summaryrefslogtreecommitdiff
path: root/keyboards/bandominedoni/keymaps/led
diff options
context:
space:
mode:
author3araht <69518343+3araht@users.noreply.github.com>2021-09-22 06:13:36 +0900
committerGitHub <noreply@github.com>2021-09-21 14:13:36 -0700
commitcebc5688a09ce0fb9a6163dcea9155041ba89d5c (patch)
tree64bf01efff488e90d06edb2181bcf02e70c79d59 /keyboards/bandominedoni/keymaps/led
parentc8a58691146495e5506a355d6fb6d65edbc78e79 (diff)
downloadqmk_firmware-cebc5688a09ce0fb9a6163dcea9155041ba89d5c.tar.gz
qmk_firmware-cebc5688a09ce0fb9a6163dcea9155041ba89d5c.zip
[Keyboard] add bandominedoni keyboard (#13116)
Diffstat (limited to 'keyboards/bandominedoni/keymaps/led')
-rw-r--r--keyboards/bandominedoni/keymaps/led/keymap.c221
-rw-r--r--keyboards/bandominedoni/keymaps/led/readme.md1
-rw-r--r--keyboards/bandominedoni/keymaps/led/rules.mk2
3 files changed, 224 insertions, 0 deletions
diff --git a/keyboards/bandominedoni/keymaps/led/keymap.c b/keyboards/bandominedoni/keymaps/led/keymap.c
new file mode 100644
index 0000000000..7693557df3
--- /dev/null
+++ b/keyboards/bandominedoni/keymaps/led/keymap.c
@@ -0,0 +1,221 @@
+/* Copyright 2021 3araht
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+#define DF_COLE DF(_COLEMAK)
+
+#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
+#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
+#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
+
+#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
+#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
+#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH
+
+#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
+#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
+#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
+
+#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
+#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
+#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH
+
+#define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5
+// #define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0
+
+#define _________________FUNC__L___________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
+// #define _________________FUNC__R___________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+#ifndef PEDAL_NORMALLY_CLOSED
+ _OPEN,
+#endif
+ _CLOSE,
+#ifdef PEDAL_NORMALLY_CLOSED
+ _OPEN,
+#endif
+ _QWERTY,
+ _COLEMAK,
+ _MISC,
+ _FN
+};
+
+// Alias layout macros that expand groups of keys.
+#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_OPEN] = LAYOUT(
+ MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3,
+ MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1,
+ MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP,
+ MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1,
+ MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1,
+
+ MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE,
+ MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU,
+ MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5,
+ TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4,
+ MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4,
+ MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4
+ ),
+
+ [_CLOSE] = LAYOUT(
+ MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3,
+ MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1,
+ MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP,
+ MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1,
+ MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1,
+
+ MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE,
+ MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU,
+ MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5,
+ TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4,
+ MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5,
+ MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4
+ ),
+
+ [_QWERTY] = LAYOUT_wrapper(
+ _________________NUMBER_L__________________,
+ KC_GESC, KC_TAB, _________________QWERTY_L1_________________,
+ KC_CAPS, _________________QWERTY_L2_________________, KC_H,
+ KC_LSFT, _________________QWERTY_L3_________________, KC_N,
+ KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR,
+
+ MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______,
+ KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______,
+ _________________QWERTY_R1_________________, KC_DEL,
+ KC_PGUP, KC_G, _________________QWERTY_R2_________________, KC_ENT,
+ KC_PGDN, KC_B, _________________QWERTY_R3_________________, KC_RSFT,
+ KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ [_COLEMAK] = LAYOUT_wrapper(
+ _________________NUMBER_L__________________,
+ KC_GESC, KC_TAB, _________________COLEMAK_L1________________,
+ KC_LCTL, _________________COLEMAK_L2________________, KC_ENT,
+ KC_LSFT, _________________COLEMAK_L3________________, KC_M,
+ KC_CAPS, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR,
+
+ MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______,
+ KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______,
+ _________________COLEMAK_R1________________, KC_DEL,
+ KC_PGUP, KC_D, _________________COLEMAK_R2________________, KC_ENT,
+ KC_PGDN, KC_B, _________________COLEMAK_R3________________, KC_RSFT,
+ KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ [_MISC] = LAYOUT_wrapper(
+ _________________FUNC__L___________________,
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, KC_F10, _______,
+ KC_F6, KC_F7, KC_F8, KC_F9, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, KC_QUOT, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_FN] = LAYOUT(
+ DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, DF_QWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ DF_COLE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+
+ _______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD, EEP_RST, RGB_TOG
+ )
+};
+
+void eeconfig_init_user(void) { // EEPROM is getting reset!
+ #ifdef RGB_MATRIX_ENABLE
+ rgb_matrix_enable();
+ rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD);
+ rgb_matrix_sethsv(HSV_BLUE);
+
+ rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE);
+ // rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
+ #endif
+}
+
+void keyboard_post_init_user(void) {
+ // Set octave to MI_OCT_0
+ midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN;
+
+ // avoid using 127 since it is used as a special number in some sound sources.
+ midi_config.velocity = MIDI_INITIAL_VELOCITY;
+
+ // party mode (for LED soldering test. Enable rainbow color effect, and disable led_indicator to check all LEDs)
+ rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
+};
+
+#ifdef RGB_MATRIX_ENABLE
+void rgb_matrix_indicators_user(void) {
+ if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled.
+ uint8_t layer = biton32(layer_state);
+ switch (layer) {
+ case _CLOSE:
+ // rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy.
+
+ // Close state indicator
+ rgb_matrix_set_color( 0, RGB_DARKWHITE); // oc
+ break;
+
+ case _FN:
+ // left hand side
+ rgb_matrix_set_color( 46, RGB_DARKORANGE); // DF_OPEN
+ rgb_matrix_set_color( 48, RGB_DARKWHITE); // DF_QWER
+ rgb_matrix_set_color( 60, RGB_DARKWHITE); // DF_COLE
+
+ rgb_matrix_set_color( 73, RGB_DARKYELLOW); // AG_SWAP
+ rgb_matrix_set_color( 72, RGB_DARKYELLOW); // AG_NORM
+
+
+ // right hand side
+ rgb_matrix_set_color( 1, RGB_DARKYELLOW); // MI_OCTD
+ rgb_matrix_set_color(13, RGB_DARKGREEN); // MI_OCTU
+ rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_VELD
+ rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_VELU
+
+ rgb_matrix_set_color( 6, RGB_DARKBLUE); // RGB_SAD
+ rgb_matrix_set_color( 9, RGB_DARKBLUE); // RGB_SAI
+ rgb_matrix_set_color(18, RGB_DARKBLUE); // RGB_HUD
+ rgb_matrix_set_color(21, RGB_DARKBLUE); // RGB_HUI
+ rgb_matrix_set_color(29, RGB_DARKBLUE); // RGB_SPD
+ rgb_matrix_set_color(32, RGB_DARKBLUE); // RGB_SPI
+ rgb_matrix_set_color(36, RGB_DARKBLUE); // RGB_VAD
+ rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_VAI
+
+ rgb_matrix_set_color(31, RGB_DARKBLUE); // RGB_RMOD
+ rgb_matrix_set_color(37, RGB_DARKBLUE); // RGB_MOD
+ rgb_matrix_set_color(38, RGB_DARKPINK); // EEP_RST
+ rgb_matrix_set_color(40, RGB_DARKRED); // RGB_TOG
+
+ rgb_matrix_set_color(41, RGB_DARKORANGE); // _FN
+ break;
+ }
+ }
+}
+#endif
diff --git a/keyboards/bandominedoni/keymaps/led/readme.md b/keyboards/bandominedoni/keymaps/led/readme.md
new file mode 100644
index 0000000000..e6ec2ad10d
--- /dev/null
+++ b/keyboards/bandominedoni/keymaps/led/readme.md
@@ -0,0 +1 @@
+# The default keymap for bandominedoni
diff --git a/keyboards/bandominedoni/keymaps/led/rules.mk b/keyboards/bandominedoni/keymaps/led/rules.mk
new file mode 100644
index 0000000000..a7583d38c8
--- /dev/null
+++ b/keyboards/bandominedoni/keymaps/led/rules.mk
@@ -0,0 +1,2 @@
+RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.)
+RGB_MATRIX_CUSTOM_USER = yes #