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author | Jack Kenney <jack@kenney.dev> | 2021-08-07 02:49:25 -0400 |
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committer | GitHub <noreply@github.com> | 2021-08-06 23:49:25 -0700 |
commit | e4342f86305e512be2b3a52a07e7c7dc591ae6a9 (patch) | |
tree | be3d396201183c4c49b7a046f275fbabd49d374c /keyboards/gmmk | |
parent | 9c03d41f6adb0c3cacacf0acb69ddad3ed51eb24 (diff) | |
download | qmk_firmware-e4342f86305e512be2b3a52a07e7c7dc591ae6a9.tar.gz qmk_firmware-e4342f86305e512be2b3a52a07e7c7dc591ae6a9.zip |
[Keymap] JackKenney's keymap for GMMK Pro (#13853)
Diffstat (limited to 'keyboards/gmmk')
-rw-r--r-- | keyboards/gmmk/pro/keymaps/jackkenney/keymap.c | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/keyboards/gmmk/pro/keymaps/jackkenney/keymap.c b/keyboards/gmmk/pro/keymaps/jackkenney/keymap.c new file mode 100644 index 0000000000..cfca7960ca --- /dev/null +++ b/keyboards/gmmk/pro/keymaps/jackkenney/keymap.c @@ -0,0 +1,66 @@ +/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + // ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute) + // ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del + // Tab Q W E R T Y U I O P [ ] \ PgUp + // Caps A S D F G H J K L ; " Enter PgDn + // Sh_L Z X C V B N M , . ? Sh_R Up End + // Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right + + + // The FN key by default maps to a momentary toggle to layer 1 to provide access to the RESET key (to put the board into bootloader mode). Without + // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB + // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI + // if that's your preference. + // + // To put the keyboard in bootloader mode, use FN+backslash. If you accidentally put it into bootloader, you can just unplug the USB cable and + // it'll be back to normal when you plug it back in. + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [1] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_PSCR, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, + KC_INS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, RESET, KC_RGUI, _______, _______, _______, _______, _______ + ), + + +}; + + +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } + else { + tap_code(KC_VOLD); + } + return true; +} |