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authorJason Janse van Rensburg <l33tjas.0n@gmail.com>2016-08-30 14:54:00 +0200
committerJason Janse van Rensburg <l33tjas.0n@gmail.com>2016-08-30 14:54:00 +0200
commitfc2ca62a3b9552175eb7c27cc11f3a5af6cfae50 (patch)
tree59b2f2406f472a9fd2af4946420d1a1c880929c0 /keyboards/planck/keymaps/dbroqua/keymap.c
parenta41a7a9100b9f4c6bfdf49b39b05e626ffd95397 (diff)
parent8e00c464e6f488d86e0768a77a2ad5ee238dba6d (diff)
downloadqmk_firmware-fc2ca62a3b9552175eb7c27cc11f3a5af6cfae50.tar.gz
qmk_firmware-fc2ca62a3b9552175eb7c27cc11f3a5af6cfae50.zip
Merge branch 'master'
Conflicts: keyboards/planck/keymaps/bone2planck/keymap.c
Diffstat (limited to 'keyboards/planck/keymaps/dbroqua/keymap.c')
-rw-r--r--keyboards/planck/keymaps/dbroqua/keymap.c234
1 files changed, 234 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/dbroqua/keymap.c b/keyboards/planck/keymaps/dbroqua/keymap.c
new file mode 100644
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+++ b/keyboards/planck/keymaps/dbroqua/keymap.c
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+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "planck.h"
+#include "action_layer.h"
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _LOWER 1
+#define _RAISE 2
+#define _MULTIMEDIA 3
+#define _ADJUST 4
+
+enum planck_keycodes {
+ QWERTY = SAFE_RANGE,
+ LOWER,
+ RAISE,
+ BACKLIT
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+// Func macro definitions.
+#define SFT_TAB FUNC(0) // Tap for Enter, hold for Shift
+
+// Enable these functions using FUNC(n) macro.
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_LAYER_TAP_KEY(_MULTIMEDIA, KC_TAB)
+ };
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | GUI | AltGr| Alt | Lower| Space | Raise| Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = {
+ {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {SFT_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
+ {KC_LCTL, KC_LGUI, KC_RALT, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
+},
+
+/* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | | | | | | ( | ) |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Brite| | | | | | | | | | { | } |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | [ | ] |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Home | PgDwn| PgUp | End |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_LOWER] = {
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LPRN, KC_RPRN},
+ {BACKLIT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC},
+ {_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
+},
+
+/* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | - | = |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | ` |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | \ | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_RAISE] = {
+ {KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GRV},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* _MULTIMEDIA
+ * ,-----------------------------------------------------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Psc | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | Mute | Vol+ | Vol- | | | |Insert|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Prev | Play | Next | Del |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_MULTIMEDIA] = {
+ {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
+ {_______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD, _______, _______, _______, KC_INS},
+ {_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_DEL}
+},
+
+
+/* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | | Reset| | | | | | | | | | Del |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty| | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ADJUST] = {
+ {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
+ {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______},
+ {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+}
+
+
+};
+
+#ifdef AUDIO_ENABLE
+
+float tone_startup[][2] = SONG(STARTUP_SOUND);
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+float tone_plover[][2] = SONG(PLOVER_SOUND);
+float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
+#endif
+
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case BACKLIT:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ #ifdef BACKLIGHT_ENABLE
+ backlight_step();
+ #endif
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+ #ifdef AUDIO_ENABLE
+ startup_user();
+ #endif
+}
+
+#ifdef AUDIO_ENABLE
+
+void startup_user()
+{
+ _delay_ms(20); // gets rid of tick
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void shutdown_user()
+{
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void)
+{
+ music_scale_user();
+}
+
+void music_scale_user(void)
+{
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+}
+
+#endif \ No newline at end of file