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author | zwnk <david@impstyle.com> | 2018-08-15 19:31:59 -0300 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-08-15 15:31:59 -0700 |
commit | 3549415116339a0af15d54437c07d188d6de6ad2 (patch) | |
tree | 3a2c0b482baa7b796b4aae30d923bce4d03ae23b /keyboards/handwired/dactyl_manuform/5x6 | |
parent | 4cfdd2cff5e602c16f9e81cb25e9519e62782e52 (diff) | |
download | qmk_firmware-3549415116339a0af15d54437c07d188d6de6ad2.tar.gz qmk_firmware-3549415116339a0af15d54437c07d188d6de6ad2.zip |
Keyboard: dactyl manuform 6x6 added (#3662)
* mouse layer keys shifted
* mouse layer keys shifted
* manuform 5x6 added
* mouse layer keys shifted
* manuform 5x6 added
* dactyl_manuform 5x6 keymap added
* reorg. dactyl manuform folder
* removed LAYOUTS = ortho_4x12 for 4x5
* Rows and Cols in config.h fixed
* MASTER_LEFT
* 5x6 matrix fixed
* keymap updated
* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD
* default keymap for dactyl_manuform 5x6
* Fixes for Dactyl Manuform
* Add/update default keymap
* readme dactyl_manuform updated
* links to keymaps added
* dactyl_manuform 6x6 added. README updated
* dactyl_manuform README updated
* cleanup
* more cleanup
Diffstat (limited to 'keyboards/handwired/dactyl_manuform/5x6')
3 files changed, 20 insertions, 193 deletions
diff --git a/keyboards/handwired/dactyl_manuform/5x6/keymaps/default/keymap.c b/keyboards/handwired/dactyl_manuform/5x6/keymaps/default/keymap.c index d0bcbd4e6b..7be6a5bc71 100644 --- a/keyboards/handwired/dactyl_manuform/5x6/keymaps/default/keymap.c +++ b/keyboards/handwired/dactyl_manuform/5x6/keymaps/default/keymap.c @@ -1,27 +1,13 @@ -#include QMK_KEYBOARD_H +/* A standard layout for the Dactyl Manuform 5x6 Keyboard */ +#include QMK_KEYBOARD_H extern keymap_config_t keymap_config; -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. #define _QWERTY 0 #define _LOWER 1 #define _RAISE 2 -#define SFT_ESC SFT_T(KC_ESC) -#define CTL_BSPC CTL_T(KC_BSPC) -#define ALT_SPC ALT_T(KC_SPC) -#define SFT_ENT SFT_T(KC_ENT) - -#define KC_ML KC_MS_LEFT -#define KC_MR KC_MS_RIGHT -#define KC_MU KC_MS_UP -#define KC_MD KC_MS_DOWN -#define KC_MB1 KC_MS_BTN1 -#define KC_MB2 KC_MS_BTN1 #define RAISE MO(_RAISE) #define LOWER MO(_LOWER) @@ -31,8 +17,6 @@ extern keymap_config_t keymap_config; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - [_QWERTY] = LAYOUT_5x6( KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_BSPC, KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_MINS, @@ -54,7 +38,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______,_______, _______,_______, _______,_______, _______,_______, _______,_______, _______,_______ -), + + ), [_RAISE] = LAYOUT_5x6( KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 , @@ -66,6 +51,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______,_______, _______,_______, _______,_______, _______,_______ ), +}; - }; diff --git a/keyboards/handwired/dactyl_manuform/5x6/keymaps/impstyle/keymap.c b/keyboards/handwired/dactyl_manuform/5x6/keymaps/impstyle/keymap.c index 0282ccc7f9..9a89212fec 100644 --- a/keyboards/handwired/dactyl_manuform/5x6/keymaps/impstyle/keymap.c +++ b/keyboards/handwired/dactyl_manuform/5x6/keymaps/impstyle/keymap.c @@ -1,26 +1,14 @@ + +/* A QWERTY 3 Layer layout for the Dactyl Manuform 5x6 Keyboard */ + #include QMK_KEYBOARD_H extern keymap_config_t keymap_config; -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. #define _QWERTY 0 #define _LOWER 1 #define _RAISE 2 -#define SFT_ESC SFT_T(KC_ESC) -#define CTL_BSPC CTL_T(KC_BSPC) -#define ALT_SPC ALT_T(KC_SPC) -#define SFT_ENT SFT_T(KC_ENT) - -#define KC_ML KC_MS_LEFT -#define KC_MR KC_MS_RIGHT -#define KC_MU KC_MS_UP -#define KC_MD KC_MS_DOWN -#define KC_MB1 KC_MS_BTN1 -#define KC_MB2 KC_MS_BTN1 #define RAISE MO(_RAISE) #define LOWER MO(_LOWER) @@ -37,11 +25,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT, KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_BSLASH, KC_LBRC,KC_RBRC, KC_PLUS, KC_EQL, - RAISE,KC_SPC, KC_ENT, LOWER, + RAISE,KC_SPC, KC_ENT, LOWER, KC_TAB,KC_HOME, KC_END, KC_DEL, - KC_BSPC, KC_GRV, KC_LGUI, KC_LALT + KC_BSPC,KC_GRV, KC_LGUI, KC_LALT ), + [_LOWER] = LAYOUT_5x6( KC_TILD,KC_EXLM, KC_AT ,KC_HASH,KC_DLR ,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_DEL, _______,_______,_______,_______,_______,KC_LBRC, KC_RBRC, KC_P7 , KC_P8 , KC_P9 ,_______,KC_PLUS, @@ -51,23 +40,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______,_______, _______,_______, _______,_______, _______,_______, _______,_______, _______,_______ + ), [_RAISE] = LAYOUT_5x6( - KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 , - _______,_______,_______,_______,_______,KC_LBRC, KC_RBRC,_______,KC_NLCK,KC_INS ,KC_SLCK,KC_MUTE, - _______,KC_LEFT,KC_UP ,KC_DOWN,KC_RGHT,KC_LPRN, KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU, - _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,KC_VOLD, - _______,_______, KC_EQL ,_______, - _______,_______, _______,_______, - _______,_______, _______,_______, - _______,_______, _______,_______ + KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 , + _______,_______,_______,_______,_______,KC_LBRC, KC_RBRC,_______,KC_NLCK,KC_INS ,KC_SLCK,KC_MUTE, + _______,KC_LEFT,KC_UP ,KC_DOWN,KC_RGHT,KC_LPRN, KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU, + _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,KC_VOLD, + _______,_______, KC_EQL ,_______, + _______,_______, _______,_______, + _______,_______, _______,_______, + _______,_______, _______,_______ ), }; - - -void persistant_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); -} diff --git a/keyboards/handwired/dactyl_manuform/5x6/readme.md b/keyboards/handwired/dactyl_manuform/5x6/readme.md deleted file mode 100644 index eb76a7150e..0000000000 --- a/keyboards/handwired/dactyl_manuform/5x6/readme.md +++ /dev/null @@ -1,142 +0,0 @@ -Dactyl Manuform 5x6 -====== -the [Dactyl-Manuform](https://github.com/tshort/dactyl-keyboard) is a split curved keyboard based on the design of [adereth dactyl](https://github.com/adereth/dactyl-keyboard) and thumb cluster design of the [manuform](https://geekhack.org/index.php?topic=46015.0) keyboard, the hardware is similar to the let's split keyboard. all information needed for making one is in the first link. -![Imgur](https://i.imgur.com/7y0Vbyd.jpg) - - -## First Time Setup - -Download or clone the `qmk_firmware` repo and navigate to its top level directory. Once your build environment is setup, you'll be able to generate the default .hex using: - -``` -$ make handwired/dactyl_manuform/5x6:YOUR_KEYMAP_NAME -``` - -If everything worked correctly you will see a file: - -``` -dactyl_manuform_5x6_YOUR_KEYMAP_NAME.hex -``` - -For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/docs/faq_keymap.md) in the main readme.md. - -## Keymaps -Currently there are only two keymaps: Qwerty and Dvorak, feel free to make changes and contribute your keymap. -### Impstyle - - - -Required Hardware ------------------ - -Apart from diodes and key switches for the keyboard matrix in each half, you -will need: - -* 2 Arduino Pro Micros. You can find these on AliExpress for ≈3.50USD each. -* 2 TRRS sockets and 1 TRRS cable, or 2 TRS sockets and 1 TRS cable - -Alternatively, you can use any sort of cable and socket that has at least 3 -wires. If you want to use I2C to communicate between halves, you will need a -cable with at least 4 wires and 2x 4.7kΩ pull-up resistors - -Optional Hardware ------------------ -A speaker can be hooked-up to either side to the `5` (`C6`) pin and `GND`, and turned on via `AUDIO_ENABLE`. - -Wiring ------- - -The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and digital pin 3 (i.e. -PD0 on the ATmega32u4) between the two Pro Micros. - -Next, wire your key matrix to any of the remaining 17 IO pins of the pro micro -and modify the `matrix.c` accordingly. - -The wiring for serial: - -![serial wiring](https://i.imgur.com/C3D1GAQ.png) - -The wiring for i2c: - -![i2c wiring](https://i.imgur.com/Hbzhc6E.png) - -The pull-up resistors may be placed on either half. It is also possible -to use 4 resistors and have the pull-ups in both halves, but this is -unnecessary in simple use cases. - -You can change your configuration between serial and i2c by modifying your `config.h` file. - -Notes on Software Configuration -------------------------------- - -the keymaps in here are for the 4x5 layout of the keyboard only. - -Flashing -------- -From the top level `qmk_firmware` directory run `make KEYBOARD:KEYMAP:avrdude` for automatic serial port resolution and flashing. -Example: `make lets_split/rev2:default:avrdude` - - -Choosing which board to plug the USB cable into (choosing Master) --------- -Because the two boards are identical, the firmware has logic to differentiate the left and right board. - -It uses two strategies to figure things out: looking at the EEPROM (memory on the chip) or looking if the current board has the usb cable. - -The EEPROM approach requires additional setup (flashing the eeprom) but allows you to swap the usb cable to either side. - -The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra. - -### Setting the left hand as master -If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out `EE_HANDS` and comment out `I2C_MASTER_RIGHT` or `MASTER_RIGHT` if for some reason it was set. - -### Setting the right hand as master -If you always plug the usb cable into the right board, add an extra flag to your `config.h` -``` - #define MASTER_RIGHT -``` - -### Setting EE_hands to use either hands as master -If you define `EE_HANDS` in your `config.h`, you will need to set the -EEPROM for the left and right halves. - -The EEPROM is used to store whether the -half is left handed or right handed. This makes it so that the same firmware -file will run on both hands instead of having to flash left and right handed -versions of the firmware to each half. To flash the EEPROM file for the left -half run: -``` -avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep -// or the equivalent in dfu-programmer - -``` -and similarly for right half -``` -avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep -// or the equivalent in dfu-programmer -``` - -NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`) - -After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash. - -Note that you need to program both halves, but you have the option of using -different keymaps for each half. You could program the left half with a QWERTY -layout and the right half with a Colemak layout using bootmagic's default layout option. -Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the -right half is connected. - - -Notes on Using Pro Micro 3.3V ------------------------------ - -Do update the `F_CPU` parameter in `rules.mk` to `8000000` which reflects -the frequency on the 3.3V board. - -Also, if the slave board is producing weird characters in certain columns, -update the following line in `matrix.c` to the following: - -``` -// _delay_us(30); // without this wait read unstable value. -_delay_us(300); // without this wait read unstable value. -``` |