diff options
author | drashna <drashna@live.com> | 2017-11-06 21:11:08 -0800 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-11-07 00:11:08 -0500 |
commit | 363aa8aa2eeedaded6fe9fd35ba5c02329d83959 (patch) | |
tree | 189433181f4ee93c3bfbb194c090b7530e0e83cd /keyboards/handwired | |
parent | ef2961798cddb43dbcbac9d72ca9d84d71ad565e (diff) | |
download | qmk_firmware-363aa8aa2eeedaded6fe9fd35ba5c02329d83959.tar.gz qmk_firmware-363aa8aa2eeedaded6fe9fd35ba5c02329d83959.zip |
Migrated most code from keymaps to userspace (#1980)
* Add woodpad
* Cleanup
* Remove misc layouts for woodpad
* Move woodpad to handwired
* Updated RGB Underglow info
* Cleanup macros
* Tweaked RGB lighting stuff
* Start to merge orthodox/ergodox keymaps (persistant layers)
* Add woodpad
* Add forced NKRO
* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow
* Updated macros and added workman keymaps
* Fixed RGB lighting for Workman layout
* Add leader keys
* Remove force NKRO
* Add Viterbi one handed layout and minor tweaks to others
* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts
* Made "make" keystroke universal
* Clean up and updates of drashna keymaps
* Add workman layer to planck
* Update to keymaps
* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox
* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function
* Remove unnecessary planck layout
* Fixed Workman song
* update make command and added lit reset
* Fixed formatting to fall in line with official standards
* Minor tweaks
* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red
* Tweak reset code
* Cleanup
* Remove misc layouts for woodpad
* Move woodpad to handwired
* Updated RGB Underglow info
* Cleanup macros
* Tweaked RGB lighting stuff
* Start to merge orthodox/ergodox keymaps (persistant layers)
* Add forced NKRO
* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow
* Updated macros and added workman keymaps
* Fixed RGB lighting for Workman layout
* Add leader keys
* Remove force NKRO
* Add Viterbi one handed layout and minor tweaks to others
* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts
* Made "make" keystroke universal
* Clean up and updates of drashna keymaps
* Add workman layer to planck
* Update to keymaps
* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox
* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function
* Remove unnecessary planck layout
* Fixed Workman song
* update make command and added lit reset
* Fixed formatting to fall in line with official standards
* Minor tweaks
* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red
* Tweak reset code
* Fix rebasing issues
* remove head files
* Fix "macro" issue
* Rename ez keymaps for userspace
* Revert "Rename ez keymaps for userspace"
This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4.
* Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces
* Fix ergodox code
* Remove "drashna-ez" keymap as it's no longer needed
* Migrate majority of code to Userspace
Diffstat (limited to 'keyboards/handwired')
-rw-r--r-- | keyboards/handwired/woodpad/keymaps/drashna/keymap.c | 214 |
1 files changed, 5 insertions, 209 deletions
diff --git a/keyboards/handwired/woodpad/keymaps/drashna/keymap.c b/keyboards/handwired/woodpad/keymaps/drashna/keymap.c index 725d1f7246..6ec7f52fd6 100644 --- a/keyboards/handwired/woodpad/keymaps/drashna/keymap.c +++ b/keyboards/handwired/woodpad/keymaps/drashna/keymap.c @@ -14,37 +14,21 @@ * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "woodpad.h" +#include "drashna.h" // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _NUMLOCK 0 -#define _NAV 1 -#define _DIABLO 2 -#define _MACROS 3 -#define _MEDIA 4 // Fillers to make layering more clear #define _______ KC_TRNS #define XXXXXXX KC_NO -#ifdef RGBLIGHT_ENABLE -#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF); -#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF); -#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF); -#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF); -#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF); -#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF); -#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF); -#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF); -#endif //define layer change stuff for underglow indicator bool skip_leds = false; -bool is_overwatch = false; - #ifdef TAP_DANCE_ENABLE //define diablo macro timer variables @@ -60,22 +44,6 @@ bool check_dtimer(uint8_t dtimer) { #endif -enum custom_keycodes { - PLACEHOLDER = SAFE_RANGE, // can always be here - KC_DIABLO_CLEAR, - KC_OVERWATCH, - KC_SALT, - KC_MORESALT, - KC_SALTHARD, - KC_GOODGAME, - KC_SYMM, - KC_DOOMFIST, - KC_JUSTGAME, - KC_GLHF, - KC_TORB, - KC_MAKE, - KC_RESET -}; #ifdef TAP_DANCE_ENABLE enum { @@ -190,14 +158,7 @@ void numlock_led_off(void) { } -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - uint16_t kc; - if (is_overwatch) { - kc = KC_BSPC; - } - else { - kc = KC_ENTER; - } +bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { switch (keycode) { #ifdef TAP_DANCE_ENABLE case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them @@ -211,138 +172,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { return false; break; #endif - case KC_OVERWATCH: - if (record->event.pressed) { - is_overwatch = !is_overwatch; - } -#ifdef RGBLIGHT_ENABLE - is_overwatch ? rgblight_mode(17) : rgblight_mode(18); -#endif - return false; - break; - case KC_SALT: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Salt, salt, salt..."); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_MORESALT: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Please sir, can I have some more salt?!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_SALTHARD: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_GOODGAME: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Good game, everyone!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_GLHF: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Good luck, have fun!!!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_SYMM: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Left click to win!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_DOOMFIST: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Hey, look at me. I'm Doomfist, and I'm overpowered! All I do is spam punches all day! I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_JUSTGAME: - - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games."); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_TORB: - - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("That was positively riveting!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_MAKE: - if (!record->event.pressed) { - SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER)); - } - return false; - break; - case KC_RESET: - if (!record->event.pressed) { -#ifdef RGBLIGHT_ENABLE - rgblight_enable(); - rgblight_mode(1); - rgblight_setrgb(0xff, 0x00, 0x00); -#endif - reset_keyboard(); - } - return false; - break; - - } return true; } + #ifdef TAP_DANCE_ENABLE // Sends the key press to system, but only if on the Diablo layer @@ -379,16 +212,11 @@ void run_diablo_macro_check(void) { } #endif -void matrix_init_user(void) { +void matrix_init_keymap(void) { // set Numlock LED to output and low DDRF |= (1 << 7); PORTF &= ~(1 << 7); -#ifdef RGBLIGHT_ENABLE - rgblight_enable(); - rgblight_set_teal; - rgblight_mode(1); -#endif if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) { register_code(KC_NUMLOCK); @@ -396,7 +224,7 @@ void matrix_init_user(void) { } } -void matrix_scan_user(void) { +void matrix_scan_keymap(void) { numlock_led_off(); if (is_overwatch && biton32(layer_state) == _MACROS) { numlock_led_on(); @@ -408,35 +236,3 @@ void matrix_scan_user(void) { #endif } -uint32_t layer_state_set_kb(uint32_t state) { -#ifdef RGBLIGHT_ENABLE - // Check layer, and apply color if its changed since last check - switch (biton32(state)) { - case _NAV: - rgblight_set_blue; - rgblight_mode(1); - break; - case _MACROS: - rgblight_set_orange; - is_overwatch ? rgblight_mode(17) : rgblight_mode(18); - break; - case _DIABLO: - rgblight_set_red; - rgblight_mode(5); - break; - case _MEDIA: - rgblight_set_green; - rgblight_mode(22); - break; - default: - rgblight_set_teal; - rgblight_mode(1); - break; - } - -#endif - return state; -} -void led_set_user(uint8_t usb_led) { - -} |