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author | QMK Bot <hello@qmk.fm> | 2021-09-15 04:13:14 +0000 |
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committer | QMK Bot <hello@qmk.fm> | 2021-09-15 04:13:14 +0000 |
commit | 54534fe5b2cff2f547bbd4823551a68e916829e5 (patch) | |
tree | c261557391c480a21ee61c2dd0b479e8233cc987 /docs | |
parent | a74fbc2f04d0a84aa0039200cd5d1aa167808587 (diff) | |
parent | 657323a2069ed821907a5ab1435b11c8438e3d78 (diff) | |
download | qmk_firmware-54534fe5b2cff2f547bbd4823551a68e916829e5.tar.gz qmk_firmware-54534fe5b2cff2f547bbd4823551a68e916829e5.zip |
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'docs')
-rw-r--r-- | docs/feature_oled_driver.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/feature_oled_driver.md b/docs/feature_oled_driver.md index 49a3f0b3e3..908bd801c4 100644 --- a/docs/feature_oled_driver.md +++ b/docs/feature_oled_driver.md @@ -18,7 +18,7 @@ Hardware configurations using Arm-based microcontrollers or different sizes of O ## Usage -To enable the OLED feature, there are three steps. First, when compiling your keyboard, you'll need to add the following to your `rules.mk`: +To enable the OLED feature, there are two steps. First, when compiling your keyboard, you'll need to add the following to your `rules.mk`: ```make OLED_ENABLE = yes |