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authorAlex Johnstone <alexjj@gmail.com>2016-03-25 11:16:33 -0700
committerAlex Johnstone <alexjj@gmail.com>2016-03-25 11:16:33 -0700
commit2d9037491271677f6642ec162b6a8be3ebb47e78 (patch)
treed3847db7e2b68c11f704e9635bc832ac7ec7a1e9 /keyboard/retro_refit/README.md
parentfb6dc7499f51688ec245826842300780273203c6 (diff)
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downloadqmk_firmware-2d9037491271677f6642ec162b6a8be3ebb47e78.tar.gz
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Merge pull request #3 from jackhumbert/master
Pull upstream
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+retro_refit keyboard firmware
+======================
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent README.md](/README.md).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboard/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+To build with the default keymap, simply run `make`.
+
+### Other Keymaps
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+```
+$ make KEYMAP=[default|jack|<name>]
+```
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. \ No newline at end of file