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author | Drashna Jaelre <drashna@live.com> | 2019-03-19 12:57:40 -0700 |
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committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-03-19 12:57:40 -0700 |
commit | 0072fdd799ffe61bf64f12c23335da3adeb083e5 (patch) | |
tree | 7f30d26e4542c5ff3f6da38a75c329f5d0235938 /keyboards/cospad/keymaps/default | |
parent | 29bfd634e16e196c86b0a5f63e179af1f9a52902 (diff) | |
download | qmk_firmware-0072fdd799ffe61bf64f12c23335da3adeb083e5.tar.gz qmk_firmware-0072fdd799ffe61bf64f12c23335da3adeb083e5.zip |
Cleanup Default Keymaps (#5442)
* Cleanup Default Keymaps to conform to QMK Firmware standards
* Minor fixes
* Revert some changes
Diffstat (limited to 'keyboards/cospad/keymaps/default')
-rw-r--r-- | keyboards/cospad/keymaps/default/keymap.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/keyboards/cospad/keymaps/default/keymap.c b/keyboards/cospad/keymaps/default/keymap.c index f782349b07..345e969962 100644 --- a/keyboards/cospad/keymaps/default/keymap.c +++ b/keyboards/cospad/keymaps/default/keymap.c @@ -1,10 +1,6 @@ #include QMK_KEYBOARD_H #include "led.h" -#ifdef RGBLIGHT_ENABLE -#include "rgblight.h" -#endif - // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them |