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authorDrashna Jaelre <drashna@live.com>2019-10-16 13:11:22 -0700
committerGitHub <noreply@github.com>2019-10-16 13:11:22 -0700
commite3a21348c3879c11072c7c42d3b4d04b022f4fe2 (patch)
treeb4b007bce3d0b9167dfe651a537df330dbf7bead /keyboards/keebio/iris/keymaps/drashna
parent7662ee71f0d1df7cee03a563f52dba21854fd0be (diff)
downloadqmk_firmware-e3a21348c3879c11072c7c42d3b4d04b022f4fe2.tar.gz
qmk_firmware-e3a21348c3879c11072c7c42d3b4d04b022f4fe2.zip
[Keymap] Drashna's Hardware Features Experimentations (#6920)
* Change RGBLight pin for Planck Light Move it to A0, so that the SPI? pins are available for BT hackery * Add QMK DFU bootloader info * Add Solenoid * Disable annoying white LED on bottom * Enable Solenoid on Corne * Remove bounds for animations * Increase debounce for Ergodox EZ to reduce repeat key issues * Set swap hands key to be a hold-tap key This way, it's not ANNOYING and doesn't swap the hands inteniontally * Move MT Alt in Corne keymap * Re-Add fine tuned control of secrets * Squash mods to single row * Add LRA settings to haptic feedback settings for Rev6 * Fix issue with non-Planck EZ keymaps * Add 40 Percent Nano with Analog Joystick * Add Collide39 keymap * Fix OLED printing to be more flavorful * Fix up Iris GamePad and come cleanup * Expand OLED char map further * Add modded characters to keylogger * Here be dragons Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Fix up rules for community layouts * Some more OLED tweaks * Add mod mask check function * Change QMK DFU Audio pin to be correct * Use manual STM config instead of CTPC for Collide 39
Diffstat (limited to 'keyboards/keebio/iris/keymaps/drashna')
-rw-r--r--keyboards/keebio/iris/keymaps/drashna/keymap.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/keebio/iris/keymaps/drashna/keymap.c b/keyboards/keebio/iris/keymaps/drashna/keymap.c
index 28783dd8af..de19f7ca08 100644
--- a/keyboards/keebio/iris/keymaps/drashna/keymap.c
+++ b/keyboards/keebio/iris/keymaps/drashna/keymap.c
@@ -77,11 +77,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[_GAMEPAD] = LAYOUT_wrapper(
- KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_P, _______, _______, _______, _______, _______, _______,
+ KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_4, _______, _______, _______, _______, _______, _______,
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, TG_GAME, _______, _______, _______, _______, _______, _______, _______,
- LOWER, KC_V, KC_SPC, _______, _______, _______
+ KC_GRV, KC_V, KC_SPC, _______, _______, _______
),