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author | Jacob Jerrell <86279411+jjerrell@users.noreply.github.com> | 2021-08-12 09:44:15 -0500 |
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committer | GitHub <noreply@github.com> | 2021-08-12 07:44:15 -0700 |
commit | 30843f8329315426ff433a40095f1de2b2669e57 (patch) | |
tree | 0fc462c1b4b4ecaabb8858b6f91da8b36e29b20b /keyboards/moonlander/keymaps/jjerrell/keymap.c | |
parent | 1e9d91d4ef5db1a4497767b165303e39069459cb (diff) | |
download | qmk_firmware-30843f8329315426ff433a40095f1de2b2669e57.tar.gz qmk_firmware-30843f8329315426ff433a40095f1de2b2669e57.zip |
[Keymap] JJerrell - Add Userspace and ZSA Keyboard Keymaps (#13548)
Diffstat (limited to 'keyboards/moonlander/keymaps/jjerrell/keymap.c')
-rw-r--r-- | keyboards/moonlander/keymaps/jjerrell/keymap.c | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/keyboards/moonlander/keymaps/jjerrell/keymap.c b/keyboards/moonlander/keymaps/jjerrell/keymap.c new file mode 100644 index 0000000000..012b773678 --- /dev/null +++ b/keyboards/moonlander/keymaps/jjerrell/keymap.c @@ -0,0 +1,117 @@ +/** + * Copyright (C) 2021 Jerrell, Jacob <@jjerrell> + * + * This file is part of qmk_firmware. + * + * qmk_firmware is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * qmk_firmware is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "jjerrell.h" + +enum moonlander_layers { + _GAME_LOWER = LAYER_SAFE_RANGE, + // _GAME_RAISE, +}; + +// clang-format off +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_WORKMAN] = LAYOUT_moonlander_mods( + __________________WORKMN_L1__________________, __________________WORKMN_R1__________________, + __________________WORKMN_L2__________________, __________________WORKMN_R2__________________, + __________________WORKMN_L3__________________, __________________WORKMN_R3__________________, + XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX + ), + + [_LOWER] = LAYOUT_moonlander_mods( + __________________LOWER_L1___________________, __________________LOWER_R1___________________, + __________________LOWER_L2___________________, __________________LOWER_R2___________________, + __________________LOWER_L3___________________, __________________LOWER_R3___________________, + XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_0, KC_DOT, KC_COMM, KC_PLUS + ), + + [_RAISE] = LAYOUT_moonlander_common( + __________________RAISE_L1___________________, __________________RAISE_R1___________________, + __________________RAISE_L2___________________, __________________RAISE_R2___________________, + __________________RAISE_L3___________________, __________________RAISE_R3___________________, + XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX + ), + + [_ADJUST] = LAYOUT_moonlander_common( + __________________ADJUST_L1__________________, __________________ADJUST_R1__________________, + __________________ADJUST_L2__________________, __________________ADJUST_R2__________________, + __________________ADJUST_L3__________________, __________________ADJUST_R3__________________, + XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX + ), + + [_SPECIAL] = LAYOUT_moonlander_common( + XXXXXXX, XXXXXXX, KC_WH_D, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, KC_WH_L, KC_WH_U, KC_WH_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, KC_LALT, KC_RALT, XXXXXXX, XXXXXXX, XXXXXXX + ), + + [_GAME] = LAYOUT_moonlander_gamepad( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, + KC_TAB, __________________QWERTY_L1__________________, KC_SLSH, + KC_LALT, __________________QWERTY_L2__________________, KC_BSLS, + KC_LSFT, __________________QWERTY_L3__________________, + KC_LGUI, MACRO_1, MACRO_2, MACRO_3, MACRO_4, KC_LOCK, + KC_SPC, KC_BTN2, MO(_LOWER) + ), + [_GAME_LOWER] = LAYOUT_moonlander_gamepad( + KC_GRV, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, + KC_TAB, __________________QWERTY_L1__________________, KC_SLSH, + KC_LALT, __________________QWERTY_L2__________________, KC_BSLS, + KC_LSFT, __________________QWERTY_L3__________________, + KC_LGUI, MACRO_5, MACRO_6, MACRO_7, MACRO_8, KC_LOCK, + KC_SPC, KC_BTN2, MO(_LOWER) + ) +}; +// clang-format on + +layer_state_t layer_state_set_keymap(layer_state_t state) { + ML_LED_1(0); + ML_LED_2(0); + ML_LED_3(0); + ML_LED_4(0); + ML_LED_5(0); + ML_LED_6(0); + state = update_tri_layer_state(state, _GAME, _LOWER, _GAME_LOWER); + switch (get_highest_layer(state)) { + case 1: + ML_LED_1(1); + ML_LED_4(1); + break; + case 2: + ML_LED_2(1); + ML_LED_5(1); + break; + case 3: + ML_LED_3(1); + break; + case 4: + ML_LED_4(1); + break; + case 5: + ML_LED_5(1); + break; + case 6: + ML_LED_6(1); + break; + default: + break; + } + + return state; +} |