diff options
author | Drashna Jaelre <drashna@live.com> | 2021-11-15 10:41:04 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-15 10:41:04 -0800 |
commit | 160b0558f55f1357e1a48175c949e98d32630e6b (patch) | |
tree | 459e163bfda5c90a615dada0d282891795cb7d42 /keyboards/crkbd | |
parent | c9fd69871165eb889be5421df518d8e35b2be027 (diff) | |
download | qmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.tar.gz qmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.zip |
Require explicit enabling of RGB Matrix modes (#15018)
Diffstat (limited to 'keyboards/crkbd')
-rw-r--r-- | keyboards/crkbd/keymaps/davidrambo/config.h | 78 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/devdev/config.h | 78 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/dsanchezseco/config.h | 83 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/gotham/config.h | 72 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/kidbrazil/config.h | 84 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/mcrown/config.h | 84 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/ninjonas/config.h | 86 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/rpbaptist/config.h | 78 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/rpbaptist/readme.md | 2 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/soundmonster/config.h | 72 | ||||
-rw-r--r-- | keyboards/crkbd/readme.md | 76 |
11 files changed, 431 insertions, 362 deletions
diff --git a/keyboards/crkbd/keymaps/davidrambo/config.h b/keyboards/crkbd/keymaps/davidrambo/config.h index 82057151d3..bf96f265f4 100644 --- a/keyboards/crkbd/keymaps/davidrambo/config.h +++ b/keyboards/crkbd/keymaps/davidrambo/config.h @@ -51,34 +51,52 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_SPD_STEP 10 - /* Disable the animations you don't want/need. You will need to disable a good number of these * - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - #define DISABLE_RGB_MATRIX_ALPHAS_MODS - #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_CYCLE_ALL - #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_RAINDROPS - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - // # define DISABLE_RGB_MATRIX_TYPING_HEATMAP - #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// # define ENABLE_RGB_MATRIX_CYCLE_ALL +// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// # define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define ENABLE_RGB_MATRIX_RAINDROPS +// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define ENABLE_RGB_MATRIX_HUE_BREATHING +// # define ENABLE_RGB_MATRIX_HUE_PENDULUM +// # define ENABLE_RGB_MATRIX_HUE_WAVE +// # define ENABLE_RGB_MATRIX_PIXEL_RAIN +// # define ENABLE_RGB_MATRIX_PIXEL_FLOW +// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/keymaps/devdev/config.h b/keyboards/crkbd/keymaps/devdev/config.h index c858f8f2d0..4848af2245 100644 --- a/keyboards/crkbd/keymaps/devdev/config.h +++ b/keyboards/crkbd/keymaps/devdev/config.h @@ -84,34 +84,52 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. # define RGB_MATRIX_VAL_STEP 8 # define RGB_MATRIX_SPD_STEP 10 -/* Disable the animations you don't want/need. You will need to disable a good number of these * - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - # define DISABLE_RGB_MATRIX_ALPHAS_MODS -// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// # define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -// # define DISABLE_RGB_MATRIX_SOLID_SPLASH -// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/keymaps/dsanchezseco/config.h b/keyboards/crkbd/keymaps/dsanchezseco/config.h index f10c474057..bece69ba67 100644 --- a/keyboards/crkbd/keymaps/dsanchezseco/config.h +++ b/keyboards/crkbd/keymaps/dsanchezseco/config.h @@ -33,38 +33,51 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT -//disable effects -#define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue speed is hue for secondary hue -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Static gradient left to right speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -#define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -#define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue pulses keys hit to shifted hue then fades to current hue -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_EFFECT_MAX +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// #define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #define ENABLE_RGB_MATRIX_DUAL_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define ENABLE_RGB_MATRIX_RAINDROPS +// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// // #define ENABLE_RGB_MATRIX_HUE_BREATHING +// #define ENABLE_RGB_MATRIX_HUE_PENDULUM +// #define ENABLE_RGB_MATRIX_HUE_WAVE +// #define ENABLE_RGB_MATRIX_PIXEL_RAIN +// #define ENABLE_RGB_MATRIX_PIXEL_FLOW +// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/crkbd/keymaps/gotham/config.h b/keyboards/crkbd/keymaps/gotham/config.h index 05b04e0aa3..1ff008b2de 100644 --- a/keyboards/crkbd/keymaps/gotham/config.h +++ b/keyboards/crkbd/keymaps/gotham/config.h @@ -49,40 +49,40 @@ /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/keymaps/kidbrazil/config.h b/keyboards/crkbd/keymaps/kidbrazil/config.h index 752ea862e0..e44ae520f4 100644 --- a/keyboards/crkbd/keymaps/kidbrazil/config.h +++ b/keyboards/crkbd/keymaps/kidbrazil/config.h @@ -68,48 +68,48 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - #define DISABLE_RGB_MATRIX_ALPHAS_MODS - #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - #define DISABLE_RGB_MATRIX_BAND_SAT - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL - #define DISABLE_RGB_MATRIX_BAND_VAL - #define DISABLE_RGB_MATRIX_CYCLE_ALL - #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH #endif // Custom Font path #define OLED_FONT_H "keyboards/crkbd/keymaps/kidbrazil/glcdfont.c" diff --git a/keyboards/crkbd/keymaps/mcrown/config.h b/keyboards/crkbd/keymaps/mcrown/config.h index e40bd639f3..15a1f20954 100644 --- a/keyboards/crkbd/keymaps/mcrown/config.h +++ b/keyboards/crkbd/keymaps/mcrown/config.h @@ -36,50 +36,50 @@ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS /* BEGIN: Disable RGB Effects */ -// #define DISABLE_RGB_MATRIX_SOLID_COLOR -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_BREATHING -// #define DISABLE_RGB_MATRIX_BAND_SAT -// #define DISABLE_RGB_MATRIX_BAND_VAL -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -// #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_RAINDROPS -// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #undef ENABLE_RGB_MATRIX_BREATHING +// #undef ENABLE_RGB_MATRIX_BAND_SAT +// #undef ENABLE_RGB_MATRIX_BAND_VAL +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +// #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +// #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - /* BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS */ -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - /* END: RGB_MATRIX_FRAMEBUFFER_EFFECTS */ +/* BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS */ +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +/* END: RGB_MATRIX_FRAMEBUFFER_EFFECTS */ - /* BEGIN: RGB_MATRIX_KEYPRESSES */ -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define DISABLE_RGB_MATRIX_SPLASH -// #define DISABLE_RGB_MATRIX_MULTISPLASH -// #define DISABLE_RGB_MATRIX_SOLID_SPLASH -// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - /* END: RGB_MATRIX_KEYPRESSES */ - /* END: Disable RGB Effects */ +/* BEGIN: RGB_MATRIX_KEYPRESSES */ +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #undef ENABLE_RGB_MATRIX_SPLASH +// #undef ENABLE_RGB_MATRIX_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_SPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +/* END: RGB_MATRIX_KEYPRESSES */ +/* END: Disable RGB Effects */ #endif /* To tell the compiler to use custom font */ diff --git a/keyboards/crkbd/keymaps/ninjonas/config.h b/keyboards/crkbd/keymaps/ninjonas/config.h index d5b9a86985..0c0819130f 100644 --- a/keyboards/crkbd/keymaps/ninjonas/config.h +++ b/keyboards/crkbd/keymaps/ninjonas/config.h @@ -37,51 +37,51 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS - // BEGIN: Disable RGB Effects - //#define DISABLE_RGB_MATRIX_SOLID_COLOR - //#define DISABLE_RGB_MATRIX_ALPHAS_MODS - //#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_BAND_SAT - #define DISABLE_RGB_MATRIX_BAND_VAL - // #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL - #define DISABLE_RGB_MATRIX_CYCLE_ALL - #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_RAINDROPS - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// BEGIN: Disable RGB Effects +//#undef ENABLE_RGB_MATRIX_SOLID_COLOR +//#undef ENABLE_RGB_MATRIX_ALPHAS_MODS +//#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - // BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS - #define DISABLE_RGB_MATRIX_TYPING_HEATMAP - // #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - // END: RGB_MATRIX_FRAMEBUFFER_EFFECTS +// BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +// END: RGB_MATRIX_FRAMEBUFFER_EFFECTS - // BEGIN: RGB_MATRIX_KEYPRESSES - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - // END: RGB_MATRIX_KEYPRESSES - // END: Disable RGB Effects +// BEGIN: RGB_MATRIX_KEYPRESSES +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +// END: RGB_MATRIX_KEYPRESSES +// END: Disable RGB Effects #endif #define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c" diff --git a/keyboards/crkbd/keymaps/rpbaptist/config.h b/keyboards/crkbd/keymaps/rpbaptist/config.h index 3c5222eda8..3300684d63 100644 --- a/keyboards/crkbd/keymaps/rpbaptist/config.h +++ b/keyboards/crkbd/keymaps/rpbaptist/config.h @@ -50,50 +50,50 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. # define RGB_MATRIX_VAL_STEP 10 # define RGB_MATRIX_SPD_STEP 10 -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL - -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +// # undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN # define RGB_MATRIX_KEYPRESSES // reacts to keypresses -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define RGB_MATRIX_ANIMATION_SPEED_DEFAULT UINT8_MAX / 2 # define RGB_MATRIX_ANIMATION_SPEED_SLOW RGB_MATRIX_ANIMATION_SPEED_DEFAULT / 4 diff --git a/keyboards/crkbd/keymaps/rpbaptist/readme.md b/keyboards/crkbd/keymaps/rpbaptist/readme.md index b9e749b5c6..9525cf7cfe 100644 --- a/keyboards/crkbd/keymaps/rpbaptist/readme.md +++ b/keyboards/crkbd/keymaps/rpbaptist/readme.md @@ -51,7 +51,7 @@ This is the gaming extended layer where movement keys remain the same. This mean I took a big inspiration from Drashna's RGB configuration and tweaked it. - `RGB_UND`: Toggles underglow indicators on and off. Each layer has its own color. -- `RGB_IDL`: This will enable/disable idle mode. By default, when typing, the `DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` will be used. When the idle timeout has exceeded the secondary animation will be activated, which is `RGB_MATRIX_CYCLE_ALL` by default. When switching to `GAMING` layer the timeout will be reduced and the idle animation changed to `RGB_MATRIX_RAINBOW_PINWHEELS`. +- `RGB_IDL`: This will enable/disable idle mode. By default, when typing, the `ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` will be used. When the idle timeout has exceeded the secondary animation will be activated, which is `RGB_MATRIX_CYCLE_ALL` by default. When switching to `GAMING` layer the timeout will be reduced and the idle animation changed to `RGB_MATRIX_RAINBOW_PINWHEELS`. When idle mode is enabled, `RGB_MATRIX_TYPING_HEATMAP` and `RGB_MATRIX_MULTISPLASH` will be used for active animation. All others for idle animation. When disabling idle mode, the current idle animation will be activated. Additionally, on idling, the underglow layer indication will be deactivated. - There are no RGB mode cycle keys, but instead several keys to use a specific RGB directly. Each has their own default speed, although this can be changed. diff --git a/keyboards/crkbd/keymaps/soundmonster/config.h b/keyboards/crkbd/keymaps/soundmonster/config.h index 8235b48697..0687f9c5c8 100644 --- a/keyboards/crkbd/keymaps/soundmonster/config.h +++ b/keyboards/crkbd/keymaps/soundmonster/config.h @@ -71,40 +71,40 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -// # define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// # undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +// # undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +// # undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/readme.md b/keyboards/crkbd/readme.md index f3bf152d20..64b51f54f0 100644 --- a/keyboards/crkbd/readme.md +++ b/keyboards/crkbd/readme.md @@ -56,34 +56,54 @@ And in your `config.h` file, add the following: /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -// # define DISABLE_RGB_MATRIX_ALPHAS_MODS -// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// # define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -// # define DISABLE_RGB_MATRIX_SOLID_SPLASH -// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif ``` |