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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2022-02-01 03:47:38 +0800
committerGitHub <noreply@github.com>2022-01-31 11:47:38 -0800
commit3fefaf7f6b99aafe691a9024db4780684a588e4a (patch)
tree21145f7fe6804833211c2cd60aabfdb43a44c54d /keyboards/glenpickle/chimera_ergo/keymaps
parent6cb0e8924ba258e112174b1dac36c88d16fbc560 (diff)
downloadqmk_firmware-3fefaf7f6b99aafe691a9024db4780684a588e4a.tar.gz
qmk_firmware-3fefaf7f6b99aafe691a9024db4780684a588e4a.zip
[Keyboard] move @GlenPickle 's chimera* boards into a folder (#16072)
Diffstat (limited to 'keyboards/glenpickle/chimera_ergo/keymaps')
-rw-r--r--keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c159
1 files changed, 159 insertions, 0 deletions
diff --git a/keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c b/keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c
new file mode 100644
index 0000000000..51ab0e92cd
--- /dev/null
+++ b/keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c
@@ -0,0 +1,159 @@
+// this is the style you want to emulate.
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum chimera_ergo_layers
+{
+ _QWERTY,
+ _CAPS,
+ _NUMPAD,
+ _SYMBOLS,
+ _MACROS,
+ _NAV
+};
+
+enum custom_keycodes {
+ SC_INCL = SAFE_RANGE,
+ SC_PULL,
+ SC_PUSH,
+ SC_SCAP,
+ SC_SCOF
+};
+
+#define SC_NMPD TG(_NUMPAD)
+#define SC_SYMB TG(_SYMBOLS)
+#define SC_SPFN LT(_NAV,KC_EQL)
+#define SC_SCTL MT(MOD_LCTL, KC_LBRC)
+#define SC_SCTR MT(MOD_LCTL, KC_RBRC)
+#define SC_SPLT MT(MOD_LALT, KC_MINS)
+#define SC_SPRT MT(MOD_LALT, KC_1)
+#define SC_GBRC MT(MOD_RGUI, KC_RBRC)
+#define SC_MESC LT(_MACROS, KC_ESC)
+#define SC_CAD LALT(LCTL(KC_DEL))
+
+#define LONGPRESS_DELAY 150
+//#define LAYER_TOGGLE_DELAY 300
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QWERTY] = LAYOUT(
+ KC_LBRC, KC_1, SC_SCTL, SC_SPLT, SC_SPFN, KC_5, KC_6, SC_GBRC, SC_SPRT, SC_SCTR, KC_0, KC_RBRC,
+ SC_MESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ SC_NMPD, KC_BSPC, KC_SPC, SC_SYMB
+ ),
+
+ [_CAPS] = LAYOUT(
+ _______, KC_UNDS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_COLN, _______,
+ SC_SCOF, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, SC_SCOF,
+ _______, _______, _______, _______
+ ),
+
+ [_NUMPAD] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, _______,
+ _______, _______, KC_COLN, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_ASTR, _______,
+ _______, _______, KC_DOT , _______, _______, _______, _______, KC_4, KC_5, KC_6, KC_PLUS, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_SLSH, _______,
+ _______, _______, _______, KC_0
+ ),
+
+ [_SYMBOLS] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSLS,
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TILD, KC_EQL, KC_UNDS, KC_LCBR, KC_RCBR, _______,
+ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_GRV, KC_PLUS, KC_MINS, KC_LBRC, KC_RBRC, _______,
+ KC_PIPE, _______, _______, _______
+ ),
+
+ [_MACROS] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, SC_INCL, _______, _______, _______,
+ _______, _______, _______, SC_CAD, _______, _______, _______, _______, _______, _______, _______, _______,
+ SC_SCAP, _______, _______, _______, _______, _______, _______, _______, SC_PULL, SC_PUSH, _______, _______,
+ _______, _______, _______, _______
+ ),
+
+ [_NAV] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_DEL, _______, _______
+ ),
+
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch(keycode) {
+ /* include some kind of library or header */
+ case SC_INCL:
+ if (record->event.pressed) {
+ SEND_STRING("#include <>");
+ tap_code(KC_LEFT);
+ }
+ return false;
+ case SC_PULL:
+ if (record->event.pressed) {
+ SEND_STRING("git pull");
+ tap_code(KC_ENT);
+ }
+ return false;
+ case SC_PUSH:
+ if (record->event.pressed) {
+ SEND_STRING("git push");
+ tap_code(KC_ENT);
+ }
+ return false;
+ case SC_SCAP:
+ if (record->event.pressed) {
+ layer_on(_CAPS);
+ tap_code(KC_CAPS);
+ }
+ return false;
+ case SC_SCOF:
+ if (record->event.pressed) {
+ layer_off(_CAPS);
+ tap_code(KC_CAPS);
+ }
+ return false;
+ default:
+ return true;
+ }
+ return true;
+};
+
+void matrix_scan_user(void) {
+ uint8_t layer = biton32(layer_state);
+
+ switch (layer) {
+ case _QWERTY:
+ set_led_green;
+ break;
+ case _CAPS:
+ set_led_white;
+ break;
+ case _NUMPAD:
+ set_led_blue;
+ break;
+ case _SYMBOLS:
+ set_led_red;
+ break;
+ case _NAV:
+ set_led_magenta;
+ break;
+ case _MACROS:
+ set_led_cyan;
+ break;
+ default:
+ set_led_green;
+ break;
+ }
+};