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author | x1 <viva008@gmail.com> | 2019-08-07 01:16:55 +0900 |
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committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-08-06 09:16:55 -0700 |
commit | e5831d79c044f394243cfdfe604b91837067b7d6 (patch) | |
tree | feaf1d93f31a8f8041ff0ffd9a5940ac2c3fd913 /keyboards/kudox_game/keymaps/default/keymap.c | |
parent | d967d3a6b586de13b94cce8c8bc45366a282b764 (diff) | |
download | qmk_firmware-e5831d79c044f394243cfdfe604b91837067b7d6.tar.gz qmk_firmware-e5831d79c044f394243cfdfe604b91837067b7d6.zip |
[Keyboard] Add kudox game keyboard (#6460)
* Add configurations for Kudox Game Keyboard rev1.
* Modified Kudox Game Keyboard readme and keymap.
* Remove unnecessary codes.
* Set BootLoader caterina.
* Remove wrong settings on rules.mk.
* Clean up config.h.
* Modified MATRIX_ROWS on kudox_game/rev1/config.h.
* Modified RGB_LED_NUM on kudox_game/rev1/config.h.
Diffstat (limited to 'keyboards/kudox_game/keymaps/default/keymap.c')
-rw-r--r-- | keyboards/kudox_game/keymaps/default/keymap.c | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/keyboards/kudox_game/keymaps/default/keymap.c b/keyboards/kudox_game/keymaps/default/keymap.c new file mode 100644 index 0000000000..cf6b1dfc50 --- /dev/null +++ b/keyboards/kudox_game/keymaps/default/keymap.c @@ -0,0 +1,44 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _SYMB 1 + +// Shortcut to make keymap more readable +#define SYM_L MO(_SYMB) +#define KC_ALEN LALT_T(KC_ENT) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_QWERTY] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ + KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , + //└────────┼────────┼────────┼────────┼────────┼────────┤ + KC_Q ,KC_W ,KC_E ,KC_R ,KC_T , + //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐ + KC_LGUI ,KC_ALEN ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ + KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V , + //├────────┼────────┘ └────────┴────────┼────────┼────────┐ + KC_LCTL ,SYM_L ,KC_SPC + //└────────┘ └────────┴────────┘ + ), + + [_SYMB] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ + _______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 , + //└────────┼────────┼────────┼────────┼────────┼────────┤ + KC_GRV ,KC_UP ,KC_PIPE ,KC_LCBR ,KC_RCBR , + //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐ + _______ ,_______ ,KC_LEFT ,KC_DOWN ,KC_RIGHT,KC_LBRC ,KC_RBRC , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ + _______ ,KC_BSPC ,KC_CIRC ,KC_LPRN ,KC_RPRN , + //├────────┼────────┘ └────────┴────────┼────────┼────────┐ + _______ ,_______ ,_______ + //└────────┘ └────────┴────────┘ + ) + +}; |