summaryrefslogtreecommitdiff
path: root/keyboards/handwired/pilcrow/readme.md
diff options
context:
space:
mode:
authordbroqua <dbroqua@mousur.org>2016-12-17 22:28:56 +0100
committerdbroqua <dbroqua@mousur.org>2016-12-17 22:28:56 +0100
commitc3469b8d2175cd5a6f3c922d478222bf3908516e (patch)
tree98123b52d6ce2938d424339417e2c54864e15260 /keyboards/handwired/pilcrow/readme.md
parentdf50bee5a88cacbd1f5fab98b26c2068646b61c0 (diff)
parentc9803f78b2409cfaf6a1be0a4b6c1a37778a3f37 (diff)
downloadqmk_firmware-c3469b8d2175cd5a6f3c922d478222bf3908516e.tar.gz
qmk_firmware-c3469b8d2175cd5a6f3c922d478222bf3908516e.zip
Merge branch 'master' of https://github.com/Dbroqua/qmk_firmware
Diffstat (limited to 'keyboards/handwired/pilcrow/readme.md')
-rw-r--r--keyboards/handwired/pilcrow/readme.md28
1 files changed, 28 insertions, 0 deletions
diff --git a/keyboards/handwired/pilcrow/readme.md b/keyboards/handwired/pilcrow/readme.md
new file mode 100644
index 0000000000..7a7f6d2af5
--- /dev/null
+++ b/keyboards/handwired/pilcrow/readme.md
@@ -0,0 +1,28 @@
+pilcrow keyboard firmware
+======================
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent readme](/).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboards/pilcrow folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+
+To build with the default keymap, simply run `make default`.
+
+### Other Keymaps
+
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
+```
+$ make [default|jack|<name>]
+```
+
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.