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author | James Young <18669334+noroadsleft@users.noreply.github.com> | 2021-07-13 06:46:20 -0700 |
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committer | GitHub <noreply@github.com> | 2021-07-13 06:46:20 -0700 |
commit | bf70db479c6b027c670bb0e261f4202864525970 (patch) | |
tree | c0f7279b15ef9e4ef9fbbd5633bd1162a9aaf524 /keyboards/amj60/keymaps/default | |
parent | b89abc402bdc70362dbb6d938eafaa8716b5d4ac (diff) | |
download | qmk_firmware-bf70db479c6b027c670bb0e261f4202864525970.tar.gz qmk_firmware-bf70db479c6b027c670bb0e261f4202864525970.zip |
AMJ60 Refactor (#13530)
* rename LAYOUT to LAYOUT_all
* refactor default keymap
- add license header
- use layer_names enum
- use LAYOUT_all macro
- update keymap to be more generic
- use QMK-native keycode aliases
* info.json: human-friendly formatting
* convert LAYOUT_iso into a proper LAYOUT_60_iso
* LAYOUT_all bugfix
In the physical sense, position k3d is to the left of k3c.
* rework LAYOUT_max into LAYOUT_60_ansi_split_bs_rshift
* remove LAYOUT_iso_splitrshift and iso_split_rshift keymap
* rework LAYOUT_hhkb into LAYOUT_60_hhkb
* amj60.h cleanup
- add license header
- use #pragma once include guard
- concatenate layout block comments
- remove unnecessary function headers
* add license header to amj60.c
* align config.h to QMK template
* align rules.mk to QMK template
* enable Community Layout support
* modernize readme.md
- add PCB image
- convert keyboard data to list
- add flashing and bootloader instructions
- update Docs links
Diffstat (limited to 'keyboards/amj60/keymaps/default')
-rw-r--r-- | keyboards/amj60/keymaps/default/keymap.c | 75 |
1 files changed, 46 insertions, 29 deletions
diff --git a/keyboards/amj60/keymaps/default/keymap.c b/keyboards/amj60/keymaps/default/keymap.c index c5dc25018c..6a0a394f54 100644 --- a/keyboards/amj60/keymaps/default/keymap.c +++ b/keyboards/amj60/keymaps/default/keymap.c @@ -1,55 +1,72 @@ +/* Copyright 2016 Toni (@toneman77) + * 2021 James Young for QMK (@noroadsleft) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ #include QMK_KEYBOARD_H -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _DEF 0 -#define _SPC 1 +enum layer_names { + _DEF, + _FN, +}; // dual-role shortcuts -#define SPACEDUAL LT(_SPC, KC_SPACE) +#define FN_SPC LT(_FN, KC_SPC) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _DEF: Default Layer * ,-----------------------------------------------------------. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | ~ | + * |Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ~ | * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| bspc| + * |Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bspc| * |-----------------------------------------------------------| - * |Caps | A| S| D| F| G| H| J| K| L| ;| '| Return | + * |Caps | A | S | D | F | G | H | J | K | L | ; | ' | Return | * |-----------------------------------------------------------| - * |Sft | Fn0| Z| X| C| V| B| N| M| ,| .| /| Sft |Fn2| + * |Sft | \ | Z | X | C | V | B | N | M | , | . | / |Shift |Fn | * |-----------------------------------------------------------| - * |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl| + * |Ctrl|GUI |Alt | Space/Fn |Alt |GUI | Fn |RCtl| * `-----------------------------------------------------------' */ - [_DEF] = LAYOUT_max( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ - KC_LSFT, F(0), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, F(1), \ - KC_LCTL, KC_LALT, KC_LGUI, SPACEDUAL, KC_RGUI, KC_RALT, KC_RCTL, F(2)), + [_DEF] = LAYOUT_all( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), + KC_LCTL, KC_LGUI, KC_LALT, FN_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL + ), /* Keymap 1: F-and-vim Layer, modified with Space (by holding space) * ,-----------------------------------------------------------. - * |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | | + * |PSc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| | | * |-----------------------------------------------------------| - * | |Paus| Up| [ | ] | | | | ( | ) | | | | Del | + * | |Pau| Up| | | | | | ( | ) | | | | Del | * |-----------------------------------------------------------| - * | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY | + * | |Lft|Dwn|Rgt| | |Lft|Dwn|Up |Rgh| | | Play | * |-----------------------------------------------------------| - * | | | | | < | > | |M0 | | | | | Vol+ | | + * | | | | | | |Spc| | | | | | Vol+ | | * |-----------------------------------------------------------| - * | | | | |Alt |Prev|Vol-|Next| + * | | | | | |Prev|Vol-|Next| * `-----------------------------------------------------------' */ - [_SPC] = LAYOUT_max( - KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \ - _______, KC_PAUS, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \ - _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, \ - _______, _______, _______, _______, _______, _______, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \ - _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT), + [_FN] = LAYOUT_all( + KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, + _______, KC_PAUS, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, + _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_MPLY, + _______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, _______, _______, KC_VOLU, _______, + _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT + ), }; |