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author | peepeetee <43021794+peepeetee@users.noreply.github.com> | 2022-02-01 03:52:01 +0800 |
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committer | GitHub <noreply@github.com> | 2022-01-31 11:52:01 -0800 |
commit | 84b7fc364d8c3a18a109d84837f1399f6f2f8143 (patch) | |
tree | 13a91489e5627a3f0cb2afd38355cd284e24f345 /keyboards/recompile_keys/nomu30 | |
parent | ae705e3e55ec38767a3e80da645983154a73cbfc (diff) | |
download | qmk_firmware-84b7fc364d8c3a18a109d84837f1399f6f2f8143.tar.gz qmk_firmware-84b7fc364d8c3a18a109d84837f1399f6f2f8143.zip |
[Keyboard] move @takai 's keyboards into /recompile_keys (#16053)
Diffstat (limited to 'keyboards/recompile_keys/nomu30')
30 files changed, 1204 insertions, 0 deletions
diff --git a/keyboards/recompile_keys/nomu30/.noci b/keyboards/recompile_keys/nomu30/.noci new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/.noci diff --git a/keyboards/recompile_keys/nomu30/config.h b/keyboards/recompile_keys/nomu30/config.h new file mode 100644 index 0000000000..62aec20525 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/config.h @@ -0,0 +1,35 @@ +/* +Copyright 2019 Naoto Takai + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x524B // recompile keys +#define PRODUCT_ID 0x4E31 // Nomu30 +#define DEVICE_VER 0x0001 +#define MANUFACTURER recompile keys +#define PRODUCT Nomu30 + +/* key matrix size */ +#define MATRIX_ROWS 3 +#define MATRIX_COLS 12 + +/* Bootmagic Lite key configuration */ +#define BOOTMAGIC_LITE_ROW 0 +#define BOOTMAGIC_LITE_COLUMN 11 diff --git a/keyboards/recompile_keys/nomu30/info.json b/keyboards/recompile_keys/nomu30/info.json new file mode 100644 index 0000000000..8f53f003b5 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/info.json @@ -0,0 +1,170 @@ +{ + "keyboard_name": "Nomu30", + "url": "https://keys.recompile.net/projects/nomu30/", + "maintainer": "takai", + "layouts": { + "LAYOUT": { + "layout": [ + { + "label": "Q", + "x": 0.5, + "y": 0 + }, + { + "label": "W", + "x": 1.5, + "y": 0 + }, + { + "label": "E", + "x": 2.5, + "y": 0 + }, + { + "label": "R", + "x": 3.5, + "y": 0 + }, + { + "label": "T", + "x": 4.5, + "y": 0 + }, + { + "label": "Y", + "x": 5.5, + "y": 0 + }, + { + "label": "U", + "x": 6.5, + "y": 0 + }, + { + "label": "I", + "x": 7.5, + "y": 0 + }, + { + "label": "O", + "x": 8.5, + "y": 0 + }, + { + "label": "P", + "x": 9.5, + "y": 0 + }, + { + "label": "Del", + "x": 10.5, + "y": 0 + }, + { + "label": "|", + "x": 0, + "y": 1 + }, + { + "label": "A", + "x": 1, + "y": 1 + }, + { + "label": "S", + "x": 2, + "y": 1 + }, + { + "label": "D", + "x": 3, + "y": 1 + }, + { + "label": "F", + "x": 4, + "y": 1 + }, + { + "label": "G", + "x": 5, + "y": 1 + }, + { + "label": "H", + "x": 6, + "y": 1 + }, + { + "label": "J", + "x": 7, + "y": 1 + }, + { + "label": "K", + "x": 8, + "y": 1 + }, + { + "label": "L", + "x": 9, + "y": 1 + }, + { + "label": "Enter", + "x": 10.25, + "y": 1, + "w": 1.25, + "h": 2 + }, + { + "label": "Control", + "x": 0, + "y": 2, + "w": 1.5 + }, + { + "label": "Z", + "x": 1.5, + "y": 2 + }, + { + "label": "X", + "x": 2.5, + "y": 2 + }, + { + "label": "C", + "x": 3.5, + "y": 2 + }, + { + "label": "V", + "x": 4.5, + "y": 2 + }, + { + "label": "B", + "x": 5.5, + "y": 2 + }, + { + "label": "N", + "x": 6.5, + "y": 2 + }, + { + "label": "M", + "x": 7.5, + "y": 2 + }, + { + "label": "Shift", + "x": 8.5, + "y": 2, + "w": 1.75 + } + ] + } + } +} diff --git a/keyboards/recompile_keys/nomu30/keymaps/center_sprit/config.h b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/config.h new file mode 100644 index 0000000000..8861dc5396 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/config.h @@ -0,0 +1,66 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +// place overrides here +#define TAPPING_TERM 200 +#define IGNORE_MOD_TAP_INTERRUPT + +#define TAPPING_LAYER_TERM 150 // Custom LT Tapping term +#define TAPPING_TERM_PER_KEY + +#ifdef MOUSEKEY_ENABLE + #undef MOUSEKEY_INTERVAL + #define MOUSEKEY_INTERVAL 1 + + #undef MOUSEKEY_TIME_TO_MAX + #define MOUSEKEY_TIME_TO_MAX 150 + + #undef MOUSEKEY_MAX_SPEED + #define MOUSEKEY_MAX_SPEED 3 + + #undef MOUSEKEY_MOVE_DELTA + #define MOUSEKEY_MOVE_DELTA 4 + + #undef MOUSEKEY_DELAY + #define MOUSEKEY_DELAY 0 +#endif + +// Selection of RGBLIGHT MODE to use. +#if defined(LED_ANIMATIONS) + //#define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + //#define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_KNIGHT + //#define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_STATIC_GRADIENT + //#define RGBLIGHT_EFFECT_RGB_TEST + //#define RGBLIGHT_EFFECT_ALTERNATING +#endif + +// LED Setting: if you have KUMO you can use RGBLIGHT_ENABLE = yes +#ifdef RGBLIGHT_ENABLE + #define RGB_DI_PIN B5 + #define RGBLIGHT_TIMER + + #define RGBLED_NUM 6 +#endif diff --git a/keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c new file mode 100644 index 0000000000..cc540b891f --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c @@ -0,0 +1,159 @@ +#include QMK_KEYBOARD_H +#include "keymap_jp.h" + +extern keymap_config_t keymap_config; + +#ifdef RGBLIGHT_ENABLE +//Following line allows macro to read current RGB settings +extern rgblight_config_t rgblight_config; +#endif + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_number { + _BASE = 0, + _LOWER, + _RAISE, + _ADJUST, +}; + +enum custom_keycodes { + RGBRST = SAFE_RANGE, + LOWER, + RAISE, + KANJI, +}; + +enum tapdances{ + TD_CODO = 0, + }; + +// Layer Mode aliases +#define KC_MLAD MO(_ADJUST) + +// Base layer mod tap +#define KC_SLSF LSFT_T(KC_SLSH) +#define KC_Z_CT LCTL_T(KC_Z) +#define KC_X_AL LALT_T(KC_X) +#define KC_C_GU LGUI_T(KC_C) +#define KC_ENSF LSFT_T(KC_ENT) +#define KC_M_CT LCTL_T(KC_M) + +// Lower layer mod tap +#define KC_F6SF LSFT_T(KC_F6) +#define KC_BSSF LSFT_T(KC_BSLS) +#define KC_11CT LCTL_T(KC_F11) +#define KC_12AL LALT_T(KC_F12) + +// Layer tap +#define KC_BSLO LT(_LOWER, KC_BSPC) +#define KC_SPRA LT(_RAISE, KC_SPC) + +// Tap dance +#define KC_CODO TD(TD_CODO) + +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT), + }; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT( + //,-------------------------------------------------------------------------------------------------------------. + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSLO, KC_Y, KC_U, KC_I, KC_O, KC_P, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_SLSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_Z_CT, KC_X_AL, KC_C_GU, KC_V, KC_B, KC_SPRA, KC_N, KC_M_CT, KC_CODO + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_LOWER] = LAYOUT( + //,-------------------------------------------------------------------------------------------------------------. + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_11CT, KC_12AL, KC_ESC, KC_TAB, KANJI, KC_MLAD, XXXXXXX, KC_COMM, KC_DOT + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_RAISE] = LAYOUT( + //,-------------------------------------------------------------------------------------------------------------. + KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_SLSH, KC_RO + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_ADJUST] = LAYOUT( + //,-------------------------------------------------------------------------------------------------------------. + RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ) +}; + +uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case KC_BSLO: + return TAPPING_LAYER_TERM; + case KC_SPRA: + return TAPPING_LAYER_TERM; + default: + return TAPPING_TERM; + } +} + +int RGB_current_mode; +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + + bool result = false; + switch (keycode) { + case KANJI: + if (record->event.pressed) { + if (keymap_config.swap_lalt_lgui == false) { + register_code(KC_LANG2); + } else { + SEND_STRING(SS_LALT("`")); + } + } else { + unregister_code(KC_LANG2); + } + break; + #ifdef RGBLIGHT_ENABLE + //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released + case RGB_MOD: + if (record->event.pressed) { + rgblight_mode(RGB_current_mode); + rgblight_step(); + RGB_current_mode = rgblight_config.mode; + } + break; + case RGBRST: + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + RGB_current_mode = rgblight_config.mode; + } + break; + #endif + default: + result = true; + break; + } + + return result; +} + +void keyboard_post_init_user(void) { + #ifdef RGBLIGHT_ENABLE + RGB_current_mode = rgblight_config.mode; + #endif +} diff --git a/keyboards/recompile_keys/nomu30/keymaps/center_sprit/readme.md b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/readme.md new file mode 100644 index 0000000000..754e37f46b --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/readme.md @@ -0,0 +1,68 @@ +# The center sprit (as known as treadstone/stonehenge style staggered like keymap) + +See [stonehenge30](https://github.com/marksard/qmk_firmware/tree/my_customize/keyboards/stonehenge30) + +A Nomu30 can use full color LED strip used by B5 pin. This keymap can use LED animation option. + +## Keymap Description + +- KC_SLSF ...... / key is one tap, Shift key is long push. +- KC_Z_CT ...... Z key is one tap, Ctrl key is long tap. +- KC_X_AL ...... X key is one tap, Alt key is long tap. +- KC_C_GU ...... C key is one tap, GUI key is long tap. +- KC_M_CT ...... M key is one tap, Ctrl key is long tap. +- KC_ENSF ...... Enter key is one tap, Ctrl key is long tap. +- KC_CODO ...... , key is one tap, . key is double tap. +- KC_BSLO ...... Backspace key is one tap, Move to Lower layer with long push. +- KC_SPRA ...... Space key is one tap, Move to Raise layer with. +- AG_NORM ...... If you use Mac set to mode. +- AG_SWAP ...... If you use Win set to mode. +- KANJI ...... Japanese IME toggle key. + +## How to move to Ajdust Layer + +At first, Move to Lower layer with long push. After that Adjust key with long push. Now you have into Adjust layer state. + +```c + + [_BASE] = LAYOUT( + //,-------------------------------------------------------------------------------------------------------------. + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSLO, KC_Y, KC_U, KC_I, KC_O, KC_P, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_SLSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_Z_CT, KC_X_AL, KC_C_GU, KC_V, KC_B, KC_SPRA, KC_N, KC_M_CT, KC_CODO + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_LOWER] = LAYOUT( + //,-------------------------------------------------------------------------------------------------------------. + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_11CT, KC_12AL, KC_ESC, KC_TAB, KANJI, KC_MLAD, XXXXXXX, KC_COMM, KC_DOT + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_RAISE] = LAYOUT( + //,-------------------------------------------------------------------------------------------------------------. + KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_SLSH, KC_RO + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_ADJUST] = LAYOUT( + //,-------------------------------------------------------------------------------------------------------------. + RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ) + +``` diff --git a/keyboards/recompile_keys/nomu30/keymaps/center_sprit/rules.mk b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/rules.mk new file mode 100644 index 0000000000..1b0d208ced --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/rules.mk @@ -0,0 +1,26 @@ + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +TAP_DANCE_ENABLE = yes + +# If your custom treadstone32 pcb, you can rewrite to yes. +RGBLIGHT_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.) +LED_ANIMATIONS = yes # LED animations + +# Other selectable option +IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone) + +ifeq ($(strip $(LED_ANIMATIONS)), yes) + # OPT_DEFS += -DRGBLIGHT_ANIMATIONS + OPT_DEFS += -DLED_ANIMATIONS +endif + +ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes) + OPT_DEFS += -DIOS_DEVICE_ENABLE +endif + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend diff --git a/keyboards/recompile_keys/nomu30/keymaps/default/config.h b/keyboards/recompile_keys/nomu30/keymaps/default/config.h new file mode 100644 index 0000000000..fb21eed1bc --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/default/config.h @@ -0,0 +1,22 @@ +/* Copyright 2019 Naoto Takai + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +// place overrides here + +#define TAPPING_TERM 200 +#define PERMISSIVE_HOLD diff --git a/keyboards/recompile_keys/nomu30/keymaps/default/keymap.c b/keyboards/recompile_keys/nomu30/keymaps/default/keymap.c new file mode 100644 index 0000000000..8878c3b1e8 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/default/keymap.c @@ -0,0 +1,44 @@ +/* Copyright 2019 Naoto Takai + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +#define _BASE 0 +#define _NUMS 1 +#define _SYMS 2 +#define _FUNC 3 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT( + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, + KC_LSFT, LALT_T(KC_Z), LGUI_T(KC_X), KC_C, LT(_SYMS, KC_V), LT(_FUNC, KC_B), LT(_NUMS, KC_N), KC_M, KC_SPC + ), + [_NUMS] = LAYOUT( + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, + KC_TRNS, KC_LBRC, KC_RBRC, KC_SLSH, KC_BSLS, KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_COMM, KC_DOT + ), + [_SYMS] = LAYOUT( + KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD, + KC_TRNS, KC_LCBR, KC_RCBR, KC_QUES, KC_PIPE, KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS, + KC_TRNS, KC_LABK, KC_RABK, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ), + [_FUNC] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, + KC_TAB, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, RESET, + KC_TRNS, KC_LALT, KC_LGUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ) +}; diff --git a/keyboards/recompile_keys/nomu30/keymaps/default/readme.md b/keyboards/recompile_keys/nomu30/keymaps/default/readme.md new file mode 100644 index 0000000000..55bc458501 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for nomu30 diff --git a/keyboards/recompile_keys/nomu30/keymaps/like_jis/config.h b/keyboards/recompile_keys/nomu30/keymaps/like_jis/config.h new file mode 100644 index 0000000000..8861dc5396 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/like_jis/config.h @@ -0,0 +1,66 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +// place overrides here +#define TAPPING_TERM 200 +#define IGNORE_MOD_TAP_INTERRUPT + +#define TAPPING_LAYER_TERM 150 // Custom LT Tapping term +#define TAPPING_TERM_PER_KEY + +#ifdef MOUSEKEY_ENABLE + #undef MOUSEKEY_INTERVAL + #define MOUSEKEY_INTERVAL 1 + + #undef MOUSEKEY_TIME_TO_MAX + #define MOUSEKEY_TIME_TO_MAX 150 + + #undef MOUSEKEY_MAX_SPEED + #define MOUSEKEY_MAX_SPEED 3 + + #undef MOUSEKEY_MOVE_DELTA + #define MOUSEKEY_MOVE_DELTA 4 + + #undef MOUSEKEY_DELAY + #define MOUSEKEY_DELAY 0 +#endif + +// Selection of RGBLIGHT MODE to use. +#if defined(LED_ANIMATIONS) + //#define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + //#define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_KNIGHT + //#define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_STATIC_GRADIENT + //#define RGBLIGHT_EFFECT_RGB_TEST + //#define RGBLIGHT_EFFECT_ALTERNATING +#endif + +// LED Setting: if you have KUMO you can use RGBLIGHT_ENABLE = yes +#ifdef RGBLIGHT_ENABLE + #define RGB_DI_PIN B5 + #define RGBLIGHT_TIMER + + #define RGBLED_NUM 6 +#endif diff --git a/keyboards/recompile_keys/nomu30/keymaps/like_jis/keymap.c b/keyboards/recompile_keys/nomu30/keymaps/like_jis/keymap.c new file mode 100644 index 0000000000..fc2d26ad7a --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/like_jis/keymap.c @@ -0,0 +1,159 @@ +#include QMK_KEYBOARD_H +#include "keymap_jp.h" + +extern keymap_config_t keymap_config; + +#ifdef RGBLIGHT_ENABLE +//Following line allows macro to read current RGB settings +extern rgblight_config_t rgblight_config; +#endif + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_number { + _BASE = 0, + _LOWER, + _RAISE, + _ADJUST, +}; + +enum custom_keycodes { + RGBRST = SAFE_RANGE, + LOWER, + RAISE, + KANJI, +}; + +// enum tapdances{ +// TD_CODO = 0, +// TD_SLRO, +// }; + +// Layer Mode aliases +#define KC_MLAD MO(_ADJUST) + +// Base layer mod tap +#define KC_CMSF LSFT_T(KC_COMM) +#define KC_DTCT LCTL_T(KC_DOT) +#define KC_Z_AL LALT_T(KC_Z) +#define KC_X_GU LGUI_T(KC_X) +#define KC_ENSF LSFT_T(KC_ENT) + +// Lower layer mod tap +#define KC_BSSF LSFT_T(KC_BSLS) +#define KC_11AL LALT_T(KC_F11) + +// Layer tap +#define KC_BSLO LT(_LOWER, KC_BSPC) +#define KC_SPRA LT(_RAISE, KC_SPC) + +// Tap dance +// #define KC_CODO TD(TD_CODO) +// #define KC_SLRO TD(TD_SLRO) + +// qk_tap_dance_action_t tap_dance_actions[] = { +// [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT), +// [TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO), +// }; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT( + //,-----------------------------------------------------------------------------------------------------------------------. + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLO, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_CMSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_DTCT, KC_Z_AL, KC_X_GU, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPRA + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_LOWER] = LAYOUT( + //,-----------------------------------------------------------------------------------------------------------------------. + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, _______, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, KC_11AL, KC_F12, KC_ESC, KC_TAB, KANJI, KC_COMM, KC_DOT, KC_MLAD + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_RAISE] = LAYOUT( + //,-----------------------------------------------------------------------------------------------------------------------. + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_RO, _______ + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_ADJUST] = LAYOUT( + //,-----------------------------------------------------------------------------------------------------------------------. + RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ) +}; + +uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case KC_BSLO: + return TAPPING_LAYER_TERM; + case KC_SPRA: + return TAPPING_LAYER_TERM; + default: + return TAPPING_TERM; + } +} + +int RGB_current_mode; +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + + bool result = false; + switch (keycode) { + case KANJI: + if (record->event.pressed) { + if (keymap_config.swap_lalt_lgui == false) { + register_code(KC_LANG2); + } else { + SEND_STRING(SS_LALT("`")); + } + } else { + unregister_code(KC_LANG2); + } + break; + #ifdef RGBLIGHT_ENABLE + //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released + case RGB_MOD: + if (record->event.pressed) { + rgblight_mode(RGB_current_mode); + rgblight_step(); + RGB_current_mode = rgblight_config.mode; + } + break; + case RGBRST: + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + RGB_current_mode = rgblight_config.mode; + } + break; + #endif + default: + result = true; + break; + } + + return result; +} + +void keyboard_post_init_user(void) { + #ifdef RGBLIGHT_ENABLE + RGB_current_mode = rgblight_config.mode; + #endif +} diff --git a/keyboards/recompile_keys/nomu30/keymaps/like_jis/readme.md b/keyboards/recompile_keys/nomu30/keymaps/like_jis/readme.md new file mode 100644 index 0000000000..ad64f06b15 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/like_jis/readme.md @@ -0,0 +1,64 @@ +# The LikeJIS is Japanese Keyboard like keymap + +A Nomu30 can use full color LED strip used by B5 pin. This keymap can use LED animation option. + +## Keymap Description + +- KC_CMSF ...... , key is one tap, Shift key is long push. +- KC_DTCT ...... . key is one tap, Ctrl key is long tap. +- KC_ENSF ...... Enter key is one tap, Ctrl key is long tap. +- KC_Z_AL ...... Z key is one tap, Alt key is long tap. +- KC_X_GU ...... X key is one tap, GUI key is long tap. +- KC_BSLO ...... Backspace key is one tap, Move to Lower layer with long push. +- KC_SPRA ...... Space key is one tap, Move to Raise layer with. +- AG_NORM ...... If you use Mac set to mode. +- AG_SWAP ...... If you use Win set to mode. +- KANJI ...... Japanese IME toggle key. + +## How to move to Ajdust Layer + +At first, Move to Lower layer with long push. After that Adjust key with long push. Now you have into Adjust layer state. + +```c + + [_BASE] = LAYOUT( + //,-----------------------------------------------------------------------------------------------------------------------. + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLO, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_CMSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + KC_DTCT, KC_Z_AL, KC_X_GU, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPRA + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_LOWER] = LAYOUT( + //,-----------------------------------------------------------------------------------------------------------------------. + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, _______, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, KC_11AL, KC_F12, KC_ESC, KC_TAB, KANJI, KC_COMM, KC_DOT, KC_MLAD + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_RAISE] = LAYOUT( + //,-----------------------------------------------------------------------------------------------------------------------. + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_RO, _______ + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ), + + [_ADJUST] = LAYOUT( + //,-----------------------------------------------------------------------------------------------------------------------. + RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, + //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| + _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX + //`---------+---------+---------+---------+---------+---------+---------+---------+---------' + ) + +``` diff --git a/keyboards/recompile_keys/nomu30/keymaps/like_jis/rules.mk b/keyboards/recompile_keys/nomu30/keymaps/like_jis/rules.mk new file mode 100644 index 0000000000..b1a6026c2a --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/like_jis/rules.mk @@ -0,0 +1,26 @@ + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +TAP_DANCE_ENABLE = no + +# If your custom treadstone32 pcb, you can rewrite to yes. +RGBLIGHT_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.) +LED_ANIMATIONS = yes # LED animations + +# Other selectable option +IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone) + +ifeq ($(strip $(LED_ANIMATIONS)), yes) + # OPT_DEFS += -DRGBLIGHT_ANIMATIONS + OPT_DEFS += -DLED_ANIMATIONS +endif + +ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes) + OPT_DEFS += -DIOS_DEVICE_ENABLE +endif + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend diff --git a/keyboards/recompile_keys/nomu30/keymaps/via/keymap.c b/keyboards/recompile_keys/nomu30/keymaps/via/keymap.c new file mode 100644 index 0000000000..e732c1f63e --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/via/keymap.c @@ -0,0 +1,40 @@ +/* Copyright 2019 Naoto Takai + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPC + ), + [1] = LAYOUT( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ), + [2] = LAYOUT( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ), + [3] = LAYOUT( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ) +}; diff --git a/keyboards/recompile_keys/nomu30/keymaps/via/rules.mk b/keyboards/recompile_keys/nomu30/keymaps/via/rules.mk new file mode 100644 index 0000000000..36b7ba9cbc --- /dev/null +++ b/keyboards/recompile_keys/nomu30/keymaps/via/rules.mk @@ -0,0 +1,2 @@ +VIA_ENABLE = yes +LTO_ENABLE = yes diff --git a/keyboards/recompile_keys/nomu30/nomu30.c b/keyboards/recompile_keys/nomu30/nomu30.c new file mode 100644 index 0000000000..37a8614c11 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/nomu30.c @@ -0,0 +1,16 @@ +/* Copyright 2019 Naoto Takai + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "nomu30.h" diff --git a/keyboards/recompile_keys/nomu30/nomu30.h b/keyboards/recompile_keys/nomu30/nomu30.h new file mode 100644 index 0000000000..964eb2a65f --- /dev/null +++ b/keyboards/recompile_keys/nomu30/nomu30.h @@ -0,0 +1,34 @@ +/* Copyright 2019 Naoto Takai + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "quantum.h" +#ifdef KEYBOARD_recompile_keys_nomu30_rev1 + #include "rev1.h" +#elif KEYBOARD_recompile_keys_nomu30_rev2 + #include "rev2.h" +#endif + +#define LAYOUT( \ + K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, \ + K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, \ + K200, K201, K202, K203, K204, K205, K206, K207, K208 \ +) \ +{ \ + { KC_NO, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011 }, \ + { K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, KC_NO }, \ + { K200, K201, K202, K203, K204, K205, K206, K207, K208, KC_NO, KC_NO, KC_NO }, \ +} diff --git a/keyboards/recompile_keys/nomu30/readme.md b/keyboards/recompile_keys/nomu30/readme.md new file mode 100644 index 0000000000..e0551d0002 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/readme.md @@ -0,0 +1,15 @@ +# nomu30 + +![nomu30](https://keys.recompile.net/images/nomu30-main@600w.jpg) + +A 30% keyboard with ISO enter. + +Keyboard Maintainer: [Naoto Takai](https://github.com/takai) +Hardware Supported: The Nomu30 PCBs, ProMicro supported +Hardware Availability: https://keys.recompile.net/projects/nomu30/ + +Make example for this keyboard (after setting up your build environment): + + make recompile_keys/nomu30:default + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/recompile_keys/nomu30/rev1/.noci b/keyboards/recompile_keys/nomu30/rev1/.noci new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev1/.noci diff --git a/keyboards/recompile_keys/nomu30/rev1/config.h b/keyboards/recompile_keys/nomu30/rev1/config.h new file mode 100644 index 0000000000..718c840bd6 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev1/config.h @@ -0,0 +1,35 @@ +/* +Copyright 2019 Naoto Takai + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * +*/ +#define MATRIX_ROW_PINS { D1, D0, D4 } +#define MATRIX_COL_PINS { C6, D7, E6, B4, F4, F5, F6, F7, B1, B3, B2, B6 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW diff --git a/keyboards/recompile_keys/nomu30/rev1/rev1.c b/keyboards/recompile_keys/nomu30/rev1/rev1.c new file mode 100644 index 0000000000..8adf9859f8 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev1/rev1.c @@ -0,0 +1,17 @@ +/* Copyright 2020 Naoto Takai + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "rev1.h" diff --git a/keyboards/recompile_keys/nomu30/rev1/rev1.h b/keyboards/recompile_keys/nomu30/rev1/rev1.h new file mode 100644 index 0000000000..fa161f267e --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev1/rev1.h @@ -0,0 +1,19 @@ +/* Copyright 2020 Naoto Takai + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "quantum.h" diff --git a/keyboards/recompile_keys/nomu30/rev1/rules.mk b/keyboards/recompile_keys/nomu30/rev1/rules.mk new file mode 100644 index 0000000000..df6d769aec --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev1/rules.mk @@ -0,0 +1,18 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = caterina + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite +MOUSEKEY_ENABLE = no # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = no # Enable N-Key Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +AUDIO_ENABLE = no # Audio output diff --git a/keyboards/recompile_keys/nomu30/rev2/.noci b/keyboards/recompile_keys/nomu30/rev2/.noci new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev2/.noci diff --git a/keyboards/recompile_keys/nomu30/rev2/config.h b/keyboards/recompile_keys/nomu30/rev2/config.h new file mode 100644 index 0000000000..de9b37ec26 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev2/config.h @@ -0,0 +1,47 @@ +/* +Copyright 2020 Naoto Takai + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { B2, B1, B0 } +#define MATRIX_COL_PINS { C4, C5, C6, C7, B7, B6, B5, B4, B3, D5, D4, D3 } +#define UNUSED_PINS { C2, D0, D1, D2, D6 } + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION diff --git a/keyboards/recompile_keys/nomu30/rev2/rev2.c b/keyboards/recompile_keys/nomu30/rev2/rev2.c new file mode 100644 index 0000000000..5eabb33ac6 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev2/rev2.c @@ -0,0 +1,17 @@ +/* Copyright 2020 Naoto Takai + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "rev2.h" diff --git a/keyboards/recompile_keys/nomu30/rev2/rev2.h b/keyboards/recompile_keys/nomu30/rev2/rev2.h new file mode 100644 index 0000000000..fa161f267e --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev2/rev2.h @@ -0,0 +1,19 @@ +/* Copyright 2020 Naoto Takai + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "quantum.h" diff --git a/keyboards/recompile_keys/nomu30/rev2/rules.mk b/keyboards/recompile_keys/nomu30/rev2/rules.mk new file mode 100644 index 0000000000..eca6e85311 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rev2/rules.mk @@ -0,0 +1,18 @@ +# MCU name +MCU = atmega32u2 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite +MOUSEKEY_ENABLE = no # Mouse keys +EXTRAKEY_ENABLE = no # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = no # Enable N-Key Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +AUDIO_ENABLE = no # Audio output diff --git a/keyboards/recompile_keys/nomu30/rules.mk b/keyboards/recompile_keys/nomu30/rules.mk new file mode 100644 index 0000000000..431b619249 --- /dev/null +++ b/keyboards/recompile_keys/nomu30/rules.mk @@ -0,0 +1 @@ +DEFAULT_FOLDER = recompile_keys/nomu30/rev1 |