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authorJames Young <18669334+noroadsleft@users.noreply.github.com>2021-07-13 06:46:20 -0700
committerGitHub <noreply@github.com>2021-07-13 06:46:20 -0700
commitbf70db479c6b027c670bb0e261f4202864525970 (patch)
treec0f7279b15ef9e4ef9fbbd5633bd1162a9aaf524 /keyboards/amj60/keymaps/default
parentb89abc402bdc70362dbb6d938eafaa8716b5d4ac (diff)
downloadqmk_firmware-bf70db479c6b027c670bb0e261f4202864525970.tar.gz
qmk_firmware-bf70db479c6b027c670bb0e261f4202864525970.zip
AMJ60 Refactor (#13530)
* rename LAYOUT to LAYOUT_all * refactor default keymap - add license header - use layer_names enum - use LAYOUT_all macro - update keymap to be more generic - use QMK-native keycode aliases * info.json: human-friendly formatting * convert LAYOUT_iso into a proper LAYOUT_60_iso * LAYOUT_all bugfix In the physical sense, position k3d is to the left of k3c. * rework LAYOUT_max into LAYOUT_60_ansi_split_bs_rshift * remove LAYOUT_iso_splitrshift and iso_split_rshift keymap * rework LAYOUT_hhkb into LAYOUT_60_hhkb * amj60.h cleanup - add license header - use #pragma once include guard - concatenate layout block comments - remove unnecessary function headers * add license header to amj60.c * align config.h to QMK template * align rules.mk to QMK template * enable Community Layout support * modernize readme.md - add PCB image - convert keyboard data to list - add flashing and bootloader instructions - update Docs links
Diffstat (limited to 'keyboards/amj60/keymaps/default')
-rw-r--r--keyboards/amj60/keymaps/default/keymap.c75
1 files changed, 46 insertions, 29 deletions
diff --git a/keyboards/amj60/keymaps/default/keymap.c b/keyboards/amj60/keymaps/default/keymap.c
index c5dc25018c..6a0a394f54 100644
--- a/keyboards/amj60/keymaps/default/keymap.c
+++ b/keyboards/amj60/keymaps/default/keymap.c
@@ -1,55 +1,72 @@
+/* Copyright 2016 Toni (@toneman77)
+ * 2021 James Young for QMK (@noroadsleft)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
#include QMK_KEYBOARD_H
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _DEF 0
-#define _SPC 1
+enum layer_names {
+ _DEF,
+ _FN,
+};
// dual-role shortcuts
-#define SPACEDUAL LT(_SPC, KC_SPACE)
+#define FN_SPC LT(_FN, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
/* Keymap _DEF: Default Layer
* ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | ~ |
+ * |Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ~ |
* |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| bspc|
+ * |Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bspc|
* |-----------------------------------------------------------|
- * |Caps | A| S| D| F| G| H| J| K| L| ;| '| Return |
+ * |Caps | A | S | D | F | G | H | J | K | L | ; | ' | Return |
* |-----------------------------------------------------------|
- * |Sft | Fn0| Z| X| C| V| B| N| M| ,| .| /| Sft |Fn2|
+ * |Sft | \ | Z | X | C | V | B | N | M | , | . | / |Shift |Fn |
* |-----------------------------------------------------------|
- * |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl|
+ * |Ctrl|GUI |Alt | Space/Fn |Alt |GUI | Fn |RCtl|
* `-----------------------------------------------------------'
*/
- [_DEF] = LAYOUT_max(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
- KC_LSFT, F(0), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, F(1), \
- KC_LCTL, KC_LALT, KC_LGUI, SPACEDUAL, KC_RGUI, KC_RALT, KC_RCTL, F(2)),
+ [_DEF] = LAYOUT_all(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
+ KC_LCTL, KC_LGUI, KC_LALT, FN_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL
+ ),
/* Keymap 1: F-and-vim Layer, modified with Space (by holding space)
* ,-----------------------------------------------------------.
- * |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
+ * |PSc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| | |
* |-----------------------------------------------------------|
- * | |Paus| Up| [ | ] | | | | ( | ) | | | | Del |
+ * | |Pau| Up| | | | | | ( | ) | | | | Del |
* |-----------------------------------------------------------|
- * | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY |
+ * | |Lft|Dwn|Rgt| | |Lft|Dwn|Up |Rgh| | | Play |
* |-----------------------------------------------------------|
- * | | | | | < | > | |M0 | | | | | Vol+ | |
+ * | | | | | | |Spc| | | | | | Vol+ | |
* |-----------------------------------------------------------|
- * | | | | |Alt |Prev|Vol-|Next|
+ * | | | | | |Prev|Vol-|Next|
* `-----------------------------------------------------------'
*/
- [_SPC] = LAYOUT_max(
- KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \
- _______, KC_PAUS, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
- _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, \
- _______, _______, _______, _______, _______, _______, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \
- _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
+ [_FN] = LAYOUT_all(
+ KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
+ _______, KC_PAUS, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_MPLY,
+ _______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, _______, _______, KC_VOLU, _______,
+ _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
+ ),
};