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authorsdothum <sdothum@gmail.com>2018-05-04 21:36:23 -0400
committerDrashna Jaelre <drashna@live.com>2018-05-04 18:36:23 -0700
commit50b5c6ad72682776705b0faf5b8ef87deec5cd6a (patch)
tree68310c4da2741d803ebaf052ba2c22e91faca72b /keyboards/planck/keymaps/hiea/common/sounds.h
parent5170398479c9e9ed36ff2966083c50e4808725be (diff)
downloadqmk_firmware-50b5c6ad72682776705b0faf5b8ef87deec5cd6a.tar.gz
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update with qmk master (#2887)
* add splitography * trim keymap.c * add Makefile * rename Makefile to rules.mk * thumb key definition * thumb key definition * thumb key definition * blue/orange layer swap, double qwerty steno exit * fix TxBolt 1-3 key chord suppression (PREVENT_STUCK_MODIFIERS) * add audio control * beakl 8+10, dvorak (standard and splitography wide variant) * beakl 8+10, dvorak (standard and splitography wide variant) * shift layer home blocks * regex layer key changes * tilde align symbol navigation and regex layer * splitography/planck code break out into common .h segments * splitography/planck code break out into common .h segments * splitography common library * splitography common library * splitography beakl altgr home row * updating with qmk master
Diffstat (limited to 'keyboards/planck/keymaps/hiea/common/sounds.h')
-rw-r--r--keyboards/planck/keymaps/hiea/common/sounds.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/hiea/common/sounds.h b/keyboards/planck/keymaps/hiea/common/sounds.h
new file mode 100644
index 0000000000..1bfc7a6da0
--- /dev/null
+++ b/keyboards/planck/keymaps/hiea/common/sounds.h
@@ -0,0 +1,14 @@
+
+// ................................................................ Audio Sounds
+
+#ifdef AUDIO_ENABLE
+float song_startup [][2] = SONG(STARTUP_SOUND);
+float song_colemak [][2] = SONG(COLEMAK_SOUND);
+float song_qwerty [][2] = SONG(QWERTY_SOUND);
+float song_plover [][2] = SONG(PLOVER_SOUND);
+float song_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
+float song_caps_on [][2] = SONG(CAPS_LOCK_ON_SOUND);
+float song_caps_off [][2] = SONG(CAPS_LOCK_OFF_SOUND);
+float music_scale [][2] = SONG(MUSIC_SCALE_SOUND);
+float song_goodbye [][2] = SONG(GOODBYE_SOUND);
+#endif