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authorCody Bender <50554676+cfbender@users.noreply.github.com>2020-04-18 18:40:13 -0600
committerGitHub <noreply@github.com>2020-04-18 17:40:13 -0700
commit7e1c0bd4c093b6a4ff637dc29faef6cfbcbedefe (patch)
treefde57dff2daa7f1ab93dc0aa22eeece016d068e3 /keyboards/absinthe/config.h
parentd2b8398f75f8239b135bfb3772153e32d794c291 (diff)
downloadqmk_firmware-7e1c0bd4c093b6a4ff637dc29faef6cfbcbedefe.tar.gz
qmk_firmware-7e1c0bd4c093b6a4ff637dc29faef6cfbcbedefe.zip
[Keyboard] Add Absinthe keyboard (#8769)
* Initial absinthe setup * Update Absinthe files * Add absinthe ANSI layout * Update absinthe keymaps * Update Absinthe for rev3 * Flip encoder pins * Fix rules.mk * Update absinthe files * Fix absinthe ansi config * Add RGB * Change rules for absinthe for firmware size * Fix pins for rev4 * Fix pins and GESC * Remove GESC from ANSI layout * Rebase upstream/master * Update formatting and convention from 8769 feedback * Format rules.mk
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+/*
+Copyright 2020 cfbender
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xB00B
+#define PRODUCT_ID 0xFEED
+#define DEVICE_VER 0x0001
+#define MANUFACTURER cfbender
+#define PRODUCT absinthe
+#define DESCRIPTION An F-row-less TKL
+
+/* key matrix size */
+#define MATRIX_ROWS 9
+#define MATRIX_COLS 9
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { D2, D1, B6, D4, C6, D7, E6, B4, B5 }
+#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, D3, D0 }
+#define UNUSED_PINS
+
+#define ENCODERS_PAD_A { D5 }
+#define ENCODERS_PAD_B { B7 }
+
+#define ENCODER_DIRECTION_FLIP
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
+
+// #define BACKLIGHT_PIN B7
+// #define BACKLIGHT_BREATHING
+// #define BACKLIGHT_LEVELS 3
+
+#define RGB_DI_PIN B0
+#ifdef RGB_DI_PIN
+ #define RGBLED_NUM 32
+ #define RGBLIGHT_HUE_STEP 8
+ #define RGBLIGHT_SAT_STEP 8
+ #define RGBLIGHT_VAL_STEP 8
+ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== all animations enable ==*/
+// #define RGBLIGHT_ANIMATIONS
+// /*== or choose animations ==*/
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+// #define RGBLIGHT_EFFECT_SNAKE
+// #define RGBLIGHT_EFFECT_KNIGHT
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+// #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
+// /*== customize breathing effect ==*/
+// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+// /*==== use exp() and sin() ====*/
+// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE