diff options
author | zvecr <git@zvecr.com> | 2019-04-24 19:13:07 +0100 |
---|---|---|
committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-04-24 11:13:07 -0700 |
commit | e6f4173aecaedabe3b2550340321520f45227c7f (patch) | |
tree | 52052dc83dc586825f1537424efc42e9cff9f24d /keyboards/cospad/keymaps/default | |
parent | eda924d7dc71bd5bc229cc64dcd89a8703ed8582 (diff) | |
download | qmk_firmware-e6f4173aecaedabe3b2550340321520f45227c7f.tar.gz qmk_firmware-e6f4173aecaedabe3b2550340321520f45227c7f.zip |
Refactor cospad to current standards and enable support for backlight keycodes (#5582)
Diffstat (limited to 'keyboards/cospad/keymaps/default')
-rw-r--r-- | keyboards/cospad/keymaps/default/keymap.c | 120 |
1 files changed, 50 insertions, 70 deletions
diff --git a/keyboards/cospad/keymaps/default/keymap.c b/keyboards/cospad/keymaps/default/keymap.c index 345e969962..adcca112d2 100644 --- a/keyboards/cospad/keymaps/default/keymap.c +++ b/keyboards/cospad/keymaps/default/keymap.c @@ -1,80 +1,60 @@ #include QMK_KEYBOARD_H -#include "led.h" // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _BL 0 -#define _FL 1 +enum layers { + _BL = 0, + _FL +}; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: (Base Layer) Default Layer - * ,-------------------. - * |Esc |TAB | FN | BS | - * |----|----|----|----| - * | NL | / | * | - | - * |----|----|----|----| - * | 7 | 8 | 9 | | - * |----|----|----| + | - * | 4 | 5 | 6 | | - * |----|----|----|----| - * | 1 | 2 | 3 | | - * |----|----|----| En | - * | 0 | . | | - * `-------------------' - */ - -[_BL] = LAYOUT_numpad_6x4( - KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \ - KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ - KC_P7, KC_P8, KC_P9, \ - KC_P4, KC_P5, KC_P6, KC_PPLS, \ - KC_P1, KC_P2, KC_P3, \ - KC_P0, KC_PDOT, KC_PENT), +/* Keymap _BL: (Base Layer) Default Layer + * ,-------------------. + * |Esc |TAB | FN | BS | + * |----|----|----|----| + * | NL | / | * | - | + * |----|----|----|----| + * | 7 | 8 | 9 | | + * |----|----|----| + | + * | 4 | 5 | 6 | | + * |----|----|----|----| + * | 1 | 2 | 3 | | + * |----|----|----| En | + * | 0 | . | | + * `-------------------' + */ + [_BL] = LAYOUT_numpad_6x4( + KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \ + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ + KC_P7, KC_P8, KC_P9, \ + KC_P4, KC_P5, KC_P6, KC_PPLS, \ + KC_P1, KC_P2, KC_P3, \ + KC_P0, KC_PDOT, KC_PENT + ), - /* Keymap _FL: Function Layer - * ,-------------------. - * |RGBT|TAB | FN | BS | - * |----|----|----|----| - * |RGBM|RGBP|BTOG| - | - * |----|----|----|----| - * |HUD |HUI |BON | | - * |----|----|----| + | - * |SAD |SAI |BOFF| | - * |----|----|----|----| - * |VAD |VAS | 3 | | - * |----|----|----| En | - * | 0 |RST | | - * `-------------------' - */ -[_FL] = LAYOUT_numpad_6x4( - RGB_TOG, KC_TAB, KC_TRNS, KC_BSPC, \ - RGB_MOD, RGB_M_P, BL_TOGG, KC_PMNS, \ - RGB_HUD, RGB_HUI, BL_ON, \ - RGB_SAD, RGB_SAI, BL_OFF, KC_PPLS, \ - RGB_VAD, RGB_VAI, KC_P3, \ - KC_P0, RESET, KC_PENT), +/* Keymap _FL: Function Layer + * ,-------------------. + * |RGBT| | | | + * |----|----|----|----| + * |RGBM|RGBP|BTOG| | + * |----|----|----|----| + * |HUD |HUI |BON | | + * |----|----|----| | + * |SAD |SAI |BOFF| | + * |----|----|----|----| + * |VAD |VAS |BSTP| | + * |----|----|----| | + * | |RST | | + * `-------------------' + */ + [_FL] = LAYOUT_numpad_6x4( + RGB_TOG, _______, _______, _______, \ + RGB_MOD, RGB_M_P, BL_TOGG, _______, \ + RGB_HUD, RGB_HUI, BL_ON, \ + RGB_SAD, RGB_SAI, BL_OFF, _______, \ + RGB_VAD, RGB_VAI, BL_STEP, \ + _______, RESET, _______ + ), }; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case BL_TOGG: - if (record->event.pressed) { - cospad_bl_led_togg(); - } - return false; - case BL_ON: - if (record->event.pressed) { - cospad_bl_led_on(); - } - return false; - case BL_OFF: - if(record->event.pressed) { - cospad_bl_led_off(); - } - return false; - default: - return true; - } -} |