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authormkende <mathias@kende.fr>2017-12-14 06:04:21 +0100
committerJack Humbert <jack.humb@gmail.com>2017-12-14 00:04:21 -0500
commit9cda36238fb5643be75d31d46a50892111ddc6e6 (patch)
tree7f37405bc13d60ab7e2810397643441276e05a80 /keyboards/ergodox_ez/keymaps
parent52630f6611da8c6e106674964b43be463fcaa31a (diff)
downloadqmk_firmware-9cda36238fb5643be75d31d46a50892111ddc6e6.tar.gz
qmk_firmware-9cda36238fb5643be75d31d46a50892111ddc6e6.zip
Add a keymap for the Ergodox EZ meant to be used with a Bépo keyboard layout (French ergonomic layout) (#2141)
* Initial version of the Ergodox EZ Bépo keymap, TypeMatrix style. * Update the readme file and add some handling of the keyboard LEDs. * Toggling layer requires 2 taps. * Remove a constant as it conflicts with an earier definition. * Fix a typo in a type name. * Fix the arrow layer that had a bad number. * Second main version of my bepo keymap, after the tests of the first one. * Fix the triggering of the function layer and the handling of the LED. * Reduce the shining of the LEDs. * Fix the swap layer (that required a keypress on the other side of the keyboard to be deactivated). * Duplicate some of the mouse button for easy access. * Move some of the secondary functions out of the center keys. * Slightly slow down the mouse and mouse wheel. * Update the comment and readme.md for the V2 of the keymap. * Invert button 2 and 3 of the mouse. Really fix the SWAP layer. * Test with the right alt modifier added as secondary function (on hold) of the space keys. The right alt key becomes a left alt one. * Add specific shift/ctrl for the FN layer; move some mouse keys around to help with that. * Remove one FN modifier-on-hold key that was not useful. * Duplicate the FN layer inside the MOUSE layer. * Add support (not tested yet) for macro recording and play on a single key as a tap dance. * Allow to stop recording the macro by tapping once on the macro key (still un-tested). * Add support for macro recording using some tap dance. * shorten a comment. * Reinstate the FN toggle on the percent key (so that there is an FN toggle on the right-hand-side). * Fix some comments and update the link to the most up-to-date image. * Small fix to the keymap images.
Diffstat (limited to 'keyboards/ergodox_ez/keymaps')
-rwxr-xr-xkeyboards/ergodox_ez/keymaps/bepo_tm_style/config.h28
-rwxr-xr-xkeyboards/ergodox_ez/keymaps/bepo_tm_style/keymap.c353
-rwxr-xr-xkeyboards/ergodox_ez/keymaps/bepo_tm_style/readme.md22
-rwxr-xr-xkeyboards/ergodox_ez/keymaps/bepo_tm_style/rules.mk15
4 files changed, 418 insertions, 0 deletions
diff --git a/keyboards/ergodox_ez/keymaps/bepo_tm_style/config.h b/keyboards/ergodox_ez/keymaps/bepo_tm_style/config.h
new file mode 100755
index 0000000000..11c81f2eba
--- /dev/null
+++ b/keyboards/ergodox_ez/keymaps/bepo_tm_style/config.h
@@ -0,0 +1,28 @@
+#include "../../config.h"
+
+// Sets good default for the speed of the mouse.
+#undef MOUSEKEY_INTERVAL
+#undef MOUSEKEY_DELAY
+#undef MOUSEKEY_TIME_TO_MAX
+#undef MOUSEKEY_MAX_SPEED
+
+#define MOUSEKEY_INTERVAL 20
+#define MOUSEKEY_DELAY 100
+#define MOUSEKEY_TIME_TO_MAX 60
+#define MOUSEKEY_MAX_SPEED 7
+
+#undef MOUSEKEY_WHEEL_MAX_SPEED
+#undef MOUSEKEY_WHEEL_TIME_TO_MAX
+#undef MOUSEKEY_WHEEL_DELAY
+
+#define MOUSEKEY_WHEEL_MAX_SPEED 5
+#define MOUSEKEY_WHEEL_TIME_TO_MAX 60
+#define MOUSEKEY_WHEEL_DELAY 100
+
+#undef TAPPING_TOGGLE
+#undef TAPPING_TERM
+#undef IGNORE_MOD_TAP_INTERRUPT
+
+#define TAPPING_TOGGLE 1
+#define TAPPING_TERM 150
+#define IGNORE_MOD_TAP_INTERRUPT
diff --git a/keyboards/ergodox_ez/keymaps/bepo_tm_style/keymap.c b/keyboards/ergodox_ez/keymaps/bepo_tm_style/keymap.c
new file mode 100755
index 0000000000..061c3eb718
--- /dev/null
+++ b/keyboards/ergodox_ez/keymaps/bepo_tm_style/keymap.c
@@ -0,0 +1,353 @@
+// An Ergodox EZ keymap meant to be used with a bépo layout (FR ergonomic
+// layout, dvorak style). The overall design is slightly inspired by the
+// TypeMatrix keyboard. Switching between a TypeMatrix and an Ergodox with this
+// layout should be relatively easy.
+//
+// See the README.md file for an image of this keymap.
+
+#include QMK_KEYBOARD_H
+#include "keymap_bepo.h"
+
+// The layers that we are defining for this keyboards.
+#define BASE 0
+#define FN 1
+#define MOUSE 2
+#define NUMS 3
+#define SWAP 4
+#define SYSLEDS 5
+
+// The Tap Dance identifiers, used in the TD keycode and tap_dance_actions array.
+#define TAP_MACRO 0
+
+// A 'transparent' key code (that falls back to the layers below it).
+#define ___ KC_TRANSPARENT
+
+// A 'blocking' key code. Does nothing but prevent falling back to another layer.
+#define XXX KC_NO
+
+// Some combined keys (one normal keycode when tapped and one modifier or layer
+// toggle when held).
+#define ESC_FN LT(FN, KC_ESC) // ESC key and FN layer toggle.
+#define M_RSFT MT(MOD_RSFT, BP_M) // 'M' key and right shift modifier.
+#define W_RCTL MT(MOD_RCTL, BP_W) // 'W' key and right control modifier.
+#define SPC_RALT MT(MOD_RALT, KC_SPC) // SPACE key and right alt modifier.
+#define PERC_FN LT(FN, BP_PERC) // '%' key and FN layer toggle.
+
+// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
+#define MK_CUT LSFT(KC_DEL) // shift + delete
+#define MK_COPY LCTL(KC_INS) // ctrl + insert
+#define MK_PASTE LSFT(KC_INS) // shift + insert
+
+// Custom keycodes
+enum {
+ // SAFE_RANGE must be used to tag the first element of the enum.
+ // DYNAMIC_MACRO_RANGE must always be the last element of the enum if other
+ // values are added (as its value is used to create a couple of other keycodes
+ // after it).
+ DYNAMIC_MACRO_RANGE = SAFE_RANGE,
+};
+
+// This file must be included after DYNAMIC_MACRO_RANGE is defined...
+#include "dynamic_macro.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ // Layer 0: basic keys.
+ [BASE] = KEYMAP(
+ /* left hand */
+ BP_DLR, BP_DQOT, BP_LGIL, BP_RGIL, BP_LPRN, BP_RPRN, KC_DEL,
+ KC_TAB, BP_B, BP_ECUT, BP_P, BP_O, BP_EGRV, KC_BSPC,
+ KC_LSFT, BP_A, BP_U, BP_I, BP_E, BP_COMM,
+ KC_LCTRL, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, KC_ENT,
+ ESC_FN, BP_ECRC, KC_LGUI, KC_LALT, SPC_RALT,
+ TT(SWAP), KC_MNXT,
+ KC_MPLY,
+ TT(FN), TT(NUMS), KC_MPRV,
+ /* right hand */
+ KC_DEL, BP_AT, BP_PLUS, BP_MINS, BP_SLSH, BP_ASTR, BP_EQL,
+ KC_BSPC, BP_DCRC, BP_V, BP_D, BP_L, BP_J, BP_Z,
+ BP_C, BP_T, BP_S, BP_R, BP_N, M_RSFT,
+ KC_ENT, BP_APOS, BP_Q, BP_G, BP_H, BP_F, W_RCTL,
+ SPC_RALT, KC_LALT, TT(SYSLEDS), BP_CCED, PERC_FN,
+ KC_LEFT, KC_RIGHT,
+ KC_UP,
+ KC_DOWN, TD(TAP_MACRO), TT(MOUSE)),
+
+ // Layer 1: function and media keys.
+ [FN] = KEYMAP(
+ /* left hand */
+ KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, KC_LSFT,
+ ___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
+ ___, ___, ___, ___, ___,
+ ___, KC_VOLU,
+ KC_VOLD,
+ ___, ___, KC_MUTE,
+ /* right hand */
+ ___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ ___, ___, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_F12,
+ ___, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___,
+ KC_HOME, KC_END,
+ KC_PGUP,
+ KC_PGDN, ___, ___),
+ // Note that any change to the FN layer above must be added to
+ // the MOUSE layer below (except for the arrow keys).
+
+ // Layer 2: Mouse control.
+ [MOUSE] = KEYMAP(
+ /* left hand */
+ KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
+ ___, ___, KC_BTN4, KC_MS_U, KC_BTN5, ___, ___,
+ ___, ___, KC_MS_L, KC_MS_D, KC_MS_R, KC_LSFT,
+ ___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
+ ___, ___, ___, ___, ___,
+ ___, KC_VOLU,
+ KC_VOLD,
+ ___, ___, KC_MUTE,
+ /* right hand */
+ ___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ ___, ___, XXX, KC_WH_U, XXX, XXX, KC_F12,
+ ___, KC_WH_L, KC_WH_D, KC_WH_R, XXX, ___,
+ ___, ___, KC_ACL0, KC_ACL1, KC_ACL2, ___, ___,
+ KC_BTN1, KC_BTN2, KC_BTN3, ___, ___,
+ ___, ___,
+ ___,
+ ___, ___, ___),
+
+ // Layer 3: Numeric keypad and system keys.
+ [NUMS] = KEYMAP(
+ /* left hand */
+ KC_PSCR, KC_INS, KC_PAUS, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___,
+ ___, ___, MK_CUT, MK_COPY, MK_PASTE, ___, ___,
+ ___, ___, ___, ___, ___,
+ ___, ___,
+ ___,
+ ___, ___, ___,
+ /* right hand */
+ ___, ___, ___, ___, ___, ___, KC_NLCK,
+ ___, KC_PEQL, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_SLCK,
+ KC_PCMM, KC_P4, KC_P5, KC_P6, KC_PPLS, ___,
+ KC_PENT, KC_P0, KC_P1, KC_P2, KC_P3, KC_PAST, ___,
+ ___, ___, ___, KC_PSLS, ___,
+ ___, ___,
+ ___,
+ ___, ___, ___),
+
+ // Layer 4: hand swap, all keys are mirrored to the other side of the keyboard
+ // except for the layer toggle itself (so there is no right arrow when this
+ // layer is activated).
+ [SWAP] = KEYMAP(
+ /* left hand */
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___,
+ TT(SWAP), ___,
+ ___,
+ ___, ___, ___,
+ /* right hand */
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___,
+ ___, TT(SWAP),
+ ___,
+ ___, ___, ___),
+
+ // Layer 5: The LEDs are showing the "standard" caps/num/scroll lock indicator
+ // instead of their default which shows the currently active layers (FN, NUMS,
+ // and MOUSE in that order).
+ [SYSLEDS] = KEYMAP(
+ /* left hand */
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___,
+ ___, ___,
+ ___,
+ ___, ___, ___,
+ /* right hand */
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, TT(SYSLEDS), ___, ___,
+ ___, ___,
+ ___,
+ ___, ___, ___),
+};
+
+// Whether the macro 1 is currently being recorded.
+static bool is_macro1_recording = false;
+
+// The current set of active layers (as a bitmask).
+// There is a global 'layer_state' variable but it is set after the call
+// to layer_state_set_user().
+static uint32_t current_layer_state = 0;
+uint32_t layer_state_set_user(uint32_t state);
+
+// Method called at the end of the tap dance on the TAP_MACRO key. That key is
+// used to start recording a macro (double tap or more), to stop recording (any
+// number of tap), or to play the recorded macro (1 tap).
+void macro_tapdance_fn(qk_tap_dance_state_t *state, void *user_data) {
+ uint16_t keycode;
+ keyrecord_t record;
+ dprintf("macro_tap_dance_fn %d\n", state->count);
+ if (is_macro1_recording) {
+ keycode = DYN_REC_STOP;
+ is_macro1_recording = false;
+ layer_state_set_user(current_layer_state);
+ } else if (state->count == 1) {
+ keycode = DYN_MACRO_PLAY1;
+ } else {
+ keycode = DYN_REC_START1;
+ is_macro1_recording = true;
+ layer_state_set_user(current_layer_state);
+ }
+
+ record.event.pressed = true;
+ process_record_dynamic_macro(keycode, &record);
+ record.event.pressed = false;
+ process_record_dynamic_macro(keycode, &record);
+}
+
+// The definition of the tap dance actions:
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // This Tap dance plays the macro 1 on TAP and records it on double tap.
+ [TAP_MACRO] = ACTION_TAP_DANCE_FN(macro_tapdance_fn),
+};
+
+// Runs for each key down or up event.
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (keycode != TD(TAP_MACRO)) {
+ // That key is processed by the macro_tapdance_fn. Not ignoring it here is
+ // mostly a no-op except that it is recorded in the macros (and uses space).
+ // We can't just return false when the key is a tap dance, because
+ // process_record_user, is called before the tap dance processing (and
+ // returning false would eat the tap dance).
+ if (!process_record_dynamic_macro(keycode, record)) {
+ return false;
+ }
+ }
+
+ return true; // Let QMK send the enter press/release events
+}
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+
+};
+
+// The state of the LEDs requested by the system, as a bitmask.
+static uint8_t sys_led_state = 0;
+
+// Use these masks to read the system LEDs state.
+static const uint8_t sys_led_mask_num_lock = 1 << USB_LED_NUM_LOCK;
+static const uint8_t sys_led_mask_caps_lock = 1 << USB_LED_CAPS_LOCK;
+static const uint8_t sys_led_mask_scroll_lock = 1 << USB_LED_SCROLL_LOCK;
+
+// Value to use to switch LEDs on. The default value of 255 is far too bright.
+static const uint8_t max_led_value = 20;
+
+// Whether the given layer (one of the constant defined at the top) is active.
+#define LAYER_ON(layer) (current_layer_state & (1<<layer))
+
+void led_1_on(void) {
+ ergodox_right_led_1_on();
+ ergodox_right_led_1_set(max_led_value);
+}
+
+void led_2_on(void) {
+ ergodox_right_led_2_on();
+ ergodox_right_led_2_set(max_led_value);
+}
+
+void led_3_on(void) {
+ ergodox_right_led_3_on();
+ ergodox_right_led_3_set(max_led_value);
+}
+
+void led_1_off(void) {
+ ergodox_right_led_1_off();
+}
+
+void led_2_off(void) {
+ ergodox_right_led_2_off();
+}
+
+void led_3_off(void) {
+ ergodox_right_led_3_off();
+}
+
+// Called when the computer wants to change the state of the keyboard LEDs.
+void led_set_user(uint8_t usb_led) {
+ sys_led_state = usb_led;
+ if (LAYER_ON(SYSLEDS)) {
+ if (sys_led_state & sys_led_mask_caps_lock) {
+ led_1_on();
+ } else {
+ led_1_off();
+ }
+ if (sys_led_state & sys_led_mask_num_lock) {
+ led_2_on();
+ } else {
+ led_2_off();
+ }
+ if (sys_led_state & sys_led_mask_scroll_lock) {
+ led_3_on();
+ } else {
+ led_3_off();
+ }
+ }
+}
+
+uint32_t layer_state_set_user(uint32_t state) {
+ current_layer_state = state;
+ swap_hands = LAYER_ON(SWAP);
+
+ if (is_macro1_recording) {
+ led_1_on();
+ led_2_on();
+ led_3_on();
+ return state;
+ }
+
+ if (LAYER_ON(SYSLEDS)) {
+ led_set_user(sys_led_state);
+ return state;
+ }
+
+ if (LAYER_ON(FN)) {
+ led_1_on();
+ } else {
+ led_1_off();
+ }
+
+ if (LAYER_ON(NUMS)) {
+ led_2_on();
+ } else {
+ led_2_off();
+ }
+
+ if (LAYER_ON(MOUSE)) {
+ led_3_on();
+ } else {
+ led_3_off();
+ }
+
+ return state;
+};
diff --git a/keyboards/ergodox_ez/keymaps/bepo_tm_style/readme.md b/keyboards/ergodox_ez/keymaps/bepo_tm_style/readme.md
new file mode 100755
index 0000000000..d24e66c864
--- /dev/null
+++ b/keyboards/ergodox_ez/keymaps/bepo_tm_style/readme.md
@@ -0,0 +1,22 @@
+# Bépo compatible keymap for the Ergodox EZ, *TypeMatrix* style.
+
+This keymap is meant to be used with a [Bépo](http://bepo.fr) layout. It is
+designed to be somewhat similar to a TypeMatrix keyboard so that switching
+between one and the other is easy.
+
+![The Keymap](https://i.imgur.com/yChIbaK.png)
+
+## Build instruction
+
+To build this on Windows, under Cygwin, provided that you have installed the
+Arduino environment and Teensy loaded in the default path, you can do:
+
+```shell
+PATH=/cygdrive/c/Program\ Files\ \(x86\)/Arduino/hardware/tools/avr/bin:$PATH
+make ergodox_ez:bepo_tm_style:all
+```
+
+## Debug
+
+See https://github.com/tmk/tmk_keyboard#magic-commands for command that can help
+debug, together with the hid_listen tool (https://docs.qmk.fm/faq_debug.html). \ No newline at end of file
diff --git a/keyboards/ergodox_ez/keymaps/bepo_tm_style/rules.mk b/keyboards/ergodox_ez/keymaps/bepo_tm_style/rules.mk
new file mode 100755
index 0000000000..6ed55e72b4
--- /dev/null
+++ b/keyboards/ergodox_ez/keymaps/bepo_tm_style/rules.mk
@@ -0,0 +1,15 @@
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # USB Nkey Rollover - for issues, see github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+ONEHAND_ENABLE = yes # Allow swapping hands of keyboard
+KEY_LOCK_ENABLE = yes # Enable the KC_LOCK key
+TAP_DANCE_ENABLE = yes # Enable the tap dance feature.
+CONSOLE_ENABLE = yes # Console for debug
+
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
+UNICODE_ENABLE = no
+SLEEP_LED_ENABLE = no
+API_SYSEX_ENABLE = no
+RGBLIGHT_ENABLE = no
+RGBLIGHT_ANIMATION = no