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authorDrashna Jaelre <drashna@live.com>2022-06-18 14:37:51 -0700
committerGitHub <noreply@github.com>2022-06-19 07:37:51 +1000
commit0da6562c4df570729889690e21061229c5648b73 (patch)
treefe4145db4772116d55bf5f9af2502b041a8f31b7 /keyboards/bandominedoni
parentcfcd647b2eec10d510194ca84cd37486fcf44fd4 (diff)
downloadqmk_firmware-0da6562c4df570729889690e21061229c5648b73.tar.gz
qmk_firmware-0da6562c4df570729889690e21061229c5648b73.zip
Make default layer size 16-bit (#15286)
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Diffstat (limited to 'keyboards/bandominedoni')
-rw-r--r--keyboards/bandominedoni/keymaps/led/keymap.c2
-rw-r--r--keyboards/bandominedoni/keymaps/via/keymap.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/bandominedoni/keymaps/led/keymap.c b/keyboards/bandominedoni/keymaps/led/keymap.c
index 305756b5b1..4a88d33872 100644
--- a/keyboards/bandominedoni/keymaps/led/keymap.c
+++ b/keyboards/bandominedoni/keymaps/led/keymap.c
@@ -180,7 +180,7 @@ void keyboard_post_init_user(void) {
#ifdef RGB_MATRIX_ENABLE
void rgb_matrix_indicators_user(void) {
if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled.
- uint8_t layer = biton32(layer_state);
+ uint8_t layer = get_highest_layer(layer_state);
switch (layer) {
case _CLOSE:
// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy.
diff --git a/keyboards/bandominedoni/keymaps/via/keymap.c b/keyboards/bandominedoni/keymaps/via/keymap.c
index ad6833d692..342ed1d40c 100644
--- a/keyboards/bandominedoni/keymaps/via/keymap.c
+++ b/keyboards/bandominedoni/keymaps/via/keymap.c
@@ -118,7 +118,7 @@ void keyboard_post_init_user(void) {
#ifdef RGB_MATRIX_ENABLE
void rgb_matrix_indicators_user(void) {
if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled.
- uint8_t layer = biton32(layer_state);
+ uint8_t layer = get_highest_layer(layer_state);
switch (layer) {
case _CLOSE:
// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy.