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author | Drashna Jaelre <drashna@live.com> | 2017-11-17 11:59:54 -0800 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-11-17 20:48:26 -0500 |
commit | dbd33782f25ce1e0855add21cd92183336670213 (patch) | |
tree | a6b49a4fa70cb605e7f25cf1ddd68e1aa20f9954 /keyboards/ergodox_ez/keymaps/drashna/keymap.c | |
parent | 1d703a476aa2cea2302c3d672b05b7e252e62c44 (diff) | |
download | qmk_firmware-dbd33782f25ce1e0855add21cd92183336670213.tar.gz qmk_firmware-dbd33782f25ce1e0855add21cd92183336670213.zip |
Update to drashna keymaps (#4)
* Minor updates to keymaps
* Minor updates to keymaps
Diffstat (limited to 'keyboards/ergodox_ez/keymaps/drashna/keymap.c')
-rw-r--r-- | keyboards/ergodox_ez/keymaps/drashna/keymap.c | 172 |
1 files changed, 11 insertions, 161 deletions
diff --git a/keyboards/ergodox_ez/keymaps/drashna/keymap.c b/keyboards/ergodox_ez/keymaps/drashna/keymap.c index 1f91612366..08c2447ddb 100644 --- a/keyboards/ergodox_ez/keymaps/drashna/keymap.c +++ b/keyboards/ergodox_ez/keymaps/drashna/keymap.c @@ -32,126 +32,18 @@ bool skip_leds = false; #ifdef TAP_DANCE_ENABLE - -//define diablo macro timer variables -static uint16_t diablo_timer[4]; -static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 }; -static uint8_t diablo_key_time[4]; - -bool check_dtimer(uint8_t dtimer) { - // has the correct number of seconds elapsed (as defined by diablo_times) - return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; -}; - -enum { - TD_FLSH = 0, - TD_DIABLO_1, - TD_DIABLO_2, - TD_DIABLO_3, - TD_DIABLO_4 -}; - -// on each tap, light up one led, from right to left -// on the forth tap, turn them off from right to left - -void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) { - if (!skip_leds) { - ergodox_board_led_off(); - ergodox_right_led_1_off(); - ergodox_right_led_2_off(); - ergodox_right_led_3_off(); - skip_leds = true; - } - switch (state->count) { - case 1: - ergodox_right_led_1_on(); - break; - case 2: - ergodox_right_led_2_on(); - break; - case 3: - ergodox_right_led_3_on(); - break; - case 4: - ergodox_right_led_1_off(); - _delay_ms(50); - ergodox_right_led_2_off(); - _delay_ms(50); - ergodox_right_led_3_off(); - - } -} - -// on the fourth tap, set the keyboard on flash state -// and set the underglow to red, because red == bad -void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) { - if (state->count >= 4) { -#ifdef RGBLIGHT_ENABLE - rgblight_enable(); - rgblight_mode(1); - rgblight_setrgb(0xff, 0x00, 0x00); +#define KC_D3_1 TD(TD_D3_1) +#define KC_D3_2 TD(TD_D3_2) +#define KC_D3_3 TD(TD_D3_3) +#define KC_D3_4 TD(TD_D3_4) +#else +#define KC_D3_1 KC_1 +#define KC_D3_2 KC_2 +#define KC_D3_3 KC_3 +#define KC_D3_4 KC_4 #endif - reset_tap_dance(state); - reset_keyboard(); - } -} - -// Cycle through the times for the macro, starting at 0, for disabled. -// Max of six values, so don't exceed -void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) { - if (state->count >= 7) { - diablo_key_time[diablo_key] = diablo_times[0]; - reset_tap_dance(state); - } - else { - diablo_key_time[diablo_key] = diablo_times[state->count - 1]; - } -} -// Would rather have one function for all of this, but no idea how to do that... -void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { - diablo_tapdance_master(state, user_data, 0); -} - -void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { - diablo_tapdance_master(state, user_data, 1); -} - -void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { - diablo_tapdance_master(state, user_data, 2); -} - -void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { - diablo_tapdance_master(state, user_data, 3); -} - - -// if the flash state didnt happen, then turn off leds, left to right -void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) { - _delay_ms(200); - ergodox_right_led_3_off(); - _delay_ms(200); - ergodox_right_led_2_off(); - _delay_ms(200); - ergodox_right_led_1_off(); - _delay_ms(500); - skip_leds = false; -} - -//Tap Dance Definitions -qk_tap_dance_action_t tap_dance_actions[] = { - //Once for Blue, Twice for Green, Thrice for Red, and four to flash - [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(dance_flsh_each, dance_flsh_finished, dance_flsh_reset), - // tap once to disable, and more to enable timed micros - [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1), - [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2), - [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3), - [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4), - -}; -#endif - const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Basic layer * @@ -430,9 +322,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { */ [_DIABLO] = LAYOUT_ergodox( KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, - KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS, + KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, - KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO, + KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_L, KC_J, KC_F, @@ -499,44 +391,6 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } -#ifdef TAP_DANCE_ENABLE - -// Sends the key press to system, but only if on the Diablo layer -void send_diablo_keystroke(uint8_t diablo_key) { - if (biton32(layer_state) == _DIABLO) { - switch (diablo_key) { - case 0: - SEND_STRING("1"); - break; - case 1: - SEND_STRING("2"); - break; - case 2: - SEND_STRING("3"); - break; - case 3: - SEND_STRING("4"); - break; - } - } -} - -// Checks each of the 4 timers/keys to see if enough time has elapsed -// Runs the "send string" command if enough time has passed, and resets the timer. -void run_diablo_macro_check(void) { - uint8_t dtime; - - for (dtime = 0; dtime < 4; dtime++) { - if (check_dtimer(dtime) && diablo_key_time[dtime]) { - diablo_timer[dtime] = timer_read(); - send_diablo_keystroke(dtime); - } - } - -} - -#endif - void matrix_init_keymap(void) { // Runs boot tasks for keyboard }; @@ -566,9 +420,5 @@ void matrix_scan_keymap(void) { // runs frequently to update info } - // Run Diablo 3 macro checking code. -#ifdef TAP_DANCE_ENABLE - run_diablo_macro_check(); -#endif }; |