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authorGloriousThrall <74627436+GloriousThrall@users.noreply.github.com>2022-05-19 19:47:22 -0500
committerGitHub <noreply@github.com>2022-05-20 01:47:22 +0100
commit83fa6fe916bfd7d337f05d7805f0a51ad86c8b43 (patch)
treefc279aa7123dfcf99ba8753ca01082b1f6eadbec /keyboards/gmmk/pro/ansi/keymaps/paddlegame/paddlegame.h
parentb5608cbb6d8a5a24d9c3b928521acbc57726831f (diff)
downloadqmk_firmware-83fa6fe916bfd7d337f05d7805f0a51ad86c8b43.tar.gz
qmk_firmware-83fa6fe916bfd7d337f05d7805f0a51ad86c8b43.zip
Move GMMK Pro to allow for multiple revisions (#16423)
* Added GMMK PRO Rev2 WBG7 MCU compatibility. Added GMMK 2 WBG7 MCU compatibility. * GMMK PRO MCU Updates only (removed other kbs) * fix problems * Optimize the code. * Update form develop branch * Update * Updater from qmk/develop * Update * Update config.h * Update config.h * Remove gmmk pro rev2 * move moults31/keymap.c * Update * tidy up Co-authored-by: Joy <chang.li@westberrytech.com> Co-authored-by: zvecr <git@zvecr.com>
Diffstat (limited to 'keyboards/gmmk/pro/ansi/keymaps/paddlegame/paddlegame.h')
-rw-r--r--keyboards/gmmk/pro/ansi/keymaps/paddlegame/paddlegame.h46
1 files changed, 0 insertions, 46 deletions
diff --git a/keyboards/gmmk/pro/ansi/keymaps/paddlegame/paddlegame.h b/keyboards/gmmk/pro/ansi/keymaps/paddlegame/paddlegame.h
deleted file mode 100644
index 27df2dd703..0000000000
--- a/keyboards/gmmk/pro/ansi/keymaps/paddlegame/paddlegame.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
- Copyright 2021 Tomas Guinan
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-
-const uint16_t GAME_TIMER[] = {
- 400, 350, 300, 250, 400, 350, 300, 250, 225, 200, 175, 150
-};
-
-bool game_start = false;
-HSV last_hsv;
-static uint8_t paddle_pos_full;
-static uint8_t paddle_lives;
-static uint8_t level_number;
-static uint8_t bounce_count;
-static uint8_t damage_count;
-static uint16_t damage_timer;
-static uint16_t ball_timer;
-
-struct BallStruct
-{
- uint8_t x;
- uint8_t y;
- bool on;
- bool up;
- bool left;
- bool enemy;
-};
-
-struct BallStruct ball[2];
-
-void init_ball(uint8_t i);
-void hurt_paddle(void); \ No newline at end of file