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authorFred Sundvik <fsundvik@gmail.com>2017-04-08 22:48:18 +0300
committerFred Sundvik <fsundvik@gmail.com>2017-04-09 18:34:59 +0300
commit306353bf06e5e5a76890ffb0c48a4dcca76c4399 (patch)
treed2563b3523b5ca189c86a3bd675d165481933902 /keyboards/ergodox
parentc6ca996f4eaa4cce90e02c123230e1e655c9465a (diff)
downloadqmk_firmware-306353bf06e5e5a76890ffb0c48a4dcca76c4399.tar.gz
qmk_firmware-306353bf06e5e5a76890ffb0c48a4dcca76c4399.zip
Create a file for shared Ergodox Infinity animations
Diffstat (limited to 'keyboards/ergodox')
-rw-r--r--keyboards/ergodox/infinity/animations.c54
-rw-r--r--keyboards/ergodox/infinity/animations.h25
-rw-r--r--keyboards/ergodox/infinity/rules.mk5
-rw-r--r--keyboards/ergodox/infinity/visualizer.c38
-rw-r--r--keyboards/ergodox/keymaps/default/visualizer.c45
5 files changed, 90 insertions, 77 deletions
diff --git a/keyboards/ergodox/infinity/animations.c b/keyboards/ergodox/infinity/animations.c
new file mode 100644
index 0000000000..54ab994607
--- /dev/null
+++ b/keyboards/ergodox/infinity/animations.c
@@ -0,0 +1,54 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "animations.h"
+#include "visualizer.h"
+#ifdef LCD_ENABLE
+#include "lcd_keyframes.h"
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+#include "lcd_backlight_keyframes.h"
+#endif
+
+#if defined(VISUALIZER_ENABLE) && defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE)
+
+// Don't worry, if the startup animation is long, you can use the keyboard like normal
+// during that time
+keyframe_animation_t default_startup_animation = {
+ .num_frames = 4,
+ .loop = false,
+ .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(5000), 0},
+ .frame_functions = {
+ lcd_keyframe_enable,
+ backlight_keyframe_enable,
+ lcd_keyframe_draw_logo,
+ backlight_keyframe_animate_color,
+ },
+};
+
+keyframe_animation_t default_suspend_animation = {
+ .num_frames = 4,
+ .loop = false,
+ .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
+ .frame_functions = {
+ lcd_keyframe_display_layer_text,
+ backlight_keyframe_animate_color,
+ lcd_keyframe_disable,
+ backlight_keyframe_disable,
+ },
+};
+
+#endif
diff --git a/keyboards/ergodox/infinity/animations.h b/keyboards/ergodox/infinity/animations.h
new file mode 100644
index 0000000000..0c441ff7e9
--- /dev/null
+++ b/keyboards/ergodox/infinity/animations.h
@@ -0,0 +1,25 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
+#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
+
+#include "visualizer.h"
+
+extern keyframe_animation_t default_startup_animation;
+extern keyframe_animation_t default_suspend_animation;
+
+#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */
diff --git a/keyboards/ergodox/infinity/rules.mk b/keyboards/ergodox/infinity/rules.mk
index aaadfe34b5..9e6170d89a 100644
--- a/keyboards/ergodox/infinity/rules.mk
+++ b/keyboards/ergodox/infinity/rules.mk
@@ -1,6 +1,7 @@
# project specific files
SRC = matrix.c \
- led.c
+ led.c \
+ animations.c
## chip/board settings
# - the next two should match the directories in
@@ -72,4 +73,4 @@ endif
ifdef LED_ENABLE
include $(SUBPROJECT_PATH)/drivers/gdisp/IS31FL3731C/driver.mk
-endif
+endif \ No newline at end of file
diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c
index 7ae371c5fc..a4b09a34d0 100644
--- a/keyboards/ergodox/infinity/visualizer.c
+++ b/keyboards/ergodox/infinity/visualizer.c
@@ -31,8 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "lcd_keyframes.h"
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
-
-#include "resources/resources.h"
+#include "animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
@@ -74,19 +73,6 @@ _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
// Feel free to modify the animations below, or even add new ones if needed
-// Don't worry, if the startup animation is long, you can use the keyboard like normal
-// during that time
-static keyframe_animation_t startup_animation = {
- .num_frames = 4,
- .loop = false,
- .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0},
- .frame_functions = {
- lcd_keyframe_enable,
- backlight_keyframe_enable,
- lcd_keyframe_draw_logo,
- backlight_keyframe_animate_color,
- },
-};
// The color animation animates the LCD color when you change layers
static keyframe_animation_t one_led_color = {
@@ -127,18 +113,6 @@ static keyframe_animation_t lcd_bitmap_leds_animation = {
.frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
};
-static keyframe_animation_t suspend_animation = {
- .num_frames = 4,
- .loop = false,
- .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
- .frame_functions = {
- lcd_keyframe_display_layer_text,
- backlight_keyframe_animate_color,
- lcd_keyframe_disable,
- backlight_keyframe_disable,
- },
-};
-
void initialize_user_visualizer(visualizer_state_t* state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
@@ -146,13 +120,9 @@ void initialize_user_visualizer(visualizer_state_t* state) {
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
- start_keyframe_animation(&startup_animation);
+ start_keyframe_animation(&default_startup_animation);
}
-static const uint32_t red;
-static const uint32_t green;
-static const uint32_t blue;
-
inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
return user_data->led_on & (1u << num);
}
@@ -295,14 +265,14 @@ void user_visualizer_suspend(visualizer_state_t* state) {
uint8_t hue = LCD_HUE(state->current_lcd_color);
uint8_t sat = LCD_SAT(state->current_lcd_color);
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
- start_keyframe_animation(&suspend_animation);
+ start_keyframe_animation(&default_suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
- start_keyframe_animation(&startup_animation);
+ start_keyframe_animation(&default_startup_animation);
}
void ergodox_board_led_on(void){
diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c
index 6a7178968b..779de00506 100644
--- a/keyboards/ergodox/keymaps/default/visualizer.c
+++ b/keyboards/ergodox/keymaps/default/visualizer.c
@@ -32,8 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
#include "led.h"
-
-#include "resources/resources.h"
+#include "animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
@@ -48,18 +47,6 @@ static lcd_state_t lcd_state = LCD_STATE_INITIAL;
// Feel free to modify the animations below, or even add new ones if needed
-// Don't worry, if the startup animation is long, you can use the keyboard like normal
-// during that time
-static keyframe_animation_t startup_animation = {
- .num_frames = 2,
- .loop = false,
- .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0},
- .frame_functions = {
- lcd_keyframe_draw_logo,
- backlight_keyframe_animate_color,
- },
-};
-
static keyframe_animation_t lcd_layer_display = {
.num_frames = 1,
.loop = false,
@@ -67,30 +54,6 @@ static keyframe_animation_t lcd_layer_display = {
.frame_functions = {lcd_keyframe_display_layer_and_led_states}
};
-static keyframe_animation_t suspend_animation = {
- .num_frames = 4,
- .loop = false,
- .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
- .frame_functions = {
- lcd_keyframe_display_layer_text,
- backlight_keyframe_animate_color,
- lcd_keyframe_disable,
- backlight_keyframe_disable,
- },
-};
-
-static keyframe_animation_t resume_animation = {
- .num_frames = 4,
- .loop = false,
- .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0},
- .frame_functions = {
- lcd_keyframe_enable,
- backlight_keyframe_enable,
- lcd_keyframe_draw_logo,
- backlight_keyframe_animate_color,
- },
-};
-
// The color animation animates the LCD color when you change layers
static keyframe_animation_t color_animation = {
.num_frames = 2,
@@ -109,7 +72,7 @@ void initialize_user_visualizer(visualizer_state_t* state) {
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
- start_keyframe_animation(&startup_animation);
+ start_keyframe_animation(&default_startup_animation);
}
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
@@ -156,12 +119,12 @@ void user_visualizer_suspend(visualizer_state_t* state) {
uint8_t hue = LCD_HUE(state->current_lcd_color);
uint8_t sat = LCD_SAT(state->current_lcd_color);
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
- start_keyframe_animation(&suspend_animation);
+ start_keyframe_animation(&default_suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
- start_keyframe_animation(&resume_animation);
+ start_keyframe_animation(&default_startup_animation);
}