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authorJack Humbert <jack.humb@gmail.com>2016-02-07 10:41:00 -0500
committerJack Humbert <jack.humb@gmail.com>2016-02-07 10:41:00 -0500
commite6a2c77fdeba1fa2cebc895e22858b61ea7174ac (patch)
tree7b27c8680c416952e1dd51474fb6fcfd663ab325 /keyboard/planck
parent623666888fd0235476c1024fb937399c2185431f (diff)
downloadqmk_firmware-e6a2c77fdeba1fa2cebc895e22858b61ea7174ac.tar.gz
qmk_firmware-e6a2c77fdeba1fa2cebc895e22858b61ea7174ac.zip
README changes
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-rw-r--r--keyboard/planck/README.md23
1 files changed, 1 insertions, 22 deletions
diff --git a/keyboard/planck/README.md b/keyboard/planck/README.md
index 5009e592fe..3ba0cc1527 100644
--- a/keyboard/planck/README.md
+++ b/keyboard/planck/README.md
@@ -4,7 +4,7 @@ DIY/Assembled compact ortholinear 40% keyboard by [Ortholinear Keyboards](http:/
## Quantum MK Firmware
-
+For the full Quantum feature list, see [the parent README.md](/README.md).
## Building
@@ -15,27 +15,6 @@ Depending on which keymap you would like to use, you will have to compile slight
### Default
To build with the default keymap, simply run `make`.
-## Safety Considerations
-
-You probably don't want to "brick" your keyboard, making it impossible
-to rewrite firmware onto it. Here are some of the parameters to show
-what things are (and likely aren't) too risky.
-
-- If a keyboard map does not include RESET, then, to get into DFU
- mode, you will need to press the reset button on the PCB, which
- requires unscrewing some bits.
-- Messing with tmk_core / common files might make the keyboard
- inoperable
-- Too large a .hex file is trouble; `make dfu` will erase the block,
- test the size (oops, wrong order!), which errors out, failing to
- flash the keyboard
-- DFU tools do /not/ allow you to write into the bootloader (unless
- you throw in extra fruitsalad of options), so there is little risk
- there.
-- EEPROM has around a 100000 write cycle. You shouldn't rewrite the
- firmware repeatedly and continually; that'll burn the EEPROM
- eventually.
-
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.