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authorVino Rodrigues <366673+vinorodrigues@users.noreply.github.com>2022-09-15 16:52:38 +1000
committerGitHub <noreply@github.com>2022-09-14 23:52:38 -0700
commit56bad5d357d0d670a64db12107e9d687e566e759 (patch)
treeb45a33a9bbf50c44565a4436e2e26b74e91b4a04 /keyboards/idobao
parentf483520ff9b66cebacf880c4b079b2c490a7e80a (diff)
downloadqmk_firmware-56bad5d357d0d670a64db12107e9d687e566e759.tar.gz
qmk_firmware-56bad5d357d0d670a64db12107e9d687e566e759.zip
[Keyboard] Removal of deprecated defines in IDOBAO keyboards (#18358)
Diffstat (limited to 'keyboards/idobao')
-rwxr-xr-xkeyboards/idobao/id42/config.h1
-rw-r--r--keyboards/idobao/id75/v1/config.h21
-rw-r--r--keyboards/idobao/id80/v2/config.h24
-rw-r--r--keyboards/idobao/id87/v1/config.h21
-rw-r--r--keyboards/idobao/montex/v1/config.h23
-rwxr-xr-xkeyboards/idobao/montex/v2/config.h1
6 files changed, 60 insertions, 31 deletions
diff --git a/keyboards/idobao/id42/config.h b/keyboards/idobao/id42/config.h
index ca26f503c0..a95578a9b3 100755
--- a/keyboards/idobao/id42/config.h
+++ b/keyboards/idobao/id42/config.h
@@ -14,7 +14,6 @@
/* Change the USB polling rate [default = 1000Hz (1ms)] and
* use larger value of keys per scan for elite games */
#define USB_POLLING_INTERVAL_MS 2 // 500Hz
-#define QMK_KEYS_PER_SCAN 12
/* LED Matrix & Animations */
#ifdef RGB_MATRIX_ENABLE
diff --git a/keyboards/idobao/id75/v1/config.h b/keyboards/idobao/id75/v1/config.h
index 8671bbcd75..0bb05a810c 100644
--- a/keyboards/idobao/id75/v1/config.h
+++ b/keyboards/idobao/id75/v1/config.h
@@ -45,11 +45,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN F0
#ifdef RGB_DI_PIN
-#define RGBLIGHT_ANIMATIONS
-#define RGBLED_NUM 16
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
+ // RGBLIGHT_ANIMATIONS
+ #define RGBLIGHT_EFFECT_ALTERNATING
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_KNIGHT
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ #define RGBLIGHT_EFFECT_RGB_TEST
+ #define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_TWINKLE
+
+ #define RGBLED_NUM 16
+ #define RGBLIGHT_HUE_STEP 8
+ #define RGBLIGHT_SAT_STEP 8
+ #define RGBLIGHT_VAL_STEP 8
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
diff --git a/keyboards/idobao/id80/v2/config.h b/keyboards/idobao/id80/v2/config.h
index 02bc0f6809..a007cff40c 100644
--- a/keyboards/idobao/id80/v2/config.h
+++ b/keyboards/idobao/id80/v2/config.h
@@ -70,18 +70,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-/*== all animations enable ==*/
- #define RGBLIGHT_ANIMATIONS
-/*== or choose animations ==*/
-// #define RGBLIGHT_EFFECT_BREATHING
-// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
-// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-// #define RGBLIGHT_EFFECT_SNAKE
-// #define RGBLIGHT_EFFECT_KNIGHT
-// #define RGBLIGHT_EFFECT_CHRISTMAS
-// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-// #define RGBLIGHT_EFFECT_RGB_TEST
-// #define RGBLIGHT_EFFECT_ALTERNATING
+
+ // RGBLIGHT_ANIMATIONS
+ #define RGBLIGHT_EFFECT_ALTERNATING
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_KNIGHT
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ #define RGBLIGHT_EFFECT_RGB_TEST
+ #define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_TWINKLE
#endif
/* Bootmagic Lite key configuration: use the Esc key */
diff --git a/keyboards/idobao/id87/v1/config.h b/keyboards/idobao/id87/v1/config.h
index 3d60f14f1e..6c2d6fc9ce 100644
--- a/keyboards/idobao/id87/v1/config.h
+++ b/keyboards/idobao/id87/v1/config.h
@@ -50,9 +50,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
-#define RGBLIGHT_ANIMATIONS
-#define RGBLED_NUM 22 /* 16 Bottom 6 top*/
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
+ // RGBLIGHT_ANIMATIONS
+ #define RGBLIGHT_EFFECT_ALTERNATING
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_KNIGHT
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ #define RGBLIGHT_EFFECT_RGB_TEST
+ #define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_TWINKLE
+
+ #define RGBLED_NUM 22 /* 16 Bottom 6 top*/
+ #define RGBLIGHT_HUE_STEP 8
+ #define RGBLIGHT_SAT_STEP 8
+ #define RGBLIGHT_VAL_STEP 8
#endif
diff --git a/keyboards/idobao/montex/v1/config.h b/keyboards/idobao/montex/v1/config.h
index 6cd45b2598..fe1ea61d35 100644
--- a/keyboards/idobao/montex/v1/config.h
+++ b/keyboards/idobao/montex/v1/config.h
@@ -44,13 +44,22 @@
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
-
-
#define RGB_DI_PIN B1
#ifdef RGB_DI_PIN
-#define RGBLIGHT_ANIMATIONS
-#define RGBLED_NUM 4
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
+ // RGBLIGHT_ANIMATIONS
+ #define RGBLIGHT_EFFECT_ALTERNATING
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_KNIGHT
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ #define RGBLIGHT_EFFECT_RGB_TEST
+ #define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_TWINKLE
+
+ #define RGBLED_NUM 4
+ #define RGBLIGHT_HUE_STEP 8
+ #define RGBLIGHT_SAT_STEP 8
+ #define RGBLIGHT_VAL_STEP 8
#endif
diff --git a/keyboards/idobao/montex/v2/config.h b/keyboards/idobao/montex/v2/config.h
index 47d43ca458..98ba567203 100755
--- a/keyboards/idobao/montex/v2/config.h
+++ b/keyboards/idobao/montex/v2/config.h
@@ -15,7 +15,6 @@
#define DRIVER_LED_TOTAL 27 // -4 disabled underglow LEDs
#endif
- // #define RGBLIGHT_ANIMATIONS // don't use, please explicitly define
// #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // don't use, too few key to make it look good
#define RGB_MATRIX_KEYPRESSES