
+Enter the bootloader in 3 ways:
+
+* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
+* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
+* **Keycode in layout**: Press the key mapped to `RESET` if it is available
diff --git a/data/templates/avr/rules.mk b/data/templates/avr/rules.mk
new file mode 100644
index 0000000000..62fbb34348
--- /dev/null
+++ b/data/templates/avr/rules.mk
@@ -0,0 +1,22 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE = no # USB Nkey Rollover
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
+BLUETOOTH_ENABLE = no # Enable Bluetooth
+AUDIO_ENABLE = no # Audio output
diff --git a/data/templates/base/info.json b/data/templates/base/info.json
new file mode 100644
index 0000000000..af14d87996
--- /dev/null
+++ b/data/templates/base/info.json
@@ -0,0 +1,19 @@
+{
+ "keyboard_name": "%KEYBOARD%",
+ "url": "",
+ "maintainer": "%YOUR_NAME%",
+ "width": 3,
+ "height": 2,
+ "layouts": {
+ "LAYOUT": {
+ "layout": [
+ {"label": "k00", "x": 0, "y": 0},
+ {"label": "k01", "x": 1, "y": 0},
+ {"label": "k02", "x": 2, "y": 0},
+
+ {"label": "k10", "x": 0, "y": 1, "w": 1.5},
+ {"label": "k12", "x": 1.5, "y": 1, "w": 1.5}
+ ]
+ }
+ }
+}
diff --git a/data/templates/base/keyboard.c b/data/templates/base/keyboard.c
new file mode 100644
index 0000000000..f69ae16ede
--- /dev/null
+++ b/data/templates/base/keyboard.c
@@ -0,0 +1,17 @@
+/* Copyright %YEAR% %YOUR_NAME%
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "%KEYBOARD%.h"
diff --git a/data/templates/base/keyboard.h b/data/templates/base/keyboard.h
new file mode 100644
index 0000000000..bd2e88d12b
--- /dev/null
+++ b/data/templates/base/keyboard.h
@@ -0,0 +1,35 @@
+/* Copyright %YEAR% %YOUR_NAME%
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+ k00, k01, k02, \
+ k10, k12 \
+) { \
+ { k00, k01, k02 }, \
+ { k10, KC_NO, k12 } \
+}
diff --git a/data/templates/base/keymaps/default/keymap.c b/data/templates/base/keymaps/default/keymap.c
new file mode 100644
index 0000000000..d8020ab3e3
--- /dev/null
+++ b/data/templates/base/keymaps/default/keymap.c
@@ -0,0 +1,62 @@
+/* Copyright %YEAR% %YOUR_NAME%
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+ _BASE,
+ _FN
+};
+
+// Defines the keycodes used by our macros in process_record_user
+enum custom_keycodes {
+ QMKBEST = SAFE_RANGE,
+ QMKURL
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Base */
+ [_BASE] = LAYOUT(
+ KC_A, KC_1, MO(_FN),
+ KC_TAB, KC_SPC
+ ),
+ [_FN] = LAYOUT(
+ QMKBEST, QMKURL, _______,
+ RESET, XXXXXXX
+ )
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QMKBEST:
+ if (record->event.pressed) {
+ // when keycode QMKBEST is pressed
+ SEND_STRING("QMK is the best thing ever!");
+ } else {
+ // when keycode QMKBEST is released
+ }
+ break;
+ case QMKURL:
+ if (record->event.pressed) {
+ // when keycode QMKURL is pressed
+ SEND_STRING("https://qmk.fm/\n");
+ } else {
+ // when keycode QMKURL is released
+ }
+ break;
+ }
+ return true;
+}
diff --git a/data/templates/base/keymaps/default/readme.md b/data/templates/base/keymaps/default/readme.md
new file mode 100644
index 0000000000..e052ed80f1
--- /dev/null
+++ b/data/templates/base/keymaps/default/readme.md
@@ -0,0 +1 @@
+# The default keymap for %KEYBOARD%
diff --git a/data/templates/ps2avrgb/config.h b/data/templates/ps2avrgb/config.h
new file mode 100644
index 0000000000..6150bcce6d
--- /dev/null
+++ b/data/templates/ps2avrgb/config.h
@@ -0,0 +1,142 @@
+/*
+Copyright %YEAR% %YOUR_NAME%
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x0000
+#define DEVICE_VER 0x0001
+#define MANUFACTURER %YOUR_NAME%
+#define PRODUCT %KEYBOARD%
+
+/* key matrix size */
+#define MATRIX_ROWS 8
+#define MATRIX_COLS 15
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
+#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+//#define LED_NUM_LOCK_PIN D0
+//#define LED_CAPS_LOCK_PIN D1
+//#define LED_SCROLL_LOCK_PIN D6
+
+#define BACKLIGHT_PIN D4
+//#define BACKLIGHT_LEVELS 3
+//#define BACKLIGHT_BREATHING
+
+#define RGBLED_NUM 16
+//#define RGBLIGHT_HUE_STEP 8
+//#define RGBLIGHT_SAT_STEP 8
+//#define RGBLIGHT_VAL_STEP 8
+//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== all animations enable ==*/
+//#define RGBLIGHT_ANIMATIONS
+/*== or choose animations ==*/
+//#define RGBLIGHT_EFFECT_BREATHING
+//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+//#define RGBLIGHT_EFFECT_SNAKE
+//#define RGBLIGHT_EFFECT_KNIGHT
+//#define RGBLIGHT_EFFECT_CHRISTMAS
+//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+//#define RGBLIGHT_EFFECT_RGB_TEST
+//#define RGBLIGHT_EFFECT_ALTERNATING
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+//#define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
+/* Bootmagic Lite key configuration */
+//#define BOOTMAGIC_LITE_ROW 0
+//#define BOOTMAGIC_LITE_COLUMN 0
diff --git a/data/templates/ps2avrgb/readme.md b/data/templates/ps2avrgb/readme.md
new file mode 100644
index 0000000000..94063f9ebc
--- /dev/null
+++ b/data/templates/ps2avrgb/readme.md
@@ -0,0 +1,28 @@
+# %KEYBOARD%
+
+![%KEYBOARD%](imgur.com image replace me!)
+
+*A short description of the keyboard/project*
+
+* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
+* Hardware Supported: *The PCBs, controllers supported*
+* Hardware Availability: *Links to where you can find this hardware*
+
+Make example for this keyboard (after setting up your build environment):
+
+ make %KEYBOARD%:default
+
+Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
+
+ make %KEYBOARD%:default:flash
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+
+## Bootloader
+
+Enter the bootloader in 3 ways:
+
+* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
+* **BootloadHID reset**: Hold down the key connected to the `A0` and `B0` pins on the MCU if it is known (often top left or bottom left) and plug in the keyboard
+* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
+* **Keycode in layout**: Press the key mapped to `RESET` if it is available
diff --git a/data/templates/ps2avrgb/rules.mk b/data/templates/ps2avrgb/rules.mk
new file mode 100644
index 0000000000..6c0b7cc231
--- /dev/null
+++ b/data/templates/ps2avrgb/rules.mk
@@ -0,0 +1,19 @@
+# MCU name
+MCU = atmega32a
+
+# Bootloader selection
+BOOTLOADER = bootloadHID
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
+WS2812_DRIVER = i2c