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authorJoel Elkins <joel@elkins.co>2021-08-13 12:28:37 -0700
committerGitHub <noreply@github.com>2021-08-13 12:28:37 -0700
commit2aeacf9db79439801482c8d2f53147779dd0bb89 (patch)
tree05b66865aa15b8b1df627cd83ed51aee7b636243 /keyboards/planck/keymaps/jdelkins
parentac3b9333d8b52001cee682bb833e145c5252f72d (diff)
downloadqmk_firmware-2aeacf9db79439801482c8d2f53147779dd0bb89.tar.gz
qmk_firmware-2aeacf9db79439801482c8d2f53147779dd0bb89.zip
[Keymap] Updates to jdelkins userspace and keymaps (#13216)
- Remove disused dz60/jdelkins_ss keymap - Manage configured features for firmware size - Improve build configuration for the secrets feature - Various keymap tweaks - Clean up formatting in various places
Diffstat (limited to 'keyboards/planck/keymaps/jdelkins')
-rw-r--r--keyboards/planck/keymaps/jdelkins/config.h5
-rw-r--r--keyboards/planck/keymaps/jdelkins/keymap.c125
2 files changed, 109 insertions, 21 deletions
diff --git a/keyboards/planck/keymaps/jdelkins/config.h b/keyboards/planck/keymaps/jdelkins/config.h
index e09fafc663..67ebf46955 100644
--- a/keyboards/planck/keymaps/jdelkins/config.h
+++ b/keyboards/planck/keymaps/jdelkins/config.h
@@ -53,6 +53,9 @@
// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4
-#define AUTO_SHIFT_TIMEOUT 165
+#define AUTO_SHIFT_TIMEOUT 160
+#define AUTO_SHIFT_REPEAT
+#define RGBLIGHT_LAYERS
#define LEADER_TIMEOUT 400
#define LEADER_PER_KEY_TIMING
+#define USB_MAX_POWER_CONSUMPTION 100
diff --git a/keyboards/planck/keymaps/jdelkins/keymap.c b/keyboards/planck/keymaps/jdelkins/keymap.c
index 3d109e9e8c..9ae05afa36 100644
--- a/keyboards/planck/keymaps/jdelkins/keymap.c
+++ b/keyboards/planck/keymaps/jdelkins/keymap.c
@@ -122,47 +122,47 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TD(TD_LDCTL), MO(_ADJUST), MY_GUI, MY_ALT, MY_BSPC, MY_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
-[_GAME] = LAYOUT(
+/* Same as _QWERTY but disable wutoshift */
+[_RPT] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_NO, KC_LALT, RAISE, KC_SPC, KC_SPC, _______, _______, _______, _______
-),
-
-[_RAISE] = LAYOUT(
- KC_ESC, _______, FW_WRD, KB_EOL, _______, _______, KB_COPY, KC_PGUP, _______, KC_LPRN, KC_RPRN, KC_MINS,
- _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_BSLS,
- _______, _______, KC_DEL, _______, KB_PASTE, BK_WRD, _______, _______, _______, _______, _______, KC_CALC,
- _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
-/* Same as _QWERTY but disable autoshift */
-[_RPT] = LAYOUT(
+[_GAME] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, KC_BSPC, KC_SPC, _______, _______, _______, _______
+ _______, KC_NO, KC_LALT, RAISE, KC_SPC, KC_SPC, _______, _______, _______, _______
+),
+
+[_RAISE] = LAYOUT(
+ KC_ESC, _______, FW_WRD, KB_EOL, TG(_RPT), _______, KB_COPY, KC_PGUP, _______, KC_LPRN, KC_RPRN, KC_MINS,
+ KC_RCTL, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_BSLS,
+ _______, _______, KC_DEL, KC_CAPS, KB_PASTE, BK_WRD, _______, _______, _______, _______, _______, MY_CALC,
+ KC_RCTL, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_KP] = LAYOUT(
- KC_NUMLOCK, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, KC_7, KC_8, KC_9, KC_MINS, KC_EQL,
+ KC_ESC, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, KC_7, KC_8, KC_9, KC_MINS, KC_EQL,
_______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_ASTR, _______,
- _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_SLSH, _______,
+ KC_NUMLOCK, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_PLUS, KC_END
),
[_LOWER] = LAYOUT(
- KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LBRC, KC_RBRC, KC_EQL,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, KC_PIPE,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, KC_MPLY,
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LCBR, KC_RCBR, KC_EQL,
+ _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, KC_LBRC, KC_RBRC, KC_PIPE,
+ _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, KC_HOME, KC_END, KC_MPLY,
_______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
),
[_ADJUST] = LAYOUT(
_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL,
- _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
- _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ KC_RCTL, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, TG(_KP), KC_BRID, KC_BRIU, KC_MUTE,
+ _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, KC_MPLY,
+ KC_RCTL, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
)
/* [_ADJUST] = LAYOUT( */
@@ -174,12 +174,85 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
+/* plwnck rev6 RGB layout:
+ * ----------------------------------
+ * | 6 5 4 3 |
+ * | 0 |
+ * | 7 8 1 2 |
+ * ----------------------------------
+ */
+
+const rgblight_segment_t PROGMEM rpt_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 2, HSV_PINK},
+ {7, 2, HSV_PINK}
+);
+
+const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {2, 2, HSV_RED},
+ {6, 2, HSV_RED}
+);
+
+const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {3, 4, HSV_GREEN}
+);
+
+const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_ORANGE}
+);
+
+const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {3, 4, HSV_BLUE}
+);
+
+const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 8, HSV_BLUE}
+);
+
+const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 1, HSV_WHITE},
+ {8, 1, HSV_WHITE}
+);
+
+const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {6, 2, HSV_PURPLE}
+);
+
+enum rgb_layer_index {
+ L_RPT,
+ L_GAME,
+ L_RAISE,
+ L_KP,
+ L_LOWER,
+ L_ADJUST,
+ L_CAPSLOCK,
+ L_NUMLOCK
+};
+
+const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+ [L_RPT] = rpt_layer,
+ [L_GAME] = game_layer,
+ [L_RAISE] = raise_layer,
+ [L_KP] = kp_layer,
+ [L_LOWER] = lower_layer,
+ [L_ADJUST] = adjust_layer,
+ [L_CAPSLOCK] = capslock_layer,
+ [L_NUMLOCK] = numlock_layer
+);
+
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
layer_state_t layer_state_set_keymap(layer_state_t state) {
+ rgblight_set_layer_state(L_RPT, layer_state_cmp(state, _RPT));
+ rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME));
+ rgblight_set_layer_state(L_RAISE, layer_state_cmp(state, _RAISE));
+ rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP));
+ rgblight_set_layer_state(L_LOWER, layer_state_cmp(state, _LOWER));
+ rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST));
+ rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON);
+ rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP));
if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT))
autoshift_disable();
else
@@ -187,6 +260,12 @@ layer_state_t layer_state_set_keymap(layer_state_t state) {
return update_tri_layer_state(state, _KP, _RAISE, _LOWER);
}
+bool led_update_user(led_t led_state) {
+ rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock);
+ rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP));
+ return true;
+}
+
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
bool rc = true;
static bool bspc_del = false;
@@ -323,6 +402,7 @@ void dip_switch_update_user(uint8_t index, bool active) {
}
void keyboard_post_init_keymap(void) {
+ rgblight_layers = my_rgb_layers;
bspc_timer = 0;
}
@@ -409,6 +489,11 @@ void matrix_scan_keymap(void) {
SEQ_ONE_KEY(KC_C) {
tap_code16(C(KC_C));
}
+ // neovim: terminal escape
+ SEQ_ONE_KEY(KC_QUOT) {
+ tap_code16(C(KC_BSLS));
+ tap_code16(C(KC_N));
+ }
}
}