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authorSamuel Goodwin <samuel.goodwin@me.com>2016-05-29 19:18:01 +0200
committerJack Humbert <jack.humb@gmail.com>2016-05-29 13:18:01 -0400
commit478a18d23797e3c6bd9d55732a963fc65db647d9 (patch)
treede07ab84314d5d8a8e731181a967962ea0c34d04 /keyboard/kc60_v2/kc60.c
parentb85dd60397e139f787ae26552145391f34686f4d (diff)
downloadqmk_firmware-478a18d23797e3c6bd9d55732a963fc65db647d9.tar.gz
qmk_firmware-478a18d23797e3c6bd9d55732a963fc65db647d9.zip
Add support for the KC60 v2.0 2015-09-12 (#360)
* Don't save the ctags file in the repo. * Initial support for the KC60 board. Only 5x5 working so far. * Rename because this isn't the same KC60 as others. * Add in some generic layout. Pins seem to be in the right order except the 6th column spews gibberish. * Don't need this for now. * Move this to some other folder. * Trying again to start over. * Don't need to start over because I figured out why the 'broken' stuff wasn't working. * Attempt to enable backlighting. It's on on pin B7 like other boards. * Fix last port changes and fix LED control in keymap. * Trying some other LED code. * Bootloader needs to be bigger. Disabling backlight for now. * Simplify LED code while I try to figure it out. * Turn back on backlighting. * Backlighting works now. Just need to get levels or breathing working. * Trying to allow for turning off the LEDs before I get to brightness levels. * The missing link: need to run the init_ports function for LEDs to work properly. * Removing breathing stuff since it bricks the board. * Clean up default layer. * Cleanup keymap, KC60 doesn't support a 5th right bottom-row button.
Diffstat (limited to 'keyboard/kc60_v2/kc60.c')
-rw-r--r--keyboard/kc60_v2/kc60.c111
1 files changed, 111 insertions, 0 deletions
diff --git a/keyboard/kc60_v2/kc60.c b/keyboard/kc60_v2/kc60.c
new file mode 100644
index 0000000000..0a578b2b88
--- /dev/null
+++ b/keyboard/kc60_v2/kc60.c
@@ -0,0 +1,111 @@
+#include "kc60.h"
+
+__attribute__ ((weak))
+ void matrix_init_user(void) {
+ // leave this function blank - it can be defined in a keymap file
+ };
+
+__attribute__ ((weak))
+ void matrix_scan_user(void) {
+ // leave this function blank - it can be defined in a keymap file
+ }
+
+__attribute__ ((weak))
+ bool process_action_user(keyrecord_t *record) {
+ // leave this function blank - it can be defined in a keymap file
+ return true;
+ }
+
+__attribute__ ((weak))
+ void led_set_user(uint8_t usb_led) {
+ // leave this function blank - it can be defined in a keymap file
+ }
+
+void matrix_init_kb(void) {
+ // put your keyboard start-up code here
+ // runs once when the firmware starts up
+
+#ifdef BACKLIGHT_ENABLE
+ backlight_init_ports();
+#endif
+
+ matrix_init_user();
+}
+
+void matrix_scan_kb(void) {
+ // put your looping keyboard code here
+ // runs every cycle (a lot)
+
+ matrix_scan_user();
+}
+
+bool process_action_kb(keyrecord_t *record) {
+ // put your per-action keyboard code here
+ // runs for every action, just before processing by the firmware
+
+ return process_action_user(record);
+}
+
+void led_set_kb(uint8_t usb_led) {
+ // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
+
+ led_set_user(usb_led);
+}
+
+#ifdef BACKLIGHT_ENABLE
+#define CHANNEL OCR1B
+
+void backlight_init_ports()
+{
+
+ // Setup PB6 as output and output low.
+ DDRB |= (1<<6);
+ PORTB &= ~(1<<6);
+
+ // Use full 16-bit resolution.
+ ICR1 = 0xFFFF;
+
+ // I could write a wall of text here to explain... but TL;DW
+ // Go read the ATmega32u4 datasheet.
+ // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
+
+ // Pin PB7 = OCR1C (Timer 1, Channel C)
+ // Compare Output Mode = Clear on compare match, Channel C = COM1B1=1 COM1C0=0
+ // (i.e. start high, go low when counter matches.)
+ // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
+ // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
+
+ TCCR1A = _BV(COM1B1) | _BV(WGM11); // = 0b00001010;
+ TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
+
+ backlight_init();
+}
+
+void backlight_set(uint8_t level)
+{
+ // Prevent backlight blink on lowest level
+ PORTB &= ~(_BV(PORTB6));
+
+ if ( level == 0 )
+ {
+ // Turn off PWM control on PB6, revert to output low.
+ TCCR1A &= ~(_BV(COM1B1));
+ CHANNEL = 0x0;
+ }
+ else if ( level == BACKLIGHT_LEVELS)
+ {
+ // Turn on PWM control of PB6
+ TCCR1A |= _BV(COM1B1);
+ // Set the brightness
+ CHANNEL = 0xFFFF;
+ }
+ else
+ {
+ // Turn on PWM control of PB6
+ TCCR1A |= _BV(COM1B1);
+ // Set the brightness
+ CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
+ }
+}
+
+#endif