diff options
author | drashna <drashna@live.com> | 2017-09-29 14:52:37 -0700 |
---|---|---|
committer | Jack Humbert <jack.humb@gmail.com> | 2017-09-29 11:52:37 -1000 |
commit | d28fb63fac9c10cdec3703b205c3f1a30643c771 (patch) | |
tree | fde322de02ef3e584b40de944ad52a9949912d75 /keyboards/handwired/woodpad/readme.md | |
parent | 6ec7ccec63a5f434af3b6d5726fac858adfdbb61 (diff) | |
download | qmk_firmware-d28fb63fac9c10cdec3703b205c3f1a30643c771.tar.gz qmk_firmware-d28fb63fac9c10cdec3703b205c3f1a30643c771.zip |
updated drashna's keymaps (#1769)
* Add woodpad
* Cleanup
* Remove misc layouts for woodpad
* Move woodpad to handwired
* Updated RGB Underglow info
Diffstat (limited to 'keyboards/handwired/woodpad/readme.md')
-rw-r--r-- | keyboards/handwired/woodpad/readme.md | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/keyboards/handwired/woodpad/readme.md b/keyboards/handwired/woodpad/readme.md new file mode 100644 index 0000000000..2697398c96 --- /dev/null +++ b/keyboards/handwired/woodpad/readme.md @@ -0,0 +1,28 @@ +woodpad keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme](/). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/woodpad folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make default`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + +``` +$ make [default|jack|<name>] +``` + +Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. |