summaryrefslogtreecommitdiff
path: root/keyboards/noxary
diff options
context:
space:
mode:
authorRozakiin <6567067+Rozakiin@users.noreply.github.com>2020-06-18 21:14:09 +0100
committerGitHub <noreply@github.com>2020-06-18 13:14:09 -0700
commit7be65f2cd04c90ee5146139509762baa3f286520 (patch)
treedb8607731a92a74a30663163b96a8c4b54c6ba29 /keyboards/noxary
parent016b4be7515797e28b586fca731c092814339f7d (diff)
downloadqmk_firmware-7be65f2cd04c90ee5146139509762baa3f286520.tar.gz
qmk_firmware-7be65f2cd04c90ee5146139509762baa3f286520.zip
Add VIA support to Noxary 220 and Update Noxary 280 for readability (#9348)
* Update noxary 220 readme.md * Update Noxary 280 readme.md add heading and spelling * Update spelling of Noxary 280 keymap copyright * Update Noxary 280 config.h change product ID and product name, remove commented code * Change MCU name and disable Mousekey * Update Noxary 220 config.h Change vendor ID, Product ID, Product name and desc, remove commented code * Update 220.h change LAYOUT_ortho_6x4 to LAYOUT, change copyrght to Rozakiin * Change LED indicator function update copyright to Rozakiin * Add via keymap * Update Noxary 220 default keymap for readability and numpad codes * Update all Noxary 220 readme.md to conform to QMK templates * Update Noxary 280 readme.md to conform to QMK template * Disable console and command, and enable link time optimisation for VIA * Update Noxary 280 keymaps for better readability * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/220.h * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/keymaps/via/rules.mk * Update keyboards/noxary/280/keymaps/default/keymap.c * Update keyboards/noxary/280/keymaps/via/rules.mk * Update keyboards/noxary/220/rules.mk * Update keyboards/noxary/280/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/280/config.h * Update keyboards/noxary/220/rules.mk * Update keyboards/noxary/220/config.h * Update keyboards/noxary/280/readme.md Change layout links to ones with background removed
Diffstat (limited to 'keyboards/noxary')
-rw-r--r--keyboards/noxary/220/220.c40
-rw-r--r--keyboards/noxary/220/220.h2
-rw-r--r--keyboards/noxary/220/config.h36
-rw-r--r--keyboards/noxary/220/keymaps/default/keymap.c155
-rw-r--r--keyboards/noxary/220/keymaps/default/readme.md2
-rw-r--r--keyboards/noxary/220/keymaps/via/keymap.c122
-rw-r--r--keyboards/noxary/220/keymaps/via/readme.md3
-rw-r--r--keyboards/noxary/220/keymaps/via/rules.mk5
-rw-r--r--keyboards/noxary/220/readme.md4
-rw-r--r--keyboards/noxary/220/rules.mk5
-rw-r--r--keyboards/noxary/280/config.h35
-rw-r--r--keyboards/noxary/280/keymaps/default/keymap.c169
-rw-r--r--keyboards/noxary/280/keymaps/default/readme.md2
-rw-r--r--keyboards/noxary/280/keymaps/via/keymap.c185
-rw-r--r--keyboards/noxary/280/keymaps/via/readme.md2
-rw-r--r--keyboards/noxary/280/keymaps/via/rules.mk3
-rw-r--r--keyboards/noxary/280/readme.md10
17 files changed, 459 insertions, 321 deletions
diff --git a/keyboards/noxary/220/220.c b/keyboards/noxary/220/220.c
index e671e15a43..0af57ff36d 100644
--- a/keyboards/noxary/220/220.c
+++ b/keyboards/noxary/220/220.c
@@ -1,4 +1,4 @@
-/* Copyright 2019 MechMerlin
+/* Copyright 2020 Rozakiin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -26,37 +26,9 @@ void matrix_init_kb(void) {
matrix_init_user();
}
-
-/*
-
-void matrix_scan_kb(void) {
- // put your looping keyboard code here
- // runs every cycle (a lot)
-
- matrix_scan_user();
-}
-
-bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
- // put your per-action keyboard code here
- // runs for every action, just before processing by the firmware
-
- return process_record_user(keycode, record);
-}
-
-void led_set_kb(uint8_t usb_led) {
- // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
-
- led_set_user(usb_led);
-}
-
-*/
-
-void led_set_kb(uint8_t usb_led) {
- // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
- if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
- writePinLow(C6);
- } else {
- writePinHigh(C6);
- }
- led_set_user(usb_led);
+bool led_update_kb(led_t led_state) {
+ if(led_update_user(led_state)) {
+ writePin(C6, led_state.num_lock);
+ }
+ return true;
} \ No newline at end of file
diff --git a/keyboards/noxary/220/220.h b/keyboards/noxary/220/220.h
index 3f1375e2a6..26419976c8 100644
--- a/keyboards/noxary/220/220.h
+++ b/keyboards/noxary/220/220.h
@@ -1,4 +1,4 @@
-/* Copyright 2019 MechMerlin
+/* Copyright 2019 Rozakiin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
diff --git a/keyboards/noxary/220/config.h b/keyboards/noxary/220/config.h
index 1242de61bc..7571138076 100644
--- a/keyboards/noxary/220/config.h
+++ b/keyboards/noxary/220/config.h
@@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
-#define PRODUCT_ID 0x6060
+#define VENDOR_ID 0x4E58 //"NX"
+#define PRODUCT_ID 0x00DC //220
#define DEVICE_VER 0x0001
#define MANUFACTURER Noxary
#define PRODUCT 220
-#define DESCRIPTION A custom numpad
+#define DESCRIPTION A custom numpad keyboard.
/* key matrix size */
#define MATRIX_ROWS 6
@@ -57,42 +57,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
-// #define RGB_DI_PIN E2
-// #ifdef RGB_DI_PIN
-// #define RGBLED_NUM 16
-// #define RGBLIGHT_HUE_STEP 8
-// #define RGBLIGHT_SAT_STEP 8
-// #define RGBLIGHT_VAL_STEP 8
-// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-// /*== all animations enable ==*/
-// #define RGBLIGHT_ANIMATIONS
-// /*== or choose animations ==*/
-// #define RGBLIGHT_EFFECT_BREATHING
-// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
-// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-// #define RGBLIGHT_EFFECT_SNAKE
-// #define RGBLIGHT_EFFECT_KNIGHT
-// #define RGBLIGHT_EFFECT_CHRISTMAS
-// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-// #define RGBLIGHT_EFFECT_RGB_TEST
-// #define RGBLIGHT_EFFECT_ALTERNATING
-// /*== customize breathing effect ==*/
-// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
-// /*==== use exp() and sin() ====*/
-// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
-// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
-// #endif
-
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
-/* number of backlight levels */
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
diff --git a/keyboards/noxary/220/keymaps/default/keymap.c b/keyboards/noxary/220/keymaps/default/keymap.c
index a72841db54..ec49ea160d 100644
--- a/keyboards/noxary/220/keymaps/default/keymap.c
+++ b/keyboards/noxary/220/keymaps/default/keymap.c
@@ -15,62 +15,109 @@
*/
#include QMK_KEYBOARD_H
-// Defines the keycodes used by our macros in process_record_user
-enum custom_keycodes {
- QMKBEST = SAFE_RANGE,
- QMKURL
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_names {
+ _BL,
+ _FL1,
+ _FL2,
+ _FL3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- LAYOUT_ortho_6x4(
- KC_ESC, BL_TOGG, BL_DEC, BL_INC,
- KC_NLCK, KC_SLSH, KC_ASTR, KC_PEQL,
- KC_7, KC_8, KC_9, KC_PMNS,
- KC_4, KC_5, KC_6, KC_PPLS,
- KC_1, KC_2, KC_3, KC_PENT,
- KC_0, KC_0, KC_DEL, KC_PENT),
-
- LAYOUT_ortho_6x4(
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+ /* Base Layer
+ * ┌───┬───┬───┬───┐
+ * │Esc│BLT│BL-│BL+│
+ * ├───┼───┼───┼───┤
+ * │NLK│ / │ * │ = │
+ * ├───┼───┼───┼───┤
+ * │ 7 │ 8 │ 9 │ - │
+ * ├───┼───┼───┼───┤
+ * │ 4 │ 5 │ 6 │ + │
+ * ├───┼───┼───┼───┤
+ * │ 1 │ 2 │ 3 │ENT│
+ * ├───┼───┼───┼───┤
+ * │ 0 │ 0 │ . │ENT│
+ * └───┴───┴───┴───┘
+ */
+ [_BL] = LAYOUT_ortho_6x4(
+ KC_ESC, BL_TOGG, BL_DEC, BL_INC,
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PEQL,
+ KC_P7, KC_P8, KC_P9, KC_PMNS,
+ KC_P4, KC_P5, KC_P6, KC_PPLS,
+ KC_P1, KC_P2, KC_P3, KC_PENT,
+ KC_P0, KC_P0, KC_PDOT, KC_PENT
+ ),
+ /* Function Layer 1
+ * ┌───┬───┬───┬───┐
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * └───┴───┴───┴───┘
+ */
+ [_FL1] = LAYOUT_ortho_6x4(
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+ /* Function Layer 2
+ * ┌───┬───┬───┬───┐
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * └───┴───┴───┴───┘
+ */
+ [_FL2] = LAYOUT_ortho_6x4(
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+ /* Function Layer 3
+ * ┌───┬───┬───┬───┐
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * └───┴───┴───┴───┘
+ */
+ [_FL3] = LAYOUT_ortho_6x4(
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
};
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case QMKBEST:
- if (record->event.pressed) {
- // when keycode QMKBEST is pressed
- SEND_STRING("QMK is the best thing ever!");
- } else {
- // when keycode QMKBEST is released
- }
- break;
- case QMKURL:
- if (record->event.pressed) {
- // when keycode QMKURL is pressed
- SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
- } else {
- // when keycode QMKURL is released
- }
- break;
- }
- return true;
-}
-
-void matrix_init_user(void) {
-
-}
-
-void matrix_scan_user(void) {
-
-}
-
-void led_set_user(uint8_t usb_led) {
-
-}
diff --git a/keyboards/noxary/220/keymaps/default/readme.md b/keyboards/noxary/220/keymaps/default/readme.md
index bff7feda38..40f25464a0 100644
--- a/keyboards/noxary/220/keymaps/default/readme.md
+++ b/keyboards/noxary/220/keymaps/default/readme.md
@@ -1 +1,3 @@
+![Noxary 220 Layout Image](https://i.imgur.com/jVQ50lt.png)
+
# The default keymap for Noxary 220 \ No newline at end of file
diff --git a/keyboards/noxary/220/keymaps/via/keymap.c b/keyboards/noxary/220/keymaps/via/keymap.c
new file mode 100644
index 0000000000..1bfc7a8d04
--- /dev/null
+++ b/keyboards/noxary/220/keymaps/via/keymap.c
@@ -0,0 +1,122 @@
+/* Copyright 2020 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_names {
+ _BL,
+ _FL1,
+ _FL2,
+ _FL3
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Base Layer
+ * ┌───┬───┬───┬───┐
+ * │Esc│BLT│BL-│BL+│
+ * ├───┼───┼───┼───┤
+ * │NLK│ / │ * │ = │
+ * ├───┼───┼───┼───┤
+ * │ 7 │ 8 │ 9 │ - │
+ * ├───┼───┼───┼───┤
+ * │ 4 │ 5 │ 6 │ + │
+ * ├───┼───┼───┼───┤
+ * │ 1 │ 2 │ 3 │ENT│
+ * ├───┼───┼───┼───┤
+ * │ 0 │ 0 │ . │ENT│
+ * └───┴───┴───┴───┘
+ */
+ [_BL] = LAYOUT_ortho_6x4(
+ KC_ESC, BL_TOGG, BL_DEC, BL_INC,
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PEQL,
+ KC_P7, KC_P8, KC_P9, KC_PMNS,
+ KC_P4, KC_P5, KC_P6, KC_PPLS,
+ KC_P1, KC_P2, KC_P3, KC_PENT,
+ KC_P0, KC_P0, KC_PDOT, KC_PENT
+ ),
+ /* Function Layer 1
+ * ┌───┬───┬───┬───┐
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * └───┴───┴───┴───┘
+ */
+ [_FL1] = LAYOUT_ortho_6x4(
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+ /* Function Layer 2
+ * ┌───┬───┬───┬───┐
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * └───┴───┴───┴───┘
+ */
+ [_FL2] = LAYOUT_ortho_6x4(
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+ /* Function Layer 3
+ * ┌───┬───┬───┬───┐
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * ├───┼───┼───┼───┤
+ * │ │ │ │ │
+ * └───┴───┴───┴───┘
+ */
+ [_FL3] = LAYOUT_ortho_6x4(
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+};
diff --git a/keyboards/noxary/220/keymaps/via/readme.md b/keyboards/noxary/220/keymaps/via/readme.md
new file mode 100644
index 0000000000..1e2b4542d7
--- /dev/null
+++ b/keyboards/noxary/220/keymaps/via/readme.md
@@ -0,0 +1,3 @@
+![Noxary 220 Layout Image](https://i.imgur.com/GsswjSf.png)
+
+# The VIA keymap for Noxary 220 \ No newline at end of file
diff --git a/keyboards/noxary/220/keymaps/via/rules.mk b/keyboards/noxary/220/keymaps/via/rules.mk
new file mode 100644
index 0000000000..c2e96d233b
--- /dev/null
+++ b/keyboards/noxary/220/keymaps/via/rules.mk
@@ -0,0 +1,5 @@
+VIA_ENABLE = yes
+MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+LTO_ENABLE = yes
diff --git a/keyboards/noxary/220/readme.md b/keyboards/noxary/220/readme.md
index 1fcdfcc3c7..bae50c4137 100644
--- a/keyboards/noxary/220/readme.md
+++ b/keyboards/noxary/220/readme.md
@@ -1,6 +1,8 @@
# Noxary 220
-A fully customizable numpad
+![Noxary 220](https://i.imgur.com/8XCxJhP.png)
+
+A fully customizable (4x6) numpad keyboard.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)
Hardware Supported: Noxary 220 PCB
diff --git a/keyboards/noxary/220/rules.mk b/keyboards/noxary/220/rules.mk
index f099fefb5d..8d6532925a 100644
--- a/keyboards/noxary/220/rules.mk
+++ b/keyboards/noxary/220/rules.mk
@@ -1,5 +1,5 @@
# MCU name
-MCU = atmega32u4
+MCU = atmega32u2
# Bootloader selection
# Teensy halfkay
@@ -14,7 +14,7 @@ BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
-BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
+BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
@@ -30,6 +30,5 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
-HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = ortho_6x4
diff --git a/keyboards/noxary/280/config.h b/keyboards/noxary/280/config.h
index d0a10866a9..0fe0121733 100644
--- a/keyboards/noxary/280/config.h
+++ b/keyboards/noxary/280/config.h
@@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0x4E58
-#define PRODUCT_ID 0x0050
+#define VENDOR_ID 0x4E58 //"NX"
+#define PRODUCT_ID 0x0118 //280
#define DEVICE_VER 0x0001
#define MANUFACTURER Noxary
#define PRODUCT 280
-#define DESCRIPTION A custom TKL
+#define DESCRIPTION A custom TKL keyboard.
/* key matrix size */
#define MATRIX_ROWS 12
@@ -57,33 +57,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
-// #define RGB_DI_PIN E2
-// #ifdef RGB_DI_PIN
-// #define RGBLED_NUM 16
-// #define RGBLIGHT_HUE_STEP 8
-// #define RGBLIGHT_SAT_STEP 8
-// #define RGBLIGHT_VAL_STEP 8
-// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-// /*== all animations enable ==*/
-// #define RGBLIGHT_ANIMATIONS
-// /*== or choose animations ==*/
-// #define RGBLIGHT_EFFECT_BREATHING
-// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
-// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-// #define RGBLIGHT_EFFECT_SNAKE
-// #define RGBLIGHT_EFFECT_KNIGHT
-// #define RGBLIGHT_EFFECT_CHRISTMAS
-// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-// #define RGBLIGHT_EFFECT_RGB_TEST
-// #define RGBLIGHT_EFFECT_ALTERNATING
-// /*== customize breathing effect ==*/
-// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
-// /*==== use exp() and sin() ====*/
-// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
-// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
-// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
@@ -91,8 +64,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
-/* number of backlight levels */
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
diff --git a/keyboards/noxary/280/keymaps/default/keymap.c b/keyboards/noxary/280/keymaps/default/keymap.c
index 3d993e0425..38fff0da2f 100644
--- a/keyboards/noxary/280/keymaps/default/keymap.c
+++ b/keyboards/noxary/280/keymaps/default/keymap.c
@@ -1,4 +1,4 @@
-/* Copyright 2019 Rozakin
+/* Copyright 2020 Rozakiin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -15,35 +15,34 @@
*/
#include QMK_KEYBOARD_H
-// Defines the keycodes used by our macros in process_record_user
-enum custom_keycodes {
- QMKBEST = SAFE_RANGE,
- QMKURL
-};
-
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _BL 0
-#define _FL1 1
-#define _FL2 2
+enum layer_names {
+ _BL,
+ _FL1,
+ _FL2,
+ _FL3
+};
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
- * ,------------------------------------------------------------. ,--------------.
- * |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11| f12| |Prnt|ScLk|Paus|
- * |------------------------------------------------------------| |--------------|
- * | ~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| | Ins|Home|PgUp|
- * |------------------------------------------------------------| |--------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | | Del| End|PgDn|
- * |------------------------------------------------------------| `--------------'
- * |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|
- * |------------------------------------------------------------| ,----.
- * |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift|Mo(1)| | Up |
- * |------------------------------------------------------------| ,--------------.
- * |Ctrl|Win |Alt | Space |Alt |Win |Mo(1) |Ctrl | |Left| Dn |Rght|
- * `------------------------------------------------------------' `--------------'
+ /* Base Layer - For ISO enter use ANSI enter
+ * ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
+ * │ESC│ │F1 │F2 │F3 │F4 │ │F5 │F6 │F7 │F8 │ │F9 │F10│F11│F12││PRT│SLK│PSE│
+ * └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+ * │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+ * │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ ││DEL│END│PDN│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+ * │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
+ * │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │ │ ↑ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+ * │CTRL│Win │ALT │ SPC │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
+ * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_BL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
@@ -51,52 +50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL1), KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
- /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
- * ,------------------------------------------------------------. ,--------------.
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | |RST| | | | | | | | | | | | | |
- * |------------------------------------------------------------| `--------------'
- * | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| ,----.
- * | | | | | | | | | |Bl-|Bl+| | Mute| | |Vol+|
- * |------------------------------------------------------------| ,--------------.
- * | | | | BL_Toggle | | | | | | |Vol-| |
- * `------------------------------------------------------------' `--------------'
- */
- [_FL1] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
- _______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______),
- /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
- * ,------------------------------------------------------------. ,--------------.
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| `--------------'
- * | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| ,----.
- * | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| ,--------------.
- * | | | | | | | | | | | | |
- * `------------------------------------------------------------' `--------------'
- */
- [_FL2] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
-
-
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ /* Function Layer 1 - For ISO enter use ANSI enter
+ * ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+ * │ │ │ │ │ │RST│ │ │ │ │ │ │ │ ││ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
+ * │ │ │ │ │ │ │ │ │ │BL-│BL+│ │ MUTE │ │ │VL+│
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+ * │ │ │ │ BL_TOGGLE │ │ │ │ ││ │VL-│ │
+ * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+ */
+ [_FL1] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
+ _______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______
+ ),
+ /* Function Layer 2 - For ISO enter use ANSI enter
+ * ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+ * │ │ │ │ │ │ │ │ ││ │ │ │
+ * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+ */
+ [_FL2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ /* Function Layer 3 - For ISO enter use ANSI enter
+ * ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+ * │ │ │ │ │ │ │ │ ││ │ │ │
+ * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+ */
+ [_FL3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
};
-
diff --git a/keyboards/noxary/280/keymaps/default/readme.md b/keyboards/noxary/280/keymaps/default/readme.md
index e1a03dc002..3b6bc24f32 100644
--- a/keyboards/noxary/280/keymaps/default/readme.md
+++ b/keyboards/noxary/280/keymaps/default/readme.md
@@ -1 +1,3 @@
+![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)
+
# The default keymap for Noxary 280 \ No newline at end of file
diff --git a/keyboards/noxary/280/keymaps/via/keymap.c b/keyboards/noxary/280/keymaps/via/keymap.c
index d7fe691702..38fff0da2f 100644
--- a/keyboards/noxary/280/keymaps/via/keymap.c
+++ b/keyboards/noxary/280/keymaps/via/keymap.c
@@ -1,4 +1,4 @@
-/* Copyright 2019 Rozakin
+/* Copyright 2020 Rozakiin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -19,26 +19,30 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _BL 0
-#define _FL1 1
-#define _FL2 2
-#define _FL3 3
+enum layer_names {
+ _BL,
+ _FL1,
+ _FL2,
+ _FL3
+};
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
- * ,------------------------------------------------------------. ,--------------.
- * |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11| f12| |Prnt|ScLk|Paus|
- * |------------------------------------------------------------| |--------------|
- * | ~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| | Ins|Home|PgUp|
- * |------------------------------------------------------------| |--------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | | Del| End|PgDn|
- * |------------------------------------------------------------| `--------------'
- * |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|
- * |------------------------------------------------------------| ,----.
- * |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift|Mo(1)| | Up |
- * |------------------------------------------------------------| ,--------------.
- * |Ctrl|Win |Alt | Space |Alt |Win |Mo(1) |Ctrl | |Left| Dn |Rght|
- * `------------------------------------------------------------' `--------------'
+ /* Base Layer - For ISO enter use ANSI enter
+ * ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
+ * │ESC│ │F1 │F2 │F3 │F4 │ │F5 │F6 │F7 │F8 │ │F9 │F10│F11│F12││PRT│SLK│PSE│
+ * └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+ * │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+ * │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ ││DEL│END│PDN│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+ * │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
+ * │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │ │ ↑ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+ * │CTRL│Win │ALT │ SPC │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
+ * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_BL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
@@ -46,73 +50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL1), KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
- /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
- * ,------------------------------------------------------------. ,--------------.
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | |RST| | | | | | | | | | | | | |
- * |------------------------------------------------------------| `--------------'
- * | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| ,----.
- * | | | | | | | | | |Bl-|Bl+| | Mute| | |Vol+|
- * |------------------------------------------------------------| ,--------------.
- * | | | | BL_Toggle | | | | | | |Vol-| |
- * `------------------------------------------------------------' `--------------'
- */
- [_FL1] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
- _______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______),
- /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
- * ,------------------------------------------------------------. ,--------------.
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| `--------------'
- * | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| ,----.
- * | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| ,--------------.
- * | | | | | | | | | | | | |
- * `------------------------------------------------------------' `--------------'
- */
- [_FL2] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
- /* _FL3: Function Layer 3 - For ISO enter use ANSI enter
- * ,------------------------------------------------------------. ,--------------.
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| |--------------|
- * | | | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| `--------------'
- * | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| ,----.
- * | | | | | | | | | | | | | | | | |
- * |------------------------------------------------------------| ,--------------.
- * | | | | | | | | | | | | |
- * `------------------------------------------------------------' `--------------'
- */
- [_FL3] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
-
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ /* Function Layer 1 - For ISO enter use ANSI enter
+ * ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+ * │ │ │ │ │ │RST│ │ │ │ │ │ │ │ ││ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
+ * │ │ │ │ │ │ │ │ │ │BL-│BL+│ │ MUTE │ │ │VL+│
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+ * │ │ │ │ BL_TOGGLE │ │ │ │ ││ │VL-│ │
+ * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+ */
+ [_FL1] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
+ _______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______
+ ),
+ /* Function Layer 2 - For ISO enter use ANSI enter
+ * ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+ * │ │ │ │ │ │ │ │ ││ │ │ │
+ * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+ */
+ [_FL2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ /* Function Layer 3 - For ISO enter use ANSI enter
+ * ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+ * │ │ │ │ │ │ │ │ ││ │ │ │
+ * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+ */
+ [_FL3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
};
-
diff --git a/keyboards/noxary/280/keymaps/via/readme.md b/keyboards/noxary/280/keymaps/via/readme.md
index 71535a3bd7..e4a1d5d4ed 100644
--- a/keyboards/noxary/280/keymaps/via/readme.md
+++ b/keyboards/noxary/280/keymaps/via/readme.md
@@ -1 +1,3 @@
+![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)
+
# The VIA keymap for Noxary 280 \ No newline at end of file
diff --git a/keyboards/noxary/280/keymaps/via/rules.mk b/keyboards/noxary/280/keymaps/via/rules.mk
index 96d2d189b2..c2e96d233b 100644
--- a/keyboards/noxary/280/keymaps/via/rules.mk
+++ b/keyboards/noxary/280/keymaps/via/rules.mk
@@ -1,2 +1,5 @@
VIA_ENABLE = yes
MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+LTO_ENABLE = yes
diff --git a/keyboards/noxary/280/readme.md b/keyboards/noxary/280/readme.md
index 5af7441ddf..1668594a8b 100644
--- a/keyboards/noxary/280/readme.md
+++ b/keyboards/noxary/280/readme.md
@@ -1,9 +1,13 @@
-Noxary 280
+# Noxary 280
+
+![Noxary 280 WKL](https://i.imgur.com/CuQz0qWl.png)
+![Noxary 280 WK](https://i.imgur.com/iAQYzsql.png)
+
A fully customizable TKL keyboard.
-Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakin](https://github.com/rozakiin)
-Hardware Supported: 280 PCB
+Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)
+Hardware Supported: Noxary 280 PCB
Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=95660.0)
Make example for this keyboard (after setting up your build environment):