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author | zvecr <z.zvecr@gmail.com> | 2018-11-08 23:17:41 +0000 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-11-08 15:17:41 -0800 |
commit | 73883425a55f23a319eb1522c2e3ce52b8e2f042 (patch) | |
tree | 83ba7208aeabd10d8d0cf36f573ae7b25ef79713 /keyboards/luddite | |
parent | ef84bd979979f092980dc68d513a906e084c8c57 (diff) | |
download | qmk_firmware-73883425a55f23a319eb1522c2e3ce52b8e2f042.tar.gz qmk_firmware-73883425a55f23a319eb1522c2e3ce52b8e2f042.zip |
relocate 40percent.club boards to new parent folder (#4380)
* Initial move of 40percent.club boards to common parent folder.
* Refactor readme files to be consistent
* Refactor readme files to be consistent - fix make command examples.
* Refactor readme files to be consistent - align readme filenames.
* Refactor readme files to be consistent - fix repo url.
* Disable Community keymap builds as they are currently failing due to missing functionality
* Move more of 40percent.club boards to common parent folder.
* Refactor readme files to be consistent - align readme filenames.
* Refactor readme files to be consistent - fix make command examples.
Diffstat (limited to 'keyboards/luddite')
-rw-r--r-- | keyboards/luddite/README.md | 18 | ||||
-rw-r--r-- | keyboards/luddite/config.h | 48 | ||||
-rw-r--r-- | keyboards/luddite/keymaps/default/keymap.c | 32 | ||||
-rw-r--r-- | keyboards/luddite/luddite.c | 1 | ||||
-rw-r--r-- | keyboards/luddite/luddite.h | 21 | ||||
-rw-r--r-- | keyboards/luddite/rules.mk | 59 |
6 files changed, 0 insertions, 179 deletions
diff --git a/keyboards/luddite/README.md b/keyboards/luddite/README.md deleted file mode 100644 index 72666dda5f..0000000000 --- a/keyboards/luddite/README.md +++ /dev/null @@ -1,18 +0,0 @@ -# Luddite - -Luddite 60% keyboard with backlight and RGB underglow. - -* [The original TMK firmware](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/luddite) - -Keyboard Maintainer: QMK Community -Hardware Supported: Luddite PCB -Hardware Availability: [Luddite project on 40% Keyboards](http://www.40percent.club/search/label/luddite) - -Make example for this keyboard (after setting up your build environment): - - make luddite:default - -See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). - -First pass at adding support for the luddite keyboard. Compiles but completely -untested. Intended to kick-start development. diff --git a/keyboards/luddite/config.h b/keyboards/luddite/config.h deleted file mode 100644 index 62ff72bb03..0000000000 --- a/keyboards/luddite/config.h +++ /dev/null @@ -1,48 +0,0 @@ -#pragma once - -#include "config_common.h" - -/* USB Device descriptor parameter */ -#define VENDOR_ID 0xFEED -#define PRODUCT_ID 0x0A0C -#define DEVICE_VER 0x1001 -#define MANUFACTURER di0ib -#define PRODUCT Luddite -#define DESCRIPTION Luddite Keyboard - -/* key matrix size */ -#define MATRIX_ROWS 8 -#define MATRIX_COLS 8 - -/* key matrix pins */ -#define MATRIX_ROW_PINS { D3, D2, D1, D0, D4, C6, D7, E6 } -#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 } -#define UNUSED_PINS - -/* number of backlight levels */ -#define BACKLIGHT_PIN B5 -#ifdef BACKLIGHT_PIN -#define BACKLIGHT_LEVELS 4 -#endif - -/* Set 0 if debouncing isn't needed */ -#define DEBOUNCING_DELAY 5 - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE - -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE - -/* key combination for command */ -#define IS_COMMAND() ( \ - keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ -) - -/* ws2812 RGB LED */ -#define RGB_DI_PIN B4 -#define RGBLIGHT_ANIMATIONS -#define RGBLED_NUM 8 // Number of LEDs -// #define RGBLIGHT_HUE_STEP 10 -// #define RGBLIGHT_SAT_STEP 17 -// #define RGBLIGHT_VAL_STEP 17 diff --git a/keyboards/luddite/keymaps/default/keymap.c b/keyboards/luddite/keymaps/default/keymap.c deleted file mode 100644 index 4d6ae0d524..0000000000 --- a/keyboards/luddite/keymaps/default/keymap.c +++ /dev/null @@ -1,32 +0,0 @@ -#include QMK_KEYBOARD_H - -extern keymap_config_t keymap_config; - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BASE 0 -#define _FN1 1 - -enum custom_keycodes { - QWERTY = SAFE_RANGE, -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_BASE] = LAYOUT_60_ansi( - KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ - KC_LCTL , KC_LGUI , KC_LALT , KC_SPC , KC_RALT , KC_RGUI , MO(_FN1) , KC_RCTL - ), - - [_FN1] = LAYOUT_60_ansi( - KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, \ - RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ - BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - KC_GRV, _______, _______, _______, _______, _______, _______, _______ - ) -}; diff --git a/keyboards/luddite/luddite.c b/keyboards/luddite/luddite.c deleted file mode 100644 index 3e720ad571..0000000000 --- a/keyboards/luddite/luddite.c +++ /dev/null @@ -1 +0,0 @@ -#include "luddite.h" diff --git a/keyboards/luddite/luddite.h b/keyboards/luddite/luddite.h deleted file mode 100644 index 1ba743e9e7..0000000000 --- a/keyboards/luddite/luddite.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#include "quantum.h" - -#define LAYOUT_60_ansi( \ - K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \ - K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \ - K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \ - K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \ - K65, K66, K67, K70, K71, K72, K73, K74\ -) { \ - { K00, K01, K02, K03, K04, K05, K06, K07 }, \ - { K10, K11, K12, K13, K14, K15, K16, K17 }, \ - { K20, K21, K22, K23, K24, K25, K26, K27 }, \ - { K30, K31, K32, K33, K34, K35, K36, K37 }, \ - { K40, K41, K42, K43, K44, K45, K46, K47 }, \ - { K50, K51, K52, K53, K54, K55, K56, K57 }, \ - { K60, K61, K62, K63, K64, K65, K66, K67 }, \ - { K70, K71, K72, K73, K74 }, \ -} - diff --git a/keyboards/luddite/rules.mk b/keyboards/luddite/rules.mk deleted file mode 100644 index 2f7d847bf0..0000000000 --- a/keyboards/luddite/rules.mk +++ /dev/null @@ -1,59 +0,0 @@ -# MCU name -MCU = atmega32u4 - -# Processor frequency. -# This will define a symbol, F_CPU, in all source code files equal to the -# processor frequency in Hz. You can then use this symbol in your source code to -# calculate timings. Do NOT tack on a 'UL' at the end, this will be done -# automatically to create a 32-bit value in your source code. -# -# This will be an integer division of F_USB below, as it is sourced by -# F_USB after it has run through any CPU prescalers. Note that this value -# does not *change* the processor frequency - it should merely be updated to -# reflect the processor speed set externally so that the code can use accurate -# software delays. -F_CPU = 16000000 - -# -# LUFA specific -# -# Target architecture (see library "Board Types" documentation). -ARCH = AVR8 - -# Input clock frequency. -# This will define a symbol, F_USB, in all source code files equal to the -# input clock frequency (before any prescaling is performed) in Hz. This value may -# differ from F_CPU if prescaling is used on the latter, and is required as the -# raw input clock is fed directly to the PLL sections of the AVR for high speed -# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' -# at the end, this will be done automatically to create a 32-bit value in your -# source code. -# -# If no clock division is performed on the input clock inside the AVR (via the -# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. -F_USB = $(F_CPU) - -# Bootloader -# This definition is optional, and if your keyboard supports multiple bootloaders of -# different sizes, comment this out, and the correct address will be loaded -# automatically (+60). See bootloader.mk for all options. -BOOTLOADER = caterina - -# Interrupt driven control endpoint task(+60) -OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT - -# Build Options -# comment out to disable the options. -# -BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = no # Commands for debug and configuration -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend -NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality -AUDIO_ENABLE = no -RGBLIGHT_ENABLE = yes - -LAYOUTS = 60_ansi |