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authorLevi Olson <olson.levi@gmail.com>2018-10-22 14:04:28 -0500
committerDrashna Jaelre <drashna@live.com>2018-10-22 12:04:28 -0700
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Diverge3 - Workman Layout (#3682)
* Diverge3: Workman Programmers Layout * Diverge3: Comment Removal * Diverge3: Image Links Fixed * Diverge3: Images added * Diverge3: Images cleaned up * Diverge3: Images cleaned up * Diverge3: Removing Images * Diverge3: Improving readme.md * Diverge3: Improving readme.md * Diverge3: Add supporting Comments * Diverge3: Update readme * Diverge3: Update readme * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR
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+# The Workman keymap for diverge3
+
+Basic example of the [Workman Programming Layout](https://github.com/ojbucao/workman) which uses the `SHIFT`ed variants of the number row, by default.
+
+## Layer 1 - Default Layer
+
+Workman programming layout.
+
+![Workman Layout Picture](https://i.imgur.com/IOOmRfI.png)
+
+## Layer 2 - Gaming Layer
+
+Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.
+
+![Gaming Layer Picture](https://i.imgur.com/E0vmEAa.png)
+
+## Layer 3 - Raise Layer
+
+Volume and backlight controls (although backlight is not fully functional using `USE_SERIAL` in `../config.h`).
+
+![Raise Layer Misc Buttons Picture](https://i.imgur.com/50L3O62.png)