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author | Damien <Dbroqua@users.noreply.github.com> | 2016-08-29 22:33:50 +0200 |
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committer | GitHub <noreply@github.com> | 2016-08-29 22:33:50 +0200 |
commit | af24ea558a65fea549bd9f57a9704b904972d2f7 (patch) | |
tree | 50cd382df7dac58057c958f62732174cf0dfe920 /keyboards/clueboard/readme.md | |
parent | 8e058135e2905d6a2ec281d29e5a93cb808bd8a5 (diff) | |
parent | 6d1e916851daa7bcbd8ef31b6fbc73cb369ef1f0 (diff) | |
download | qmk_firmware-af24ea558a65fea549bd9f57a9704b904972d2f7.tar.gz qmk_firmware-af24ea558a65fea549bd9f57a9704b904972d2f7.zip |
Merge pull request #3 from jackhumbert/master
Merge from jackhumbert
Diffstat (limited to 'keyboards/clueboard/readme.md')
-rw-r--r-- | keyboards/clueboard/readme.md | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/keyboards/clueboard/readme.md b/keyboards/clueboard/readme.md index 6c29c09eca..4a76e2908c 100644 --- a/keyboards/clueboard/readme.md +++ b/keyboards/clueboard/readme.md @@ -31,36 +31,36 @@ If you would like to use one of the alternative keymaps, or create your own, see ## Clueboard 1.0 -If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `SUBPROJECT=rev1` to your make command, like this: +If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this: ``` -$ make SUBPROJECT=rev1 +$ make rev1 ``` And when flashing your keyboard: ``` -$ make SUBPROJECT=rev1 dfu +$ make rev1-dfu ``` -If you are flashing an alternative layout to your rev1, include both `SUBPROJECT=rev1` and `KEYMAP=<keymap>` in your command, for example when flashing max: +If you are flashing an alternative layout to your rev1, include both `rev1` and `<keymap>` in your command, for example when flashing max: ``` -$ make SUBPROJECT=rev1 KEYMAP=max dfu +$ make rev1-max-dfu ``` ## Alternate Keymaps -There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `KEYMAP=<keymap>` to your command: +There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `<keymap>` to your command: ``` -$ make KEYMAP=skully +$ make skully ``` -And when flashing your keyboard, put `KEYMAP=<keymap>` between "make" and "dfu": +And when flashing your keyboard, put `<keymap>` between "make" and "dfu": ``` -$ make KEYMAP=skully dfu +$ make skully-dfu ``` ### Notable Layouts @@ -76,15 +76,15 @@ These layouts are notable for one reason or another. If you are looking for idea There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend: * Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`. -* Compile the firmware (`$ make KEYMAP=<your_layout>`) -* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`) +* Compile the firmware (`$ make <your_layout>`) +* Flash the firmware (`$ make <your_layout>-dfu`) * Make sure everything works like the default keyboard * Modify `keymaps/<your_layout>/readme.md` to tell others about your layout. * Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout. -* Compile your new custom firmware (`$ make KEYMAP=<your_layout>`) +* Compile your new custom firmware (`$ make <your_layout>`) ** If you have warnings you may flash without fixing them, but something may not work right. ** If you have any errors you must fix them before continuing. -* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`) +* Flash the firmware (`$ make <your_layout>-dfu`) ## Share Your Keymap |