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authorDamien <Dbroqua@users.noreply.github.com>2017-04-29 15:03:52 +0200
committerGitHub <noreply@github.com>2017-04-29 15:03:52 +0200
commit584b804ee33d53102fef3b8cdd045bca4c47bf26 (patch)
treecccdc512fed02293ffd0bfb962ec14d8a8664e7f /keyboards/M10A/keymaps
parent215dd126d08b29939c53bf0eaa006ce6ecdedb83 (diff)
parent26bbfd78125224abdbd2e4ccf3aa3df1b5fc4968 (diff)
downloadqmk_firmware-584b804ee33d53102fef3b8cdd045bca4c47bf26.tar.gz
qmk_firmware-584b804ee33d53102fef3b8cdd045bca4c47bf26.zip
Merge pull request #21 from qmk/master
Merge from QMK
Diffstat (limited to 'keyboards/M10A/keymaps')
-rw-r--r--keyboards/M10A/keymaps/default/Makefile3
-rw-r--r--keyboards/M10A/keymaps/default/keymap.c49
2 files changed, 52 insertions, 0 deletions
diff --git a/keyboards/M10A/keymaps/default/Makefile b/keyboards/M10A/keymaps/default/Makefile
new file mode 100644
index 0000000000..457a3d01d4
--- /dev/null
+++ b/keyboards/M10A/keymaps/default/Makefile
@@ -0,0 +1,3 @@
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/M10A/keymaps/default/keymap.c b/keyboards/M10A/keymaps/default/keymap.c
new file mode 100644
index 0000000000..75abeb5b75
--- /dev/null
+++ b/keyboards/M10A/keymaps/default/keymap.c
@@ -0,0 +1,49 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "M10A.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layers {
+ _LAYER0,
+ _LAYER1,
+ _LAYER2,
+ _LAYER3,
+ _LAYER4,
+ _LAYER5,
+ _LAYER6,
+ _LAYER7,
+ _LAYER8,
+ _LAYER9
+};
+
+// // Fillers to make layering more clear
+// #define _______ KC_TRNS
+// #define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_LAYER0] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER1] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER2] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER3] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER4] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER5] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER6] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER7] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER8] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER9] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}
+};
+
+void matrix_init_user(void) {
+ #ifdef BACKLIGHT_ENABLE
+ backlight_level(0);
+ #endif
+}