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author | sdothum <sdothum@gmail.com> | 2018-05-04 21:36:23 -0400 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-05-04 18:36:23 -0700 |
commit | 50b5c6ad72682776705b0faf5b8ef87deec5cd6a (patch) | |
tree | 68310c4da2741d803ebaf052ba2c22e91faca72b /keyboards/planck/keymaps/hiea/common/sounds.h | |
parent | 5170398479c9e9ed36ff2966083c50e4808725be (diff) | |
download | qmk_firmware-50b5c6ad72682776705b0faf5b8ef87deec5cd6a.tar.gz qmk_firmware-50b5c6ad72682776705b0faf5b8ef87deec5cd6a.zip |
update with qmk master (#2887)
* add splitography
* trim keymap.c
* add Makefile
* rename Makefile to rules.mk
* thumb key definition
* thumb key definition
* thumb key definition
* blue/orange layer swap, double qwerty steno exit
* fix TxBolt 1-3 key chord suppression (PREVENT_STUCK_MODIFIERS)
* add audio control
* beakl 8+10, dvorak (standard and splitography wide variant)
* beakl 8+10, dvorak (standard and splitography wide variant)
* shift layer home blocks
* regex layer key changes
* tilde align symbol navigation and regex layer
* splitography/planck code break out into common .h segments
* splitography/planck code break out into common .h segments
* splitography common library
* splitography common library
* splitography beakl altgr home row
* updating with qmk master
Diffstat (limited to 'keyboards/planck/keymaps/hiea/common/sounds.h')
-rw-r--r-- | keyboards/planck/keymaps/hiea/common/sounds.h | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/hiea/common/sounds.h b/keyboards/planck/keymaps/hiea/common/sounds.h new file mode 100644 index 0000000000..1bfc7a6da0 --- /dev/null +++ b/keyboards/planck/keymaps/hiea/common/sounds.h @@ -0,0 +1,14 @@ + +// ................................................................ Audio Sounds + +#ifdef AUDIO_ENABLE +float song_startup [][2] = SONG(STARTUP_SOUND); +float song_colemak [][2] = SONG(COLEMAK_SOUND); +float song_qwerty [][2] = SONG(QWERTY_SOUND); +float song_plover [][2] = SONG(PLOVER_SOUND); +float song_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); +float song_caps_on [][2] = SONG(CAPS_LOCK_ON_SOUND); +float song_caps_off [][2] = SONG(CAPS_LOCK_OFF_SOUND); +float music_scale [][2] = SONG(MUSIC_SCALE_SOUND); +float song_goodbye [][2] = SONG(GOODBYE_SOUND); +#endif |