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author | Xyverz <xyverz@gmail.com> | 2019-11-11 00:02:01 -0800 |
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committer | James Young <18669334+noroadsleft@users.noreply.github.com> | 2019-11-11 00:02:01 -0800 |
commit | b2b947f815dd4930b12851faf1b42ceb12aab6ee (patch) | |
tree | 152fbb883d58a29be066ca91ad8274ef78537e25 /keyboards/paladin64/paladin64.c | |
parent | 54d8251f6f82886c0a83d76d2ecb8bee930611c4 (diff) | |
download | qmk_firmware-b2b947f815dd4930b12851faf1b42ceb12aab6ee.tar.gz qmk_firmware-b2b947f815dd4930b12851faf1b42ceb12aab6ee.zip |
[Keymap] Sol rework (#7317)
* Added WOW layer
* Initial commit for this branch. Still a work in progress.
* Added Rorschach keyboard layout.
* Simplified keymap
Removed the media layer to help simplify things. Also corrected some
keymap mistakes in the Qwerty and Colemak layers.
* Added ErgoTravel keymap.
* reverted to previous layout.
* Added Sol keyboard layout.
* Minor changes to keymap.
* more changes
* Added sol graphic by Kagerufu and Cardiactuna
* Added colemak layer because I can.
* more changes to sol layout
* Streamlined Sol layout
* minor tweaks to sol layout
* further revisions to sol keymap.
* Removing deprecated #include statements from my keymaps
* Standardizing keymap `include` lines.
* Minor change to keymap.
Swapped ESC with GRV on all alpha layers.
* Tweaks to Atreus62 Keymap
Added a layer for FPS RPG Loot Shooters.
* Fixed readme.md for Atreus keymap.
Replaced "Keymap" with "Layer" in illustrations for continuity's sake
* More readme.md clean-up
More clarification in the Atreus readme file.
* Next verse, same as the first.
* Changes to Sol layout
Bringing my Sol layout more in line with my other Orthos.
* Fixed keymap GUI.
Replaced left-hand "RGUI" with "LGUI" on all layers as it should be.
* Added ALPS64 keymap
* Formatting corrections
* fixes to config.h and keymap.c
* Fixed errors
This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h
and removes an stupid comma at the end of each LAYOUT stanza in
keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me.
* Fixed orthodox keymap config.h file
I hope this one fixes the problem. *sigh*
* Making suggested changes for PR#6192
Thanks to noroadsleft, fauxpark, and drashna. Still have
more work to do, but at least these suggestions have been applied.
* Fixing build errors
Travis has shown me the error of my ways...
* More fixes and corrections
Those pesky semicolons...
* More Fixes.
* Removing unneeded code snippet.
* fixed omitted semicolons
* Code updates to my keymaps
Updating the code for my Iris, Atreus62, and Atreus keymaps.
* Fixed Atreus62 Keymap
I forgot to add in the aliases for LOWER, RAISE, and ADJUST.
* Added userspace
Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro
* Fixing code that disables LEDs on ProMicros
Also tidied up my ErgoTravel keymap.
* Moving userspace to new branch
Moving my userspace to a new branch for the sake of keeping things
clean on the master branch.
* Added F13-F15 to Atreus62 Layout.
* Update readme.md.
* Updated Phantom keymap to current keymap standards
* Phantom keymap updates
Further updates - tidying and removing cruft.
Thank you zvecr on Discord for the help!
* Standards Updates
Bringing my Kinesis keymap up to current code standards
* Adding a readme
* Bring GH60 code to standard
* Utilizing layouts for 60_ansi and tkl_ansi
Moving my GH60 and Phantom keymaps into layouts/community/
* Alps64 layout removal
Removing my Alps64 keymap now that I've setup my 60_ansi layout.
* Moved Clueboard layout to community/66_ansi.
* Additions to 66_ansi config.h
* Bringing keymaps up to standard.
* More updates to keymaps.
* Syntax updates
* Revert "Syntax updates"
This reverts commit a892b2d9fcc0d4ba8fc22d676d5414120cc2c183.
* Moved WIP keymaps
Moved my WIP keymaps to my wip_keymaps branch to keep my master clean
* Updates requested by noroadsleft
* more changes per noroadsleft
More fixes as requested by noroadsleft. Further tidy-up and
standardization of my keymap code.
* Reworked Sol Keymap
Reworking the Sol keymap to bring it more or less up to current
standards and to accurately depict the correct layer on the OLED
display.
* Final tweaks to sol keymap
... for now.
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