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author | Salicylic-acid3 <46864619+Salicylic-acid3@users.noreply.github.com> | 2022-02-05 00:59:38 +0900 |
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committer | GitHub <noreply@github.com> | 2022-02-04 07:59:38 -0800 |
commit | 405c04e0d2966eaa3ad7d96f53863ed7d9618bc4 (patch) | |
tree | ab7b7ebd79db1d70e1e1dfb5a6dd1eeb90230995 /keyboards/gl516/j73gl/keymaps/default | |
parent | 1cb423c424363f758d0f988b3c7e7a4e16ced74b (diff) | |
download | qmk_firmware-405c04e0d2966eaa3ad7d96f53863ed7d9618bc4.tar.gz qmk_firmware-405c04e0d2966eaa3ad7d96f53863ed7d9618bc4.zip |
[Keyboard] Add Keyboards GL516s (#14950)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/gl516/j73gl/keymaps/default')
-rw-r--r-- | keyboards/gl516/j73gl/keymaps/default/keymap.c | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/keyboards/gl516/j73gl/keymaps/default/keymap.c b/keyboards/gl516/j73gl/keymaps/default/keymap.c new file mode 100644 index 0000000000..846df7d2b7 --- /dev/null +++ b/keyboards/gl516/j73gl/keymaps/default/keymap.c @@ -0,0 +1,57 @@ +/* +Copyright 2021 Salicylic_Acid + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H +#include "keymap_jp.h" +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_number { + _QWERTY = 0, + _FN, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY] = LAYOUT( + //,-----------------------------------------------------+--------------------------------------------------------------------------------. + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_CIRC, JP_YEN, KC_BSPC, KC_HOME, + //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, KC_END, + //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| +LT(_FN,JP_ZKHK), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, JP_COLN, JP_RBRC, KC_ENT, KC_PGUP, + //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(JP_BSLS), KC_UP, KC_PGDN, + //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| + KC_LCTL, KC_LGUI, KC_LALT, JP_MHEN, KC_SPC, KC_SPC, KC_SPC, KC_SPC, JP_HENK, JP_KANA, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT + //|-----------------------------------------------------+--------------------------------------------------------------------------------' + ), + [_FN] = LAYOUT( + //,-----------------------------------------------------+--------------------------------------------------------------------------------. + RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PSCR, + //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, + //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| + _______, RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| + _______, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, + //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + //|-----------------------------------------------------+--------------------------------------------------------------------------------' + ) +}; + |