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author | Md. Mashur Shalehin Sakib <41992136+h0oni@users.noreply.github.com> | 2022-04-18 15:13:44 +0600 |
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committer | GitHub <noreply@github.com> | 2022-04-18 02:13:44 -0700 |
commit | f52f3f10772621864b16f9dc299f49df9d958cd8 (patch) | |
tree | 5024b9647f888cba96b55e0675665afe47cd2057 /keyboards/h0oni/deskpad/keymaps/default/keymap.c | |
parent | 0d67eec5e23cf5ffb95ad6b72199a79ef23a6132 (diff) | |
download | qmk_firmware-f52f3f10772621864b16f9dc299f49df9d958cd8.tar.gz qmk_firmware-f52f3f10772621864b16f9dc299f49df9d958cd8.zip |
[Keyboard] Add deskpad (#15602)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/h0oni/deskpad/keymaps/default/keymap.c')
-rw-r--r-- | keyboards/h0oni/deskpad/keymaps/default/keymap.c | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/keyboards/h0oni/deskpad/keymaps/default/keymap.c b/keyboards/h0oni/deskpad/keymaps/default/keymap.c new file mode 100644 index 0000000000..993200f18c --- /dev/null +++ b/keyboards/h0oni/deskpad/keymaps/default/keymap.c @@ -0,0 +1,189 @@ +/* Copyright 2021 Hydrogen BD <support@hgenbd.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +typedef enum { + TD_NONE, + TD_UNKNOWN, + TD_SINGLE_TAP, + TD_SINGLE_HOLD, + TD_DOUBLE_TAP, + TD_DOUBLE_HOLD, + TD_DOUBLE_SINGLE_TAP, // Send two single taps +} td_state_t; + +typedef struct { + bool is_press_action; + td_state_t state; +} td_tap_t; + +enum custom_keycodes { + TD_CUT_REDO, + TD_PLAY_PAUSE_MUTE, + TD_MNXT_RIGHT, + TD_MPRV_LEFT, + TD_SEARCH_REFRESH, + QUAD_LAYER_SWITCH, + QUAD_CVXA, + YOUTUBE = SAFE_RANGE, + FACEBOOK, + DISCORD, + VALORANT, + VSCODE, +}; + +td_state_t cur_dance(qk_tap_dance_state_t *state); + +/* Quad layer switching */ +void layer_finished(qk_tap_dance_state_t *state, void *user_data); +void layer_reset(qk_tap_dance_state_t *state, void *user_data); + +/* Copy, paste, select all, cut */ +void cvxa_finished(qk_tap_dance_state_t *state, void *user_data); +void cvxa_reset(qk_tap_dance_state_t *state, void *user_data); + +static td_tap_t layerTap_state = { + .is_press_action = true, + .state = TD_NONE +}; + +static td_tap_t cvxa_state = { + .is_press_action = true, + .state = TD_NONE +}; + +// Determine the current tap dance state +td_state_t cur_dance(qk_tap_dance_state_t *state) { + if (state->count == 1) { + if (state->interrupted || !state->pressed) return TD_SINGLE_TAP; + // Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'. + else return TD_SINGLE_HOLD; + } else if (state->count == 2) { + if (state->interrupted) return TD_DOUBLE_SINGLE_TAP; + else if (state->pressed) return TD_DOUBLE_HOLD; + else return TD_DOUBLE_TAP; + } else return TD_UNKNOWN; +} + +void layer_finished(qk_tap_dance_state_t *state, void *user_data) { + layerTap_state.state = cur_dance(state); + layer_off(get_highest_layer(layer_state)); + switch (layerTap_state.state) { + case TD_SINGLE_TAP: layer_on(0); break; + case TD_SINGLE_HOLD: layer_on(1); break; + case TD_DOUBLE_TAP: layer_on(2); break; + case TD_DOUBLE_HOLD: layer_on(3); break; + default: layer_on(0); + } +} + +void layer_reset(qk_tap_dance_state_t *state, void *user_data) { + layerTap_state.state = TD_NONE; +} + +void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) { + cvxa_state.state = cur_dance(state); + register_mods(MOD_BIT(KC_LCTRL)); + switch (cvxa_state.state) { + case TD_SINGLE_TAP: tap_code(KC_V); break; + case TD_SINGLE_HOLD: tap_code(KC_A); break; + case TD_DOUBLE_TAP: tap_code(KC_C); break; + case TD_DOUBLE_HOLD: tap_code(KC_X); break; + default: tap_code(KC_V); + } + unregister_mods(MOD_BIT(KC_LCTRL)); +} + +void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) { + cvxa_state.state = TD_NONE; +} + +// Tap Dance definitions +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))), + [TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE), + [TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT), + [TD_MPRV_LEFT] = ACTION_TAP_DANCE_DOUBLE(KC_MPRV, KC_LEFT), + [TD_SEARCH_REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_WREF, KC_WSCH), + [QUAD_LAYER_SWITCH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, layer_finished, layer_reset), + [QUAD_CVXA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, cvxa_finished, cvxa_reset) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch(keycode) { + case YOUTUBE: + if (record->event.pressed) { + tap_code16(C(KC_L)); + SEND_STRING("https://www.youtube.com/"); + } else { + tap_code(KC_ENT); + } + break; + case FACEBOOK: + if (record->event.pressed) { + tap_code16(C(KC_L)); + SEND_STRING("https://www.facebook.com/"); + } else { + tap_code(KC_ENT); + } + break; + case VALORANT: + if (record->event.pressed) { + tap_code16(G(KC_S)); + SEND_STRING("valorant"); + } else { + tap_code(KC_ENT); + } + break; + case DISCORD: + if (record->event.pressed) { + tap_code16(G(KC_S)); + SEND_STRING("discord"); + } else { + tap_code(KC_ENT); + } + break; + case VSCODE: + if (record->event.pressed) { + tap_code16(G(KC_S)); + SEND_STRING("vscode"); + } else { + tap_code(KC_ENT); + } + break; + } + return true; +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [0] = LAYOUT_all( + TD(TD_CUT_REDO), TD(TD_MPRV_LEFT), TD(TD_PLAY_PAUSE_MUTE), TD(TD_MNXT_RIGHT), TD(QUAD_CVXA), TD(QUAD_LAYER_SWITCH) + ), + + [1] = LAYOUT_all( + YOUTUBE, KC_WBAK, TD(TD_SEARCH_REFRESH), KC_WFWD, FACEBOOK, TD(QUAD_LAYER_SWITCH) + ), + + [2] = LAYOUT_all( + A(KC_F4), SGUI(KC_S), KC_MYCM, LCA(KC_DEL), KC_CALC, TD(QUAD_LAYER_SWITCH) + ), + + [3] = LAYOUT_all( + C(KC_SLSH), VALORANT, VSCODE, DISCORD, LSA(KC_A), TD(QUAD_LAYER_SWITCH) + ), +};
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