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authorDrashna Jaelre <drashna@live.com>2019-11-20 12:37:24 -0800
committerGitHub <noreply@github.com>2019-11-20 12:37:24 -0800
commiteb91c962886b1bb52c2d457a574cba09e2a8b0f0 (patch)
tree20f3d49671b6d42ca1edf285431e3e4120551228 /keyboards/keebio
parent8e8986b2506ca4cdd2339a441314a0838e3a4329 (diff)
downloadqmk_firmware-eb91c962886b1bb52c2d457a574cba09e2a8b0f0.tar.gz
qmk_firmware-eb91c962886b1bb52c2d457a574cba09e2a8b0f0.zip
[Keymap] All about (ARM) RGB and OLEDs (drashna keymaps) (#7354)
* Add Kyria Keymap * Enable all RGBLIGHT Animations for ARM and high capacity AVR * Reduce GNUC version for __has_include * Cleanup Ortho 4x12 Community layout * Update Collide 39 keymap * Cleanup Keymaps * Enable full 30 LEDs for Ergodox * Change EEPROM Load timing * Use RGB Matrix on Planck Rev6 * Use correct keymap swap * Enable everything for ARM * Only enable rgb sleep on avr until crash is fixed * Add additional Kyria keymap config * Overhaul Kyria OLED display * Improve kyria keymap based on usage * Minor tweaks to rules * Update OLED code to truncate properly * Fix RGB Light layer indication * Switch all of biton32 to get_highest_layer function * Fix OLED Keylogger display * Run qmk cformat over all of my user files * Slight tweak to kyria based on usage * Move around LALT_T config * Add comments about base wrappers to keymaps * Another cformat pass * Temp fix for VUSB boards and NKRO * Convert tabs to spaces in rules.mk files * Only enable RGBLight if it's enabled * Add Encoder Flip setting * Update OLED font file
Diffstat (limited to 'keyboards/keebio')
-rw-r--r--keyboards/keebio/iris/keymaps/drashna/config.h3
-rw-r--r--keyboards/keebio/iris/keymaps/drashna/keymap.c14
-rw-r--r--keyboards/keebio/viterbi/keymaps/drashna/config.h31
-rw-r--r--keyboards/keebio/viterbi/keymaps/drashna/keymap.c50
4 files changed, 45 insertions, 53 deletions
diff --git a/keyboards/keebio/iris/keymaps/drashna/config.h b/keyboards/keebio/iris/keymaps/drashna/config.h
index 6fff5d72c6..25678bd67d 100644
--- a/keyboards/keebio/iris/keymaps/drashna/config.h
+++ b/keyboards/keebio/iris/keymaps/drashna/config.h
@@ -32,7 +32,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# undef RGBLED_NUM
# define RGBLED_NUM 18 // Number of LEDs
# undef RGBLED_SPLIT
-# define RGBLED_SPLIT { 9, 9 }
+# define RGBLED_SPLIT \
+ { 9, 9 }
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
diff --git a/keyboards/keebio/iris/keymaps/drashna/keymap.c b/keyboards/keebio/iris/keymaps/drashna/keymap.c
index de19f7ca08..edfcd23e79 100644
--- a/keyboards/keebio/iris/keymaps/drashna/keymap.c
+++ b/keyboards/keebio/iris/keymaps/drashna/keymap.c
@@ -1,7 +1,13 @@
-
-#include QMK_KEYBOARD_H
#include "drashna.h"
+/*
+ * The `LAYOUT_iris_base` macro is a template to allow the use of identical
+ * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
+ * that there is no need to set them up for each layout, and modify all of
+ * them if I want to change them. This helps to keep consistency and ease
+ * of use. K## is a placeholder to pass through the individual keycodes
+ */
+
// clang-format off
#define LAYOUT_iris_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
@@ -10,8 +16,8 @@
) \
LAYOUT_wrapper( \
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, \
- KC_TAB , K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSLS, \
- KC_C1R3, ALT_T(K11), K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
+ LALT_T(KC_TAB), K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSLS, \
+ KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
OS_LSFT, CTL_T(K21), K22, K23, K24, K25, OS_LALT, OS_RGUI, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \
KC_GRV, KC_SPC, LT(_LOWER,KC_BSPC), LT(_RAISE,KC_DEL), KC_ENT, RAISE \
)
diff --git a/keyboards/keebio/viterbi/keymaps/drashna/config.h b/keyboards/keebio/viterbi/keymaps/drashna/config.h
index 201c02e419..40a5bbd0e8 100644
--- a/keyboards/keebio/viterbi/keymaps/drashna/config.h
+++ b/keyboards/keebio/viterbi/keymaps/drashna/config.h
@@ -21,27 +21,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 5
#ifdef RGBLIGHT_ENABLE
-# undef RGBLED_NUM
-# define RGBLED_NUM 16
-
-# define RGBLIGHT_HUE_STEP 8
-# define RGBLIGHT_SAT_STEP 8
-# define RGBLIGHT_VAL_STEP 8
-# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
-# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
-#endif // RGBLIGHT_ENABLE
-
-
+# undef RGBLED_NUM
+# define RGBLED_NUM 16
+# define RGBLIGHT_HUE_STEP 8
+# define RGBLIGHT_SAT_STEP 8
+# define RGBLIGHT_VAL_STEP 8
+# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
+# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
+#endif // RGBLIGHT_ENABLE
#undef PRODUCT
-#define PRODUCT Drashnas Viterbi Macro Pad
+#define PRODUCT Drashnas Viterbi Macro Pad
#ifdef AUDIO_ENABLE
-# define C6_AUDIO
-# define NO_MUSIC_MODE
+# define C6_AUDIO
+# define NO_MUSIC_MODE
#endif
+// clang-format off
#define LAYOUT_ortho_5x7( \
L00, L01, L02, L03, L04, L05, L06, \
L10, L11, L12, L13, L14, L15, L16, \
@@ -56,8 +54,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ L30, L31, L32, L33, L34, L35, L36 }, \
{ L40, L41, L42, L43, L44, L45, L46 }, \
}
+// clang-format on
-#define QMK_ESC_OUTPUT F5 // usually COL
-#define QMK_ESC_INPUT D4 // usually ROW
+#define QMK_ESC_OUTPUT F5 // usually COL
+#define QMK_ESC_INPUT D4 // usually ROW
#define QMK_LED B0
#define QMK_SPEAKER C6
diff --git a/keyboards/keebio/viterbi/keymaps/drashna/keymap.c b/keyboards/keebio/viterbi/keymaps/drashna/keymap.c
index 9c17c5a577..3b213418d6 100644
--- a/keyboards/keebio/viterbi/keymaps/drashna/keymap.c
+++ b/keyboards/keebio/viterbi/keymaps/drashna/keymap.c
@@ -1,24 +1,15 @@
-#include QMK_KEYBOARD_H
#include "drashna.h"
-extern keymap_config_t keymap_config;
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-
-
// Fillers to make layering more clear
-#define DIABLO TG(_DIABLO)
-#define GAMEPAD TG(_GAMEPAD)
-#define MEDIA TT(_MEDIA)
+#define DIABLO TG(_DIABLO)
+#define GAMEPAD TG(_GAMEPAD)
+#define MEDIA TT(_MEDIA)
-
-//enum more_custom_keycodes {
+// enum more_custom_keycodes {
// KC_P00 = NEW_SAFE_RANGE
//};
+// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMLOCK] = LAYOUT_ortho_5x7(
@@ -55,32 +46,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
-
-
+// clang-format on
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
-
- //switch (keycode) {
- //case KC_P00:
- // if (!record->event.pressed) {
- // tap(KC_KP_0);
- // tap(KC_KP_0);
- // }
- // return false;
- // break;
- //}
- return true;
+ // switch (keycode) {
+ // case KC_P00:
+ // if (!record->event.pressed) {
+ // tap(KC_KP_0);
+ // tap(KC_KP_0);
+ // }
+ // return false;
+ // break;
+ //}
+ return true;
}
-
-
-
void matrix_init_keymap(void) {
- #ifndef CONVERT_TO_PROTON_C
+#ifndef CONVERT_TO_PROTON_C
setPinOutput(D5);
writePinHigh(D5);
setPinOutput(B0);
writePinHigh(B0);
- #endif
+#endif
}