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authorDerek <dschmell91@gmail.com>2022-06-09 23:42:53 -0400
committerGitHub <noreply@github.com>2022-06-09 20:42:53 -0700
commit7c097ee6b404503f35ce43c85d46a5adde926146 (patch)
tree0eb31ceb738e56526dfb9235193ebc4d9b5e43c7 /keyboards/nacly/sodium50/keymaps/default/keymap.c
parent93c3a959a7b12bb7f204e176742585892e6a5d50 (diff)
downloadqmk_firmware-7c097ee6b404503f35ce43c85d46a5adde926146.tar.gz
qmk_firmware-7c097ee6b404503f35ce43c85d46a5adde926146.zip
[Keyboard] Add Sodium keyboards (#17078)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: nacly <nacly@pop-os.localdomain>
Diffstat (limited to 'keyboards/nacly/sodium50/keymaps/default/keymap.c')
-rw-r--r--keyboards/nacly/sodium50/keymaps/default/keymap.c46
1 files changed, 46 insertions, 0 deletions
diff --git a/keyboards/nacly/sodium50/keymaps/default/keymap.c b/keyboards/nacly/sodium50/keymaps/default/keymap.c
new file mode 100644
index 0000000000..954e4678af
--- /dev/null
+++ b/keyboards/nacly/sodium50/keymaps/default/keymap.c
@@ -0,0 +1,46 @@
+/* Copyright 2022 NaCly
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_LGUI, KC_A, KC_S, KC_D, LT(1,KC_F), KC_G, KC_H, LT(2,KC_J), KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, KC_EQL, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_HOME, KC_END, KC_ESC
+ ),
+ //Holding F
+ [1] = LAYOUT(
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ KC_LGUI, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
+ KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+ ),
+ //Holding J
+ [2] = LAYOUT(
+ KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_F14, KC_F15, KC_ENT, KC_SPC, KC_NO, KC_NO, KC_NO, KC_NO, TG(3)
+ ),
+ //game layer
+ [3] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, LT(2,KC_J), KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, KC_NO, KC_M, KC_GRV, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_HOME, KC_END, TO(0)
+ )
+};